| Commit message (Expand) | Author | Age | Files | Lines |
* | Temporarily add root agent rez attachments work to job engine if it is runnin... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -4/+8 |
* | Add experimental job engine to see if queueing some existing async work durin... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -1/+1 |
* | Fix regression from recent a02dae5 where stand positions are no longer correc... | Justin Clark-Casey (justincc) | 2014-09-11 | 1 | -3/+2 |
* | For monitoring purposes, start non-timeout tasks (which do not currently use ... | Justin Clark-Casey (justincc) | 2014-09-05 | 1 | -3/+3 |
* | Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars... | Justin Clark-Casey (justincc) | 2014-09-03 | 1 | -1/+2 |
* | Fix recent regression from 473c5594 where camera started to judder on moving ... | Justin Clark-Casey (justincc) | 2014-09-02 | 1 | -15/+25 |
* | As per the LL grid, if an avatar is sitting then return it's velocity relativ... | Justin Clark-Casey (justincc) | 2014-08-30 | 1 | -0/+5 |
* | Fix issue where moving a seated avatar would not adjust their subsequent stan... | Justin Clark-Casey (justincc) | 2014-08-30 | 1 | -1/+1 |
* | If a user moves back in sight of a child region before the agent has been clo... | Justin Clark-Casey (justincc) | 2014-08-15 | 1 | -6/+3 |
* | On teleport to a region that already has a child agent established (e.g. a ne... | Justin Clark-Casey (justincc) | 2014-08-15 | 1 | -32/+43 |
* | On entity transfer of scene presence, replace polling sleep in SP.WaitForUpda... | Justin Clark-Casey (justincc) | 2014-08-13 | 1 | -14/+13 |
* | Remove redundant origin region lock in SP.CompleteMovement() | Justin Clark-Casey (justincc) | 2014-08-13 | 1 | -6/+1 |
* | refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo... | Justin Clark-Casey (justincc) | 2014-08-06 | 1 | -4/+4 |
* | Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat... | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -2/+19 |
* | Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents. | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -1/+13 |
* | Make it possible to change avatar position update, rotation and velocity tole... | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -7/+3 |
* | Fixed: after a Hypergrid teleport, attachments often either disappear, or app... | Oren Hurvitz | 2014-07-21 | 1 | -10/+13 |
* | Fixed problems if an avatar tries to cross regions when the previous cross ha... | Oren Hurvitz | 2014-07-21 | 1 | -135/+133 |
* | It turns out that child agent management has had a bug for a while: there was... | Diva Canto | 2014-07-04 | 1 | -1/+3 |
* | Revert "Let HG users be gods too, if they have local permission to be so." | Diva Canto | 2014-06-09 | 1 | -4/+7 |
* | Let HG users be gods too, if they have local permission to be so. | Diva Canto | 2014-06-09 | 1 | -7/+4 |
* | varregion: More tweeking to only sending patches within avatar draw distance. | Robert Adams | 2014-05-31 | 1 | -9/+10 |
* | minor: rename velocidyDiff -> velocityDiff | Justin Clark-Casey (justincc) | 2014-05-30 | 1 | -2/+2 |
* | minor: Add some commented out logging to ScenePresence.SendTerseUpdateToAllCl... | Justin Clark-Casey (justincc) | 2014-05-30 | 1 | -0/+8 |
* | If one is sitting on a child with an unset camera-eye and so using one set in... | Justin Clark-Casey (justincc) | 2014-05-23 | 1 | -3/+7 |
* | Add any camera at compensation for sat upon child prims to any existing camer... | Justin Clark-Casey (justincc) | 2014-05-23 | 1 | -1/+1 |
* | Compensate camera-at and camera-eye for child prim rotation when sitting on c... | Justin Clark-Casey (justincc) | 2014-05-23 | 1 | -0/+12 |
* | If the root prim has a camera-at or camera-eye setting and a sat upon child p... | Justin Clark-Casey (justincc) | 2014-05-22 | 1 | -0/+7 |
* | Fix issue where llSetCameraAtOffset() and llSetCameraEyeOffset() in non-root ... | Justin Clark-Casey (justincc) | 2014-05-22 | 1 | -0/+4 |
* | minor: Remove some unused fields in ScenePresence | Justin Clark-Casey (justincc) | 2014-05-20 | 1 | -3/+0 |
* | Fix issue where avatar and script chat could sometimes be heard from anywhere... | Justin Clark-Casey (justincc) | 2014-05-20 | 1 | -3/+8 |
* | On ScenePresence.MakeChildAgent(), reset the m_originRegionID as this is curr... | Justin Clark-Casey (justincc) | 2014-05-14 | 1 | -0/+5 |
* | Remove a race where the client's SP.CompleteMovement() thread could attempt t... | Justin Clark-Casey (justincc) | 2014-05-14 | 1 | -3/+6 |
* | minor: convert back some tabs to spaces that got into ScenePresence via recen... | Justin Clark-Casey (justincc) | 2014-04-29 | 1 | -4/+4 |
* | Restore terrain height and flying adjustments that were eliminated from non-m... | Justin Clark-Casey (justincc) | 2014-04-29 | 1 | -28/+28 |
* | Adjust avatar sit positioning on a target to pretty much exactly match that o... | Justin Clark-Casey (justincc) | 2014-04-23 | 1 | -14/+26 |
* | Eliminated many warnings | Oren Hurvitz | 2014-04-23 | 1 | -1/+0 |
* | Possible solution for #7120 and #7051 | lillith_xue | 2014-04-21 | 1 | -23/+32 |
* | Fixed: when teleporting between grids, the avatar name wasn't always updated. | Oren Hurvitz | 2014-04-09 | 1 | -6/+67 |
* | Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it (th... | Justin Clark-Casey (justincc) | 2014-04-05 | 1 | -2/+1 |
* | Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns... | Justin Clark-Casey (justincc) | 2014-04-03 | 1 | -1/+1 |
* | Fix problem with floating avatar by passing avatar size information | Robert Adams | 2014-04-02 | 1 | -3/+7 |
* | Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.A... | Justin Clark-Casey (justincc) | 2014-04-03 | 1 | -2/+0 |
* | refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea... | Justin Clark-Casey (justincc) | 2014-04-03 | 1 | -8/+4 |
* | Fix bug where crossing to a neighbouring region and back again would trigger ... | Justin Clark-Casey (justincc) | 2014-04-03 | 1 | -1/+1 |
* | Run slow operations in a separate thread, instead of using FireAndForget (whi... | Oren Hurvitz | 2014-03-25 | 1 | -2/+2 |
* | Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field | Oren Hurvitz | 2014-03-24 | 1 | -1/+1 |
* | Don't request a terse update after local teleport - this will be done by the ... | Justin Clark-Casey (justincc) | 2014-03-05 | 1 | -6/+0 |
* | If an avatar is sitting, send out position updates to clients for any change,... | Justin Clark-Casey (justincc) | 2014-03-05 | 1 | -3/+13 |
* | Properly restore position on crossing failure for mega-regions. | Robert Adams | 2014-02-15 | 1 | -14/+32 |