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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectPart.cs
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Author
Age
Files
Lines
*
experimental function. Results still too volatile to be usefull
UbitUmarov
2016-08-27
1
-0
/
+19
*
locking issue
UbitUmarov
2016-08-22
1
-18
/
+18
*
remove some dead code
UbitUmarov
2016-08-17
1
-240
/
+2
*
increase physics collisions report rate back to 20/s
UbitUmarov
2016-08-17
1
-1
/
+1
*
libOMV PrimFlags.JointLP2P does not exist. Its bit now means
UbitUmarov
2016-08-16
1
-2
/
+18
*
fix llVolumeDetect(FALSE) not working
UbitUmarov
2016-08-16
1
-53
/
+5
*
partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to...
UbitUmarov
2016-08-12
1
-0
/
+3
*
add a SimpleAngularDistance Updates prioritazition scheme. Results don't look...
UbitUmarov
2016-08-09
1
-10
/
+14
*
add a simple prim area estimator
UbitUmarov
2016-08-09
1
-0
/
+23
*
fill data for llDetected funtions of collisions closer to the event. (xengin...
UbitUmarov
2016-08-05
1
-7
/
+10
*
but buoyancy was missing
UbitUmarov
2016-07-27
1
-1
/
+1
*
clear SitTargetAvatar on a sop copy
UbitUmarov
2016-07-27
1
-1
/
+1
*
move object inventory send to udp queue asset ( was task). Remove a call
UbitUmarov
2016-07-07
1
-5
/
+1
*
avoid InvalidBoundsRadius() calls caused by small changes
UbitUmarov
2016-07-07
1
-3
/
+4
*
add some needed InvalidBoundsRadius() calls
UbitUmarov
2016-07-06
1
-1
/
+4
*
Detection of Cylinder and Prism for flexi prims
Mandarinka Tasty
2016-06-12
1
-2
/
+2
*
Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities no...
Diva Canto
2016-06-12
1
-3
/
+0
*
Apply user specified default perms across the board, to items uploaded as wel...
Melanie Thielker
2016-04-29
1
-1
/
+1
*
fix silly bug: Dynamics are to apply to root prim not child
UbitUmarov
2015-12-17
1
-1
/
+1
*
more changes on lookAt and RotLookAt; do something in attachments
UbitUmarov
2015-12-01
1
-30
/
+28
*
some changes due to lookAt and RotLookAt
UbitUmarov
2015-12-01
1
-21
/
+42
*
Merge branch 'master' into avinationmerge
UbitUmarov
2015-11-01
1
-2
/
+3
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*
fix mantis 7733, reverting setting of IsAttachment on first call to full chec...
UbitUmarov
2015-10-29
1
-3
/
+4
*
|
replace objects scale clamp by a more readable clamp. Simplify GroupResize a...
UbitUmarov
2015-10-23
1
-10
/
+9
*
|
move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...
UbitUmarov
2015-10-20
1
-20
/
+2
*
|
also apply axis locks, when creating a prim physics actor
UbitUmarov
2015-10-20
1
-0
/
+14
*
|
stop using a Vector3 to store 3bits
UbitUmarov
2015-10-20
1
-10
/
+20
*
|
STATUS_ROTATE are linkset flags and not prim
UbitUmarov
2015-10-20
1
-7
/
+2
*
|
last merging of sog m_linkedAvatars into m_sittingAvatars - untested.
UbitUmarov
2015-09-21
1
-1
/
+1
*
|
try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may st...
UbitUmarov
2015-09-21
1
-1
/
+2
*
|
Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
Kevin Cozens
2015-09-21
1
-13
/
+13
*
|
Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
1
-1
/
+1
|
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*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
1
-1
/
+1
|
*
Renamed the namespaces too
Diva Canto
2015-08-30
1
-1
/
+1
*
|
seems to compile ( tests comented out)
UbitUmarov
2015-09-02
1
-104
/
+26
*
|
bad merge?
UbitUmarov
2015-09-01
1
-494
/
+1138
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*
Varregion: first cut at removing Border class checks for region crossings.
Robert Adams
2015-03-22
1
-4
/
+1
|
*
some cleanup, localID coerence fix..
UbitUmarov
2014-10-26
1
-3
/
+3
|
*
fix targetOmega resend on deselect on the right place, can't be at sop
UbitUmarov
2014-10-06
1
-2
/
+1
|
*
bug fix: resend part targetOmega on deSelect
UbitUmarov
2014-10-04
1
-0
/
+2
|
*
populate collision lists with LinkNumber, and detected structure in
UbitUmarov
2014-09-23
1
-0
/
+3
|
*
some changes in link/unlink code, bypassing complex variables set methods
UbitUmarov
2014-09-22
1
-1
/
+22
|
*
do not send objectproprieties on sop.SetGroup(). I many cases this will
UbitUmarov
2014-09-05
1
-2
/
+2
|
*
sop SendFullUpdate() goes by presence if it is a attachment
UbitUmarov
2014-08-22
1
-1
/
+14
|
*
some cleanup ( well or not )
UbitUmarov
2014-08-22
1
-6
/
+67
|
*
Fix a condition check
Melanie Thielker
2014-08-11
1
-1
/
+1
|
*
Make texture anims work right on singu
Melanie Thielker
2014-08-11
1
-12
/
+19
|
*
send updates on selected attachments as sl ( warinin if reverted then a
UbitUmarov
2014-07-22
1
-3
/
+3
|
*
physics engine cannot change internal positions of linksets, at least not
UbitUmarov
2014-07-20
1
-2
/
+2
|
*
replace old Attachoffset by AttachedPos. Comented out possible merge
UbitUmarov
2014-07-20
1
-3
/
+0
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