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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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Scenes
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SceneObjectPart.cs
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Merge branch 'master' into careminster
Melanie
2013-01-25
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* This makes the non-physics llCastRay 'better'. It's not 'correctly work...
teravus
2013-01-23
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2013-01-23
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Merge branch 'avination'
Melanie
2013-01-19
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dont send a full grp update on stopmovetotarget. just a rootpart terse
UbitUmarov
2013-01-16
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Merge branch 'master' into careminster
Melanie
2013-01-23
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Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenter
Robert Adams
2013-01-21
1
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Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Melanie
2013-01-16
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Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-11
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Merge branch 'avination' into careminster
Melanie
2013-01-13
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update the last information sent in terse updates where they are sent to all
UbitUmarov
2013-01-11
1
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+19
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Merge branch 'avination' into careminster
Melanie
2013-01-10
1
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Change IsRoot to use ReferenceEquals to prevent operator == messiness
Melanie
2013-01-09
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Merge branch 'master' into careminster
Melanie
2013-01-04
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Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
2013-01-04
1
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Merge branch 'master' into careminster
Melanie
2012-12-21
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Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...
Robert Adams
2012-12-18
1
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Merge branch 'master' into careminster
Melanie
2012-12-16
1
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minor: If the physics module tells us that an object has gone out of bounds, ...
Justin Clark-Casey (justincc)
2012-12-15
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Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...
Justin Clark-Casey (justincc)
2012-12-14
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Merge branch 'avination' into careminster
Melanie
2012-11-04
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Make sure we're not accessing a physics scene if we're not in one yet.
Melanie
2012-10-30
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Put back the collision sound shim into SOP
Melanie
2012-10-30
1
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Merge branch 'master' into careminster
Melanie
2012-10-30
1
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shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
1
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moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
1
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fixing a bug in SceneObjectPart.SendSound where sounds would always come from...
SignpostMarv
2012-10-29
1
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Factoring out a superfluous local variable & repeated assignment in SceneObje...
SignpostMarv
2012-10-29
1
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removing superfluous lines from SceneObjectPart.SendSound
SignpostMarv
2012-10-29
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transposing preload sound onto sound module
SignpostMarv
2012-10-29
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formatting changes to SceneObjectPart.SendSound; consistent indentation
SignpostMarv
2012-10-29
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SceneObjectPart.SendSound can exit early if a sound module was not found.
SignpostMarv
2012-10-29
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Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send...
SignpostMarv
2012-10-29
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Replacing double-if block in SceneObjectPart.SendSound with Util.Clip
SignpostMarv
2012-10-29
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normalize quaternion.Slerp outputs
UbitUmarov
2012-10-19
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Remove extraneous calls to the now commented CheckSculptAndLoad
Melanie
2012-10-18
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[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-18
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+16
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Merge branch 'avination' into careminster
Melanie
2012-10-18
1
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+33
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Merge branch 'ubitwork' into avination
Melanie
2012-10-17
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normalize quaternion.Slerp outputs
UbitUmarov
2012-10-10
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bug fix + make costs visible for testing
UbitUmarov
2012-10-07
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[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-07
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+21
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meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled
UbitUmarov
2012-10-03
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Merge branch 'avination' into careminster
Melanie
2012-10-17
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+14
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Fix perms when linking an object. Set root part perms to the perms
Melanie
2012-10-14
1
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+14
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Change permissions on child prim inventory items when god mode "force
Melanie
2012-10-08
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Merge branch 'master' into careminster
Melanie
2012-10-12
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+2
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Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...
Dan Lake
2012-10-05
1
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Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.
Justin Clark-Casey (justincc)
2012-09-27
1
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+6
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Don't store undo states if a scene object is manipulated when it is not in a ...
Justin Clark-Casey (justincc)
2012-09-26
1
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+3
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