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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* | Fix the ability to move the seated avatar via LSLMelanie2011-11-081-0/+3
* | Merge branch 'master' into bigmergeMelanie2011-11-061-1/+4
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| * Allow HG and other scene presences not linked to a user account to function.Melanie2011-11-061-1/+4
| * Fix build breakMelanie2011-11-051-1/+1
* | Break out the parts of ScenePresence that differ from coreMelanie2011-11-051-141/+146
* | Fix up with core changesMelanie2011-11-051-56/+31
* | Merge branch 'master' into bigmergeMelanie2011-11-051-3/+3
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| * Remove spammy autopilot debugMelanie2011-11-051-3/+3
| * Porting the ScenePresenceAnimator from Avination. Jump and fall anims now workMelanie2011-11-051-1/+5
| * Change puvlic m_ variable to a getter propertyMelanie2011-11-051-1/+5
| * ScenePresence part of the Avination animator fixes.Melanie2011-11-051-3/+58
| * Chnaging the sit target adjustment to a more precise approximation of SL. Som...Melanie2011-11-051-24/+35
* | Change m_falling public to a getter property.Melanie2011-11-051-1/+1
* | Adapt to the core SP reworkMelanie2011-11-051-1/+5
* | Some more changes to catch up with coreMelanie2011-11-051-71/+49
* | Remove unused and broken OffsetRotation from ScenePresenceMelanie2011-11-051-29/+4
* | Some trivial changes to get closer to coreMelanie2011-11-051-12/+5
* | Change comment formatting to match core for a cleaner diffMelanie2011-11-051-23/+23
* | Replace our patched up, broken an rebroken sit code with the code fromMelanie2011-11-051-303/+106
* | Merge branch 'master' into bigmergeMelanie2011-11-051-7/+7
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| * Fix avatar height, removes the hip offset hacknebadon2011-11-051-3/+0
| * refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...Justin Clark-Casey (justincc)2011-11-051-12/+12
* | Merge branch 'master' into bigmergeMelanie2011-11-051-2/+1
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| * Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)2011-11-051-9/+11
* | Merge branch 'master' into bigmergeMelanie2011-11-041-2/+3
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| * On standup, trigger the changed link script event after the avatar has been f...Justin Clark-Casey (justincc)2011-11-041-2/+3
* | Merge branch 'master' into bigmergeMelanie2011-11-041-1/+1
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| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-3/+3
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-3/+3
* | Merge branch 'master' into bigmergeMelanie2011-11-031-3/+4
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| * Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-021-2/+3
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| | * Fix race condition that would sometimes send or save appearance for the wrong...Justin Clark-Casey (justincc)2011-11-021-2/+3
| * | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-1/+1
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* | Merge branch 'master' into bigmergeMelanie2011-11-011-3/+3
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| * Add "appearance send" command to allow manual sending of appearance.Justin Clark-Casey (justincc)2011-11-011-3/+3
* | Merge branch 'master' into bigmergeMelanie2011-10-301-5/+3
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| * Remove the SyncRoot locking from Scene which was only being done around the m...Justin Clark-Casey (justincc)2011-10-291-4/+2
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-281-30/+23
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| * | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...Justin Clark-Casey (justincc)2011-10-281-1/+1
* | | Merge branch 'master' into bigmergeMelanie2011-10-271-30/+23
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| * | Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake2011-10-271-30/+23
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* | Merge branch 'master' into bigmergeMelanie2011-10-261-3/+0
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| * Get rid of the pointless null checks on collision listeners. Add warning abo...Justin Clark-Casey (justincc)2011-10-251-3/+0
* | Merge commit '9ab2943abf5f890a53dc8ada48bf63ed15331c07' into bigmergeMelanie2011-10-251-5/+0
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| * Removed redundant NotInTransit function from ScenePresence. IsInTransit=false...Dan Lake2011-10-191-5/+0
* | Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmergeMelanie2011-10-251-48/+8
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| * Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...Dan Lake2011-10-191-48/+8
* | Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmergeMelanie2011-10-251-1/+1
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| * Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake2011-10-191-1/+1
* | Merge commit '62a63f834b7cc056ee37c396034d0e268f66b4a8' into bigmergeMelanie2011-10-251-7/+10
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