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My fork of OpenSim for IG and DG, called SledjChisl.
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root
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OpenSim
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Region
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Framework
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Scenes
/
SceneObjectPart.cs
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Add instrumentation to log finalizer being called. Suppressed for backup
Melanie
2012-07-11
1
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let SOP AngularVelocity set physics actor angular velocity if it's
UbitUmarov
2012-07-10
1
-1
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+9
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more work on llSetAngularVelocity()
UbitUmarov
2012-07-10
1
-1
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+28
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Add saving vehicle physics data to the database
Melanie
2012-07-07
1
-20
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+20
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added llSetVelocity. will refuse to work on vehicles and on attachments ( th...
UbitUmarov
2012-07-06
1
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fix turning off phanton always decreasing number of physical parts
UbitUmarov
2012-06-21
1
-28
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+28
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Revert changes...
UbitUmarov
2012-06-15
1
-21
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+3
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Add sop IsPhysical and IsPhantom to be used gradually in core in place of as...
UbitUmarov
2012-06-15
1
-3
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+21
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Fix land collisions to work like SL.
Melanie
2012-06-05
1
-6
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+16
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Actually trigger land collisions in the root even when a child collides
Melanie
2012-06-04
1
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Fix collision filtering
Melanie
2012-05-29
1
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+10
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missing update script events call
UbitUmarov
2012-05-20
1
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a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
2012-05-19
1
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+60
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modulate collision sound intensity with collision relative velocity for parts...
UbitUmarov
2012-05-19
1
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+29
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trigger collision sounds on active agent position for better spatial effect ...
UbitUmarov
2012-05-17
1
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+4
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default colisionVolume is 0, use it only for user specified sound
UbitUmarov
2012-05-17
1
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+6
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default collision sounds. Incomplete, untested, needs revision
UbitUmarov
2012-05-17
1
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collision sounds: simplify send code a bit and limit sending rate to 5 per s...
UbitUmarov
2012-05-16
1
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+36
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Added a invalidCollisionSoundUUID so that scripts can stop all collision sou...
UbitUmarov
2012-05-16
1
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use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren...
UbitUmarov
2012-05-15
1
-2
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+5
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sop colisions don't play sounds on volume detectors
UbitUmarov
2012-05-15
1
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+1
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sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision...
UbitUmarov
2012-05-15
1
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+118
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Port the mel/dahlia fix
Melanie
2012-05-15
1
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+3
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don't send colision events to volume detectors
UbitUmarov
2012-05-15
1
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+2
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Fix an omission
Melanie
2012-05-15
1
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Completely revamp collision handling. Now works as it is supposed to.
Melanie
2012-05-14
1
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+171
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Preserve attachment rotation on objects rezzed via a script. Makes toasters
Melanie
2012-05-02
1
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fix llGetCenterOfMass ( checked with ubitODE only)
UbitUmarov
2012-04-28
1
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changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
2012-04-20
1
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+14
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changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...
UbitUmarov
2012-04-19
1
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+28
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make llGetGeometricCenter() work as in current SL. Now this is not real geom ...
UbitUmarov
2012-04-09
1
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+20
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sop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop....
UbitUmarov
2012-04-09
1
-263
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+147
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Merge branch 'master' into careminster
Melanie
2012-04-07
1
-22
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+60
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Rather than having a FromFolderID property on every single prim and only ever...
Justin Clark-Casey (justincc)
2012-04-07
1
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Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
2012-04-07
1
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refactor: Eliminate unnecessary SOP.m_physActor
Justin Clark-Casey (justincc)
2012-04-06
1
-10
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Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o...
Justin Clark-Casey (justincc)
2012-04-06
1
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+13
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remove possible PhysActor unexpectedly null race conditions when changing pri...
Justin Clark-Casey (justincc)
2012-04-03
1
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+74
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minor changes.. a few physicsactor -> pa and a use a constant with |'ed bit...
UbitUmarov
2012-04-04
1
-35
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+31
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remove more merge artefacts
UbitUmarov
2012-04-04
1
-10
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+3
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reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This funct...
UbitUmarov
2012-04-04
1
-1
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+1
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Fix the last merge artefacts
Melanie
2012-04-03
1
-4
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+5
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Fix more merge artefacts
Melanie
2012-04-03
1
-3
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+3
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Remove duplicate implementation of Material { get; set; }
Melanie
2012-04-03
1
-14
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Fix merge artefacts
Melanie
2012-04-03
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-04-03
1
-54
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+98
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Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
2012-04-03
1
-91
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+116
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fix a bad reset of shapetype on pbshape change, added missing checksculpload...
UbitUmarov
2012-03-21
1
-7
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+10
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Changes of PrimShapeType should now work with UbitOde ( almost untested )
UbitUmarov
2012-03-21
1
-17
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+26
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Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
2012-03-21
1
-0
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+2
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