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author | Melanie | 2011-11-05 22:56:08 +0000 |
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committer | Melanie | 2011-11-05 22:56:08 +0000 |
commit | facdc9c46e45ebd29217d7f217aec6b16048cc73 (patch) | |
tree | ce4a0ce073ae6eb087c3d47e2cf7fec1b3e25bea /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Whitespace fix from core (diff) | |
parent | Remove spammy autopilot debug (diff) | |
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Merge branch 'master' into bigmerge
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1067b9d..76bc390 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1813,8 +1813,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1813 | if (SitGround) | 1813 | if (SitGround) |
1814 | StandUp(); | 1814 | StandUp(); |
1815 | 1815 | ||
1816 | m_log.DebugFormat( | 1816 | // m_log.DebugFormat( |
1817 | "[SCENE PRESENCE]: Avatar {0} received request to move to position {1} in {2}", | 1817 | // "[SCENE PRESENCE]: Avatar {0} received request to move to position {1} in {2}", |
1818 | Name, pos, m_scene.RegionInfo.RegionName); | 1818 | Name, pos, m_scene.RegionInfo.RegionName); |
1819 | 1819 | ||
1820 | if (pos.X < 0 || pos.X >= Constants.RegionSize | 1820 | if (pos.X < 0 || pos.X >= Constants.RegionSize |
@@ -1879,7 +1879,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1879 | /// </summary> | 1879 | /// </summary> |
1880 | public void ResetMoveToTarget() | 1880 | public void ResetMoveToTarget() |
1881 | { | 1881 | { |
1882 | m_log.DebugFormat("[SCENE PRESENCE]: Resetting move to target for {0}", Name); | 1882 | // m_log.DebugFormat("[SCENE PRESENCE]: Resetting move to target for {0}", Name); |
1883 | 1883 | ||
1884 | MovingToTarget = false; | 1884 | MovingToTarget = false; |
1885 | MoveToPositionTarget = Vector3.Zero; | 1885 | MoveToPositionTarget = Vector3.Zero; |