| Commit message (Expand) | Author | Age | Files | Lines |
* | Hunting for the problem in #4777 | Diva Canto | 2010-06-19 | 1 | -0/+4 |
* | Change the handling of CreateSelected. Only send it on real creation, not | Melanie Thielker | 2010-06-01 | 1 | -1/+2 |
* | Fix create selection getting overwritten by multiple updates for the same prim. | Melanie Thielker | 2010-05-31 | 1 | -1/+8 |
* | Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ... | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -2/+5 |
* | Change the way alpha is interpreted on prim text. Manris #4723 | Melanie | 2010-05-24 | 1 | -1/+1 |
* | * Initial commit of the slimupdates2 rewrite. This pass maintains the origina... | unknown | 2010-05-12 | 1 | -13/+23 |
* | Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene... | Dan Lake | 2010-03-19 | 1 | -1/+1 |
* | Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA... | Dan Lake | 2010-03-19 | 1 | -9/+10 |
* | Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati... | Dan Lake | 2010-03-17 | 1 | -50/+32 |
* | * Added a better check to the SimianGrid connectors to test if they are enabl... | John Hurliman | 2010-03-12 | 1 | -0/+1 |
* | Formatting cleanup. Add copyright notices. | Jeff Ames | 2010-03-10 | 1 | -1/+1 |
* | - implementing server 1.38 functions | unknown | 2010-03-06 | 1 | -0/+5 |
* | compiler warnings revealed that public PlaySoundSlavePrims properties were ch... | Justin Clark-Casey (justincc) | 2010-03-03 | 1 | -2/+2 |
* | refactor: push sog.SendPartFullUpdate() down into sop where it better belongs | Justin Clark-Casey (justincc) | 2010-03-03 | 1 | -12/+39 |
* | Formatting cleanup. | Jeff Ames | 2010-02-15 | 1 | -1/+1 |
* | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 1 | -28/+312 |
* | minor: one method doc | Justin Clark-Casey (justincc) | 2010-02-04 | 1 | -3/+7 |
* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -3/+3 |
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-02-03 | 1 | -0/+5 |
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| * | | allow terrain collision events after regular collision check | radams1 | 2010-02-03 | 1 | -3/+3 |
* | | | add an IsRoot property to sop | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -0/+9 |
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* | | minor: add method doc to sop.SetScriptEvents() | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -0/+5 |
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* | minor: rename GetScriptPrimType() to GetPrimType() | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -2/+2 |
* | move hollow sphere faces bug back up to LSL_Api.cs | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -1/+1 |
* | remove now duplicated shape code from LSL_Api.cs | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -4/+4 |
* | Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ... | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -0/+192 |
* | Fix a problem where llDie() calls were sometimes leaving dead objects behind. | Justin Clark-Casey (justincc) | 2010-01-25 | 1 | -1/+11 |
* | Whitespace cleanup | Melanie | 2010-01-11 | 1 | -17/+17 |
* | Adds llRotTarget and the events at_rot_target and not_at_rot_target. | Revolution | 2010-01-11 | 1 | -0/+17 |
* | Clean CRs from previous patch | Melanie | 2010-01-10 | 1 | -67/+67 |
* | Adds land collision events. | Revolution | 2010-01-10 | 1 | -10/+128 |
* | Fixes prim to prim collision. | Revolution | 2010-01-09 | 1 | -3/+3 |
* | Fixes the Collision errors and adds more to llGetStatus | Revolution | 2010-01-07 | 1 | -45/+74 |
* | Formatting cleanup. Add copyright headers. | Jeff Ames | 2010-01-04 | 1 | -21/+21 |
* | Readds llCollisionFilter and adds llPassCollision. | Revolution | 2009-12-31 | 1 | -62/+265 |
* | This patch caused serialization errors and needs to be reexamined | Melanie | 2009-12-31 | 1 | -271/+63 |
* | [PATCH] Adds llCollisionFilter | Melanie | 2009-12-31 | 1 | -63/+271 |
* | Glue code for a couple of new LSL function implementations | Melanie | 2009-12-22 | 1 | -0/+12 |
* | Remove the old (Remoting) region crossing code. Fix the new code to | Melanie | 2009-11-26 | 1 | -5/+0 |
* | * Fixes the second of two terse update issues. Physical objects should react ... | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -0/+1 |
* | * Fixes one of two terse update issues. There's still one left, but this one... | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -0/+3 |
* | * Removing the redundant SendPrimitiveTerseData.State field, it duplicates At... | John Hurliman | 2009-11-09 | 1 | -3/+1 |
* | Initialize SceneObjectPart.RotationOffset to Quaternion.Identity | John Hurliman | 2009-11-04 | 1 | -1/+1 |
* | Fixing race conditions in the SceneObjectPart properties | John Hurliman | 2009-11-02 | 1 | -56/+53 |
* | Removing duplicate SceneObjectPart.RotationalVelocity property | John Hurliman | 2009-11-02 | 1 | -13/+7 |
* | * Log progress messages when loading OAR files with a lot of assets | John Hurliman | 2009-10-29 | 1 | -1/+1 |
* | Always send a time dilation of 1.0 while we debug rubberbanding issues | John Hurliman | 2009-10-28 | 1 | -3/+2 |
* | * Standalone logins will now go through the sequence of "requested region, de... | John Hurliman | 2009-10-28 | 1 | -7/+8 |
* | * Reduce the velocity tolerance on sending terse updates to avoid slowly drif... | John Hurliman | 2009-10-28 | 1 | -1/+1 |
* | Track timestamps when terse updates were last sent for a prim or avatar to av... | John Hurliman | 2009-10-28 | 1 | -1/+5 |