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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Scenes
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ScenePresence.cs
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Author
Age
Files
Lines
*
refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...
Justin Clark-Casey (justincc)
2014-01-27
1
-2
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+1
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Reorder checks in SP.CompleteMovement() to fix test failures
Justin Clark-Casey (justincc)
2014-01-16
1
-36
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+33
*
Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-16
1
-4
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+29
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*
Actually put IsChildAgent = true inside the lock, otherwise there is still a ...
Justin Clark-Casey (justincc)
2014-01-16
1
-1
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+3
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*
Prevent duplicate invocations or race dontision in SP.CompleteMovement()
Justin Clark-Casey (justincc)
2014-01-16
1
-3
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+26
*
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-08
1
-0
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+2
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*
If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
2014-01-08
1
-0
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+2
*
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Eliminate unnecessary line from my previous commit 1d605642
Justin Clark-Casey (justincc)
2013-12-13
1
-2
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+0
*
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Refix sitting on child prims by reinserting relevant code back into SP.Handle...
Justin Clark-Casey (justincc)
2013-12-11
1
-3
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+22
*
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Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
1
-352
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+667
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*
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2013-12-05
1
-13
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+2
*
Ignore X and Y body rotations when sent by mouse look.
Justin Clark-Casey (justincc)
2013-12-03
1
-3
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+15
*
Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...
Justin Clark-Casey (justincc)
2013-11-30
1
-1
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+1
*
Remove unused SP.Updated flag, which appears unused for many years and was on...
Justin Clark-Casey (justincc)
2013-11-30
1
-10
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+0
*
Implement most effects of AGENT_CONTROL_STOP
Justin Clark-Casey (justincc)
2013-11-30
1
-40
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+91
*
Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...
Justin Clark-Casey (justincc)
2013-11-30
1
-19
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+6
*
Remove unused sp.ParentPosition, which has not been used for some time
Justin Clark-Casey (justincc)
2013-11-29
1
-11
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+2
*
Comment out debug sit message accidently left active
Justin Clark-Casey (justincc)
2013-11-29
1
-3
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+3
*
Fix regression where sitting on ground stopped working.
Justin Clark-Casey (justincc)
2013-11-29
1
-8
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+11
*
Restore SP.AbsolutePosition to properly return actual absolute position when ...
Justin Clark-Casey (justincc)
2013-11-29
1
-1
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+1
*
Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2013-11-27
1
-7
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+49
*
Only translate linked prim specified offset pos by the link prim rotation, no...
Justin Clark-Casey (justincc)
2013-11-26
1
-13
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+15
*
fix position changes when sitting on a prim with position and/or orientation ...
Justin Clark-Casey (justincc)
2013-11-26
1
-3
/
+28
*
fix avatar rotation when sitting on a linked part
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
*
Refix fix for sitting on non-root linked prims with explicit sit targets.
Justin Clark-Casey (justincc)
2013-11-23
1
-1
/
+1
*
Fix non-root prim sit positions for prims where a sit target has been specifi...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
/
+1
*
Add line accidentally left out of recent non-root prim sit fix
Justin Clark-Casey (justincc)
2013-11-23
1
-0
/
+2
*
Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
2013-11-23
1
-2
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+7
*
minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
*
Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
2013-09-20
1
-5
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+33
*
minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
2013-09-19
1
-1
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+1
*
minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
2013-09-19
1
-5
/
+5
*
minor: correct method name in comment
Justin Clark-Casey (justincc)
2013-09-18
1
-1
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+1
*
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
2013-09-18
1
-2
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+3
*
minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
2013-09-18
1
-1
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+4
*
Remove old and unused ScenePresence.RestoreInCurrentScene()
Justin Clark-Casey (justincc)
2013-08-23
1
-5
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+0
*
Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
2013-08-21
1
-0
/
+9
*
minor: remove mono compiler warnings from ScenePresence
Justin Clark-Casey (justincc)
2013-08-17
1
-4
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+3
*
Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.
Justin Clark-Casey (justincc)
2013-08-09
1
-1
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+1
*
Merge branch 'TeleportWork'
Justin Clark-Casey (justincc)
2013-08-09
1
-4
/
+32
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*
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
1
-4
/
+32
*
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Make m_originRegionID in ScenePresence public to allow DSG module to work for...
Dan Lake
2013-08-08
1
-2
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+2
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*
minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2013-08-07
1
-10
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+17
*
Child agent updates: remove the dependency on the root agent's camera positio...
Diva Canto
2013-08-05
1
-2
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+1
*
Turn off edit beams when object is derezed while being edited. (mantis #6722)
Diva Canto
2013-08-01
1
-0
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+6
*
Fix NPC regression test failures.
Justin Clark-Casey (justincc)
2013-07-26
1
-1
/
+3
*
Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
1
-1
/
+1
*
If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
1
-0
/
+7
*
Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that...
Diva Canto
2013-07-24
1
-7
/
+2
*
This commit message intentionally left blank (last commit was idiotic)
Diva Canto
2013-07-24
1
-1
/
+2
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