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path: root/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs (follow)
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* Hook up Keyframe motion to almost everything. Failing to cross a sim borderMelanie2013-06-061-0/+16
* Rename "Bounciness" to "Restitution"Melanie2013-02-071-3/+3
* Partial port of Avination's support for the new physics parameters.Melanie2013-02-061-0/+43
* Added DynAttrs to the serialized XML format of prims. When copying prims, use...Oren Hurvitz2013-01-251-0/+14
* Change attachment handling to remove object from the scene first as perMelanie2012-07-231-0/+18
* Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...Justin Clark-Casey (justincc)2012-05-161-45/+0
* Port Avination's collision fixes to core.Melanie2012-05-151-0/+7
* If shape properties fail SOP parsing (e.g. due to commas instead of decimal p...Justin Clark-Casey (justincc)2012-02-161-12/+22
* On object deserialization, go back to logging errors at DEBUG level rather th...Justin Clark-Casey (justincc)2012-02-131-5/+9
* Change SceneObjectSerializer to use common ExternalRepresentationUtils.Execut...Justin Clark-Casey (justincc)2012-02-031-74/+29
* Improve reliability of script state saving by covering various savingMelanie2012-02-021-4/+1
* Add experimental --publish option to "save oar" so that OARs reloaded to the ...Justin Clark-Casey (justincc)2012-01-281-5/+15
* HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...Diva Canto2012-01-121-4/+4
* If deserializing a scene object fails during IAR load then ignore the object ...Justin Clark-Casey (justincc)2012-01-111-1/+1
* Access to these static methods to serialize objects are useful outside of ser...Dan Lake2012-01-031-4/+4
* Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-7/+0
* stop passing FromUserInventoryItemID right down into the deserializer.Justin Clark-Casey (justincc)2011-09-021-13/+3
* Fix llAttachToAvatar()Justin Clark-Casey (justincc)2011-08-241-9/+22
* remove undo state storage in a few places where it's pointlessJustin Clark-Casey (justincc)2011-07-191-3/+1
* minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)2011-07-091-0/+2
* When serializing objects, stop accidentally using the green text colour value...Justin Clark-Casey (justincc)2011-06-101-1/+1
* Make sure culture is en-US when saving archive related xml.Justin Clark-Casey (justincc)2011-05-271-1/+0
* If parsing fails in the primitive base shape (which prints out a debug log me...Justin Clark-Casey (justincc)2011-05-271-4/+25
* Add PayPrice to serialization format Xml2Melanie2011-05-251-1/+36
* Add coalesced scene objects class and serializer. This is currently only use...Justin Clark-Casey (justincc)2011-04-131-3/+20
* Bug fix in object serialization -- sculpt data was wrong.Diva Canto2011-04-121-1/+1
* Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto2011-01-081-0/+12
* remove mono compiler warning: if (sop.Color != null) always returns true as s...Justin Clark-Casey (justincc)2010-12-171-9/+7
* Preservation of creator information now also working in IARs. Cleaned up usag...Diva Canto2010-11-291-31/+11
* Changed the parser for InventoryItem deserialization. Moved some utility func...Diva Canto2010-11-271-91/+31
* Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto2010-11-211-2/+21
* Global creator information working on MySQL DB and on load/save OARs. Creator...Diva Canto2010-11-211-0/+21
* Diva needs a spanking! Serializing OldItemID breaks script state persistence ...Melanie2010-11-161-1/+4
* Old deserialization can't deal with commas in flag fields. Making use of -ver...Diva Canto2010-11-021-3/+17
* Formatting cleanup.Jeff Ames2010-10-271-1/+1
* Added inner exception handling in Shape deserialization processing, so that t...Diva Canto2010-10-231-3/+16
* It looks like Vector3s also got written down in lower case at some point in t...Diva Canto2010-10-191-3/+3
* Another take related to the previous commit.Diva Canto2010-10-191-13/+17
* Added code to quaternion deserialization to try to cope with an exception see...Diva Canto2010-10-191-4/+15
* Added TextureAnimation and ParticleSystem to serialization.Diva Canto2010-10-191-0/+27
* COmmented the wrong line instead, now I commented them all to be on the safe ...Melanie2010-10-191-2/+2
* Comment a spammy debug message in the serializerMelanie2010-10-191-1/+1
* Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto2010-10-171-3/+3
* .NET automagical serialization of SOPs replaced by manual serialization acros...Diva Canto2010-10-171-50/+15
* Made OARs use the new serialization procedure. (TPs/crossings still on the ol...Diva Canto2010-10-151-29/+32
* Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ...Diva Canto2010-10-141-104/+157
* Added SOP.MediaUrl and Shape.Media to the deserializationDiva Canto2010-10-131-204/+14
* Comment a debug message so that it doesn't spew the console upon encountering...Diva Canto2010-10-131-1/+1
* New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for loa...Diva Canto2010-10-131-0/+1353
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-16/+12