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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* * Finished SimulationServiceConnectorDiva Canto2010-01-071-8/+11
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-1/+1
* * Fixes Sitting on the ground.Teravus Ovares (Dan Olivares)2009-12-301-2/+9
* * Makes forward and backward key reactions faster by responding to the NUDGE ...Teravus Ovares (Dan Olivares)2009-12-301-8/+33
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-12-151-3/+3
* * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."Teravus Ovares (Dan Olivares)2009-12-121-4/+14
* * Commit some sit code that's commented out for now.Teravus Ovares (Dan Olivares)2009-12-081-13/+215
* * Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2009-12-051-4/+20
* * Fixes mantis 4416. Animator is dereferenced on logoutTeravus Ovares (Dan Olivares)2009-12-051-2/+3
* * Fix Inconsistent line ending style in ScenePresenceTeravus Ovares (Dan Olivares)2009-12-011-28/+28
* * Add a close method to the ScenePresenceAnimator that dereferences the class...Teravus Ovares (Dan Olivares)2009-11-301-1/+3
* * Modified ScenePresence to use the Util version of the EnvironmentTickCount ...Teravus Ovares (Dan Olivares)2009-11-301-67/+43
* * Patch from Misterblue to fix Environment.TickCount for statistics purposes....Teravus Ovares (Dan Olivares)2009-11-291-18/+42
* * Reverting last commit.. because it just made it worse.Teravus Ovares (Dan Olivares)2009-11-251-3/+0
* * Attempt number 1 to stop the repeating crouch animation that sometimes happ...Teravus Ovares (Dan Olivares)2009-11-251-0/+3
* Formatting cleanup.Jeff Ames2009-11-231-5/+5
* * The client prevents the avatar from landing if the avatar is going above an...Teravus Ovares (Dan Olivares)2009-11-221-5/+10
* * This fixes landing on Prim and removes the hack from yesterday. Landing ...Teravus Ovares (Dan Olivares)2009-11-211-2/+2
* * Hack to get avatar to land on prim. This is a big nasty hack that tricks ...Teravus Ovares (Dan Olivares)2009-11-211-0/+2
* refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constru...Justin Clark-Casey (justincc)2009-11-171-4/+1
* Add scene animator set up to apparantly uncalled no-arg ScenePresence constru...Justin Clark-Casey (justincc)2009-11-171-1/+2
* refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)2009-11-171-59/+0
* refactor: move most animation methods from ScenePresence into a new ScenePres...Justin Clark-Casey (justincc)2009-11-171-380/+80
* undo previous changesdahlia2009-11-131-1/+1
* Changing the AssetBase constructors to avoid initializing assets with an unkn...John Hurliman2009-11-051-5/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-11-041-5/+5
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| * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-041-5/+5
* | Removing EntityBase.RotationJohn Hurliman2009-11-041-1/+7
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* * Fix for a potential race condition in ScenePresence.AbsolutePositionJohn Hurliman2009-10-301-38/+40
* * Fixed a NullReferenceException in GetMovementAnimation() and added more pro...John Hurliman2009-10-291-29/+35
* * Commented out two noisy debug lines in the LLUDP serverJohn Hurliman2009-10-291-139/+124
* * Implemented foot collision plane for avatarsJohn Hurliman2009-10-291-215/+44
* Ported the Simian avatar animation system to OpenSim. Landing is currently no...John Hurliman2009-10-291-36/+203
* Fixing NullReferenceException regression in the previous commitJohn Hurliman2009-10-291-1/+1
* * Log progress messages when loading OAR files with a lot of assetsJohn Hurliman2009-10-291-8/+12
* Small performance tweaks to code called by the heartbeat loopJohn Hurliman2009-10-281-62/+17
* * Standalone logins will now go through the sequence of "requested region, de...John Hurliman2009-10-281-9/+12
* * Reduce the velocity tolerance on sending terse updates to avoid slowly drif...John Hurliman2009-10-281-1/+1
* Track timestamps when terse updates were last sent for a prim or avatar to av...John Hurliman2009-10-281-1/+5
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-10/+8
* * Double the priority on avatar bake texture requests to get avatars rezzing ...John Hurliman2009-10-261-48/+21
* Minor tweaks to get OpenSim compiling against both the current libomv and the...John Hurliman2009-10-251-1/+1
* Implemented a "FrontBack" prioritizer, using distance plus the plane equation...John Hurliman2009-10-231-0/+44
* Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman2009-10-231-8/+13
* * Send out m_bodyRot everywhere instead of m_rotation. Still have no clue whi...John Hurliman2009-10-221-8/+7
* Forgot to hit save in the last commitJohn Hurliman2009-10-221-1/+1
* * Sending (position - hipoffset) instead of positionJohn Hurliman2009-10-221-5/+2
* * Removed the unused m_agentUpdates collection and some extra work that was b...John Hurliman2009-10-201-93/+33
* * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...John Hurliman2009-10-181-9/+13
* Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...John Hurliman2009-10-171-2/+110