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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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Scenes
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ScenePresence.cs
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Merge branch 'master' into careminster
Melanie
2012-05-19
1
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Cleanup + change properties to set fields with private set : Thanks Justin fo...
BlueWall
2012-05-18
1
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+0
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Provide Telehub setting to allow use of landmarks
BlueWall
2012-05-18
1
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+2
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-17
1
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+28
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Check agent limit against root agent count rather than both root and child ag...
Justin Clark-Casey (justincc)
2012-05-17
1
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+11
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Merge branch 'avination' into careminster
Melanie
2012-05-17
1
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+3
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increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...
UbitUmarov
2012-05-17
1
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add avatar colision sounds. Changed test sound UUID
UbitUmarov
2012-05-17
1
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+2
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Merge branch 'master' into careminster
Melanie
2012-05-17
1
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+28
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Force the default Telehub router if no matches are found in the config.
BlueWall
2012-05-17
1
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Merge branch 'master' into careminster
Melanie
2012-05-14
1
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+84
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Add configurable SpawnPointRouting
BlueWall
2012-05-13
1
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+84
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Merge branch 'avination' into careminster
Melanie
2012-05-13
1
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+8
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ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...
UbitUmarov
2012-05-12
1
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+8
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Merge branch 'master' into careminster
Melanie
2012-05-09
1
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+12
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-05-08
1
-0
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+2
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Mantis 1456 same region teleport of a sitting avatar.
Talun
2012-05-09
1
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+2
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Trigger event when scene presences are updated
Dan Lake
2012-05-08
1
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+10
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Merge branch 'avination' into careminster
Melanie
2012-05-05
1
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Add the default animation to the child agent data update
Melanie
2012-05-04
1
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+3
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Reverse the order of physics event unsubscription to allow GC. Adapted from U...
Melanie
2012-05-04
1
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+2
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Retain velocity on walking crossing - adapted from Ubit's reverted patch
Melanie
2012-05-04
1
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+13
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Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...
Melanie
2012-05-04
1
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+5
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*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...
UbitUmarov
2012-05-04
1
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+18
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Stabilize sit position on region crossing
Melanie
2012-05-03
1
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+7
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Clear permissions given to the object we stand up from
Melanie
2012-05-03
1
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+25
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Merge branch 'master' into careminster
Melanie
2012-05-05
1
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+56
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Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
2012-05-04
1
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+46
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Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
2012-05-03
1
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+10
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Merge branch 'master' into careminster
Melanie
2012-05-02
1
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+2
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Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2012-05-01
1
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Merge branch 'master' into careminster
Melanie
2012-04-30
1
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+75
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refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...
Justin Clark-Casey (justincc)
2012-04-30
1
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+75
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Fixed: scripted controls didn't work if the avatar was sitting down
Oren Hurvitz
2012-04-30
1
-9
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+15
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Merge branch 'avination'
Melanie
2012-04-29
1
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+35
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test
UbitUmarov
2012-04-27
1
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+0
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test
UbitUmarov
2012-04-27
1
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+9
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test
UbitUmarov
2012-04-27
1
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+1
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itest
UbitUmarov
2012-04-27
1
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+3
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itest
UbitUmarov
2012-04-27
1
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+5
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test
UbitUmarov
2012-04-27
1
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+2
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testing....
UbitUmarov
2012-04-27
1
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+24
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testing
UbitUmarov
2012-04-27
1
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+1
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TESTING
UbitUmarov
2012-04-27
1
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+4
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TEST more changes
UbitUmarov
2012-04-27
1
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+2
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TEST more options to avnLocalTeleport
UbitUmarov
2012-04-27
1
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+9
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TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool Stopped...
UbitUmarov
2012-04-27
1
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+22
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Merge branch 'master' into careminster
Melanie
2012-04-27
1
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+19
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Fixed: custom walking animations didn't stop when the avatar stopped walking.
Oren Hurvitz
2012-04-27
1
-14
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+19
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Merge branch 'master' into careminster
Melanie
2012-04-27
1
-1
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+4
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