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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* remove redundant UpdateMovementAnimations();UbitUmarov2017-06-031-2/+2
* add a delayed stop so fast tap on move keys does not stop the avatar in some ...UbitUmarov2017-06-031-6/+28
* cross mouse buttons stateUbitUmarov2017-06-031-0/+14
* fix MouseDown in case it gets any useUbitUmarov2017-06-031-15/+8
* change child agents close control; disablesimulator is not a caps event messageUbitUmarov2017-05-311-37/+27
* cross avatar group info also if title is empty stringUbitUmarov2017-05-211-1/+4
* on recover form nom finite avatar pos, don't add it physics it it had noneUbitUmarov2017-05-211-2/+5
* mantis 8170: let physics know Always_run on adding the avatarUbitUmarov2017-05-191-0/+1
* fix some issue on parcels loading and make parcels dwell show something. Reso...UbitUmarov2017-05-141-0/+3
* missing file and remove warningsUbitUmarov2017-04-151-1/+1
* add functions to send entity updates imediatly, except for avatars (or now) t...UbitUmarov2017-04-141-4/+41
* update parcel select or sat on stats on sit and standUbitUmarov2017-01-271-0/+4
* antecipate baked cache check and Xbakes requests, so they happen before viewe...UbitUmarov2017-01-181-26/+33
* use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current viewer...UbitUmarov2017-01-071-1/+1
* Correct casing on isGod and isViewerUIGodMelanie Thielker2017-01-071-32/+32
* Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker2017-01-071-11/+11
* rename same more variables to make their meaning more clearUbitUmarov2017-01-071-3/+3
* rename same variables to make their meaning more clearUbitUmarov2017-01-071-31/+31
* more changes to god level control. Not that this is work in progress, for now...UbitUmarov2017-01-071-151/+107
* Fix grid godsMelanie Thielker2017-01-071-0/+1
* add a missing god_date transmitionUbitUmarov2017-01-061-2/+6
* restore parcels avatars visibility god level change correct handling; try to...UbitUmarov2017-01-061-3/+5
* take sync viewer out on make rootUbitUmarov2017-01-061-1/+2
* Sync viewer on make rootMelanie Thielker2017-01-061-0/+1
* Send GodLevel to viewers on loginMelanie Thielker2017-01-061-0/+2
* Restructure god level and permissionsMelanie Thielker2017-01-061-108/+39
* inform viewers of current godlevel; put back a small delay on teleport arriv...UbitUmarov2017-01-051-11/+34
* allow initial automatic level to be changed by request. Since viewers still d...UbitUmarov2017-01-051-6/+6
* add config option automatic_gods. With this option true, users that can be Go...UbitUmarov2017-01-051-9/+33
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-139/+139
* a few changes to Gods ( ie administrators) controlUbitUmarov2017-01-051-23/+13
* mantis 8106: improve avatar walk in mouselookUbitUmarov2016-12-301-4/+10
* adjust camera collision detection checks for new FSUbitUmarov2016-12-281-1/+1
* Make it more unlikely that a script teleport will be caught by default region...AliciaRaven2016-12-101-1/+1
* do not try xbakes on HGUbitUmarov2016-12-101-5/+6
* Include new Region.ini option for DefaultLandingPoint for teleports with no c...AliciaRaven2016-11-221-0/+4
* HG add a small delay before start sending region dataUbitUmarov2016-11-201-2/+17
* explicitly remove some references, and other useless changesUbitUmarov2016-11-171-2/+22
* minor: dont let rcvd agentupdates time jump backUbitUmarov2016-11-161-11/+27
* change camera collision check rulesUbitUmarov2016-11-141-23/+34
* reduce calls to physics world cast rays for camera collision checkUbitUmarov2016-11-141-49/+48
* a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need t...UbitUmarov2016-11-071-1/+29
* dont let ignored AgentUpdates change their throttles. Apply respective moveme...UbitUmarov2016-10-051-16/+33
* avoid siting a avatar at 0,0,0UbitUmarov2016-09-121-7/+33
* mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrongUbitUmarov2016-08-281-2/+28
* mantis: 8008 unscripted child prim collisions didn't trigger scripted root pr...UbitUmarov2016-08-281-1/+1
* let mouse steer work on crossings; some cleanupUbitUmarov2016-08-281-0/+8
* my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)UbitUmarov2016-08-281-0/+1
* reduce math on use of camerarotation (need to add a lock there). Fix a bug o...UbitUmarov2016-08-271-8/+14
* remove excess dataUbitUmarov2016-08-271-4/+1