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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
/
Framework
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Scenes
/
SceneObjectPart.cs
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Commit message (
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Author
Age
Files
Lines
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Merge branch 'master' into careminster
Melanie
2010-01-11
1
-17
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+17
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Whitespace cleanup
Melanie
2010-01-11
1
-17
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+17
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Merge branch 'master' into careminster
Melanie
2010-01-11
1
-0
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+17
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Adds llRotTarget and the events at_rot_target and not_at_rot_target.
Revolution
2010-01-11
1
-0
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+17
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Merge branch 'master' into careminster
Melanie
2010-01-10
1
-77
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+195
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Clean CRs from previous patch
Melanie
2010-01-10
1
-67
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+67
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Adds land collision events.
Revolution
2010-01-10
1
-10
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+128
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Merge branch 'master' into careminster
Melanie
2010-01-09
1
-3
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+3
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Fixes prim to prim collision.
Revolution
2010-01-09
1
-3
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+3
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Merge branch 'master' into careminster
Melanie
2010-01-09
1
-45
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+74
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Fixes the Collision errors and adds more to llGetStatus
Revolution
2010-01-07
1
-45
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+74
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Solve conflict
Melanie
2010-01-03
1
-7
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+0
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Merge branch 'master' into careminster
Melanie
2010-01-03
1
-19
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+26
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Formatting cleanup. Add copyright headers.
Jeff Ames
2010-01-04
1
-21
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+21
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Merge branch 'master' into careminster
Melanie
2009-12-31
1
-62
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+265
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Readds llCollisionFilter and adds llPassCollision.
Revolution
2009-12-31
1
-62
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+265
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Merge branch 'master' into careminster
Melanie
2009-12-31
1
-271
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+63
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This patch caused serialization errors and needs to be reexamined
Melanie
2009-12-31
1
-271
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+63
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Merge branch 'master' into careminster
Melanie
2009-12-31
1
-63
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+271
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[PATCH] Adds llCollisionFilter
Melanie
2009-12-31
1
-63
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+271
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Merge branch 'master' into careminster
Melanie
2009-12-22
1
-1
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+1
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Glue code for a couple of new LSL function implementations
Melanie
2009-12-22
1
-0
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+12
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Fix mantis #10 & #14
Kitto Flora
2009-12-19
1
-23
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+10
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Fix prim linking bug, Manis #14
Kitto Flora
2009-12-15
1
-2
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+8
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Correct AbsolutePosition calculation
KittoFlora
2009-12-08
1
-1
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+2
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Fix linked physical daughter prim position update.
KittoFlora
2009-12-06
1
-3
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+14
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Secnond revision of Sit and Stand for unscripted prims; Comment out
KittoFlora
2009-12-05
1
-0
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+8
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Merge branch 'master' into careminster
Melanie
2009-11-26
1
-5
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+0
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Remove the old (Remoting) region crossing code. Fix the new code to
Melanie
2009-11-26
1
-5
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+0
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Drop all locking of part.TaskInventory in favour of a ReaderWriterLockSlim lo...
CasperW
2009-11-24
1
-17
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+21
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Merge branch 'master' into careminster
Melanie
2009-11-23
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2009-11-21
1
-0
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+4
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* Fixes the second of two terse update issues. Physical objects should react ...
Teravus Ovares (Dan Olivares)
2009-11-21
1
-0
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+1
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* Fixes one of two terse update issues. There's still one left, but this one...
Teravus Ovares (Dan Olivares)
2009-11-21
1
-0
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+3
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Merge branch 'careminster' into tests
KittoFlora
2009-11-16
1
-92
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+79
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- Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in t...
unknown
2009-11-15
1
-12
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+6
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* Removing the redundant SendPrimitiveTerseData.State field, it duplicates At...
John Hurliman
2009-11-09
1
-3
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+1
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Initialize SceneObjectPart.RotationOffset to Quaternion.Identity
John Hurliman
2009-11-04
1
-1
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+1
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Fixing race conditions in the SceneObjectPart properties
John Hurliman
2009-11-02
1
-56
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+53
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Removing duplicate SceneObjectPart.RotationalVelocity property
John Hurliman
2009-11-02
1
-13
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+7
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* Log progress messages when loading OAR files with a lot of assets
John Hurliman
2009-10-29
1
-1
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+1
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Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
2009-10-28
1
-3
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+2
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* Standalone logins will now go through the sequence of "requested region, de...
John Hurliman
2009-10-28
1
-7
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+8
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* Reduce the velocity tolerance on sending terse updates to avoid slowly drif...
John Hurliman
2009-10-28
1
-1
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+1
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Track timestamps when terse updates were last sent for a prim or avatar to av...
John Hurliman
2009-10-28
1
-1
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+5
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Merge branch 'vehicles' into tests
KittoFlora
2009-10-27
1
-148
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+170
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Lowering the position tolerance of terse updates for ScenePresences to mitiga...
John Hurliman
2009-10-27
1
-1
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+1
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Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
1
-23
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+23
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* Double the priority on avatar bake texture requests to get avatars rezzing ...
John Hurliman
2009-10-26
1
-10
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+34
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Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
2009-10-25
1
-55
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+54
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