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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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Scenes
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ScenePresence.cs
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Author
Age
Files
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Merge commit 'fa9291512aabbe72cb6b1b0b7a9af79d9b05d253' into bigmerge
Melanie
2011-10-11
1
-9
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+13
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Make debug statements in ScenePresence consistent and add a few more
Dan Lake
2011-09-20
1
-10
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+14
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Merge commit '385c4a210deb63c25f082ab8a3f0c63c7bff8fb5' into bigmerge
Melanie
2011-10-11
1
-0
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+4
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On setting a new avatar appearance, if height hasn't changed then don't set t...
Justin Clark-Casey (justincc)
2011-09-17
1
-0
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+4
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Merge commit '6f542f73d4aacc0b92c2ebcff84b4ce2c8d9433b' into bigmerge
Melanie
2011-10-11
1
-0
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+10
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Stop the avatar stalling on its first boarder cross when using the ODE plugin
Justin Clark-Casey (justincc)
2011-09-16
1
-0
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+10
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Merge commit 'adfe713b4340771eee15371dd1216527b5662545' into bigmerge
Melanie
2011-10-11
1
-0
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+4
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minor: I was wrong about OffsetPosition - sometimes it genuinely does return ...
Justin Clark-Casey (justincc)
2011-09-16
1
-0
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+4
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Merge commit 'b2356340d22578143af2daab979ea4633faa93dc' into bigmerge
Melanie
2011-10-11
1
-3
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+13
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Remove setter from SP.OffsetPosition, since all sets should flow through SP.A...
Justin Clark-Casey (justincc)
2011-09-16
1
-3
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+14
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Fixed a movement regression - Kitto's jump code is no longer needed (plus it'...
Tom
2011-09-14
1
-37
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+9
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Bring us up to date.
Tom
2011-09-14
1
-82
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+51
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Don't try and delete attachments for child agent close
Justin Clark-Casey (justincc)
2011-09-13
1
-1
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+2
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eliminate redundant SP.m_regionInfo since it always has the scene.
Justin Clark-Casey (justincc)
2011-09-12
1
-8
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+6
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remove the unused SP.initializeScenePresence()
Justin Clark-Casey (justincc)
2011-09-12
1
-23
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+2
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stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is...
Justin Clark-Casey (justincc)
2011-09-12
1
-4
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+4
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Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2011-09-12
1
-0
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+4
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lock attachments when enumerating through them in ScenePresence.CopyTo().
Justin Clark-Casey (justincc)
2011-09-10
1
-20
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+24
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Add extra log information when attachments fail validation
Justin Clark-Casey (justincc)
2011-09-10
1
-1
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+9
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Try disabling the inconsistent attachment state check to see if this actually...
Justin Clark-Casey (justincc)
2011-09-05
1
-9
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+7
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Merge fixes, and fix the build
Tom
2011-09-14
1
-97
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+1
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First set of merge fixes
Tom
2011-09-07
1
-231
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+78
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Resolve merge commits, stage 1
Tom
2011-09-04
1
-241
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+336
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Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
2011-09-03
1
-3
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+0
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move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
2011-08-31
1
-13
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+1
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refactor: move multiple class to set avatar height into associated SP.AddToPh...
Justin Clark-Casey (justincc)
2011-08-31
1
-16
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+2
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get rid of appearance null checks - this is never null
Justin Clark-Casey (justincc)
2011-08-31
1
-35
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+15
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remove pointless m_attachments == null check since this field is never null
Justin Clark-Casey (justincc)
2011-08-31
1
-1
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+1
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minor: seal up another instance of using the appearance list without locking
Justin Clark-Casey (justincc)
2011-08-31
1
-1
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+2
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Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
2011-08-31
1
-13
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+38
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minor: remove already processed avatar null check in Scene.RemoveClient()
Justin Clark-Casey (justincc)
2011-08-30
1
-4
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+0
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refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-24
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+1
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refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-45
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+1
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Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
2011-08-30
1
-3
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+3
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Stop avatars returning from neighbouring regions from stalling on the border ...
Justin Clark-Casey (justincc)
2011-08-27
1
-3
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+22
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refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
1
-4
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+4
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remove pointless IsDeleted check on SP.RezAttachments()
Justin Clark-Casey (justincc)
2011-08-24
1
-3
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+0
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refactor: simplify EntityBase.IsDeleted property
Justin Clark-Casey (justincc)
2011-08-24
1
-1
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+1
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Remove pointless contains check in ScenePresence.RemoveAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-6
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+1
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If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
2011-08-22
1
-1
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+1
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Add warning log message to say which attachment fails validation in order to ...
Justin Clark-Casey (justincc)
2011-08-22
1
-0
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+10
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refactor: fold CreateSceneViewer() back into ScenePresence constructor
Justin Clark-Casey (justincc)
2011-08-18
1
-6
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+1
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refactor: Fold 3 ScenePresence() constructors into one since only one is called.
Justin Clark-Casey (justincc)
2011-08-18
1
-9
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+2
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Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
2011-08-18
1
-3
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+9
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get rid of logged warnings about lack of some modules - afaik these never occ...
Justin Clark-Casey (justincc)
2011-08-16
1
-10
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+0
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eliminate redundant ground sitting checks since these are already done in enc...
Justin Clark-Casey (justincc)
2011-08-11
1
-4
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+1
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eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca...
Justin Clark-Casey (justincc)
2011-08-11
1
-5
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+4
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instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate...
Justin Clark-Casey (justincc)
2011-08-11
1
-16
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+14
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get rid of intermediate local store of body rotation in ScenePresence, this i...
Justin Clark-Casey (justincc)
2011-08-11
1
-5
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+4
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Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...
Justin Clark-Casey (justincc)
2011-08-11
1
-0
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+6
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