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Domme
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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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ScenePresence.cs
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2012-05-17
increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...
UbitUmarov
1
-1
/
+1
2012-05-17
add avatar colision sounds. Changed test sound UUID
UbitUmarov
1
-0
/
+2
2012-05-12
ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...
UbitUmarov
1
-0
/
+8
2012-05-04
Add the default animation to the child agent data update
Melanie
1
-0
/
+3
2012-05-04
Reverse the order of physics event unsubscription to allow GC. Adapted from U...
Melanie
1
-2
/
+2
2012-05-04
Retain velocity on walking crossing - adapted from Ubit's reverted patch
Melanie
1
-1
/
+13
2012-05-04
Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...
Melanie
1
-18
/
+5
2012-05-04
*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...
UbitUmarov
1
-5
/
+18
2012-05-03
Stabilize sit position on region crossing
Melanie
1
-1
/
+7
2012-05-03
Clear permissions given to the object we stand up from
Melanie
1
-1
/
+25
2012-04-27
test
UbitUmarov
1
-3
/
+0
2012-04-27
test
UbitUmarov
1
-12
/
+9
2012-04-27
test
UbitUmarov
1
-1
/
+1
2012-04-27
itest
UbitUmarov
1
-2
/
+3
2012-04-27
itest
UbitUmarov
1
-2
/
+5
2012-04-27
test
UbitUmarov
1
-2
/
+2
2012-04-27
testing....
UbitUmarov
1
-15
/
+24
2012-04-27
testing
UbitUmarov
1
-1
/
+1
2012-04-27
TESTING
UbitUmarov
1
-4
/
+4
2012-04-27
TEST more changes
UbitUmarov
1
-1
/
+2
2012-04-27
TEST more options to avnLocalTeleport
UbitUmarov
1
-4
/
+9
2012-04-27
TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool Stopped...
UbitUmarov
1
-0
/
+22
2012-04-24
fix animations if sited in ground also
UbitUmarov
1
-1
/
+1
2012-04-22
fix a bug i added fixing another....
UbitUmarov
1
-2
/
+5
2012-04-18
Allow setting a specific target velocity on TeleportWithMomentum
Melanie
1
-1
/
+11
2012-04-14
Use chode character actor.SetMomentum() to force full restore Velocity in sce...
UbitUmarov
1
-1
/
+3
2012-04-13
Use presence absolute position to request raycast to camera. Used m_pos maybe...
UbitUmarov
1
-3
/
+11
2012-04-13
don't do Animator.UpdateMovementAnimations() in scenepresence RegionHeartbea...
UbitUmarov
1
-2
/
+3
2012-04-06
For llGetMass(), return the mass of the avatar is the object is attached.
Justin Clark-Casey (justincc)
1
-0
/
+16
2012-03-28
HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...
Diva Canto
1
-16
/
+0
2012-03-27
More on switching the root folder from under the viewer. More experiments.
Diva Canto
1
-0
/
+18
2012-03-23
Make anims way more snappy. Decouple SP animation handling from physics frame
Melanie
1
-14
/
+29
2012-03-21
Incorporate scene teleporting debugging into "debug scene teleport true|false...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-20
slight increase in jump power to make running jump slightly better.
nebadon
1
-1
/
+1
2012-03-20
reduce avatar verticle jump from the absurd 5 meter jump to a less
nebadon
1
-1
/
+1
2012-03-09
Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-03-09
Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...
Justin Clark-Casey (justincc)
1
-13
/
+13
2012-03-09
refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...
Justin Clark-Casey (justincc)
1
-15
/
+8
2012-03-09
Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+29
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+30
2012-03-02
ScenePresence line endings and fix AllowMovement default to true.
Dan Lake
1
-30
/
+30
2012-03-01
In ScenePresence, removed several private variables used to store public para...
Dan Lake
1
-108
/
+44
2012-02-25
Delay the sending of the initial werables update until the inventory and
Melanie
1
-2
/
+1
2012-02-24
Try not to send the avatar updates on login. This may mean loggin in with
Melanie
1
-1
/
+2
2012-02-23
Partially apply the core banlines fix
Melanie
1
-5
/
+8
2012-02-23
Try to resolve some problems with viewers crashing after hitting parcel banli...
Justin Clark-Casey (justincc)
1
-5
/
+8
2012-02-23
Fix preserving the animation state of a crossing seated avatar
Melanie
1
-2
/
+10
2012-02-23
Properly sequence updates of avatars and attachments so that we don't
Melanie
1
-0
/
+3
2012-02-23
Add a position parameter to region crossing of objects. This avoids the
Melanie
1
-1
/
+1
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