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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (follow)
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* Merge branch 'avination' into careminsterMelanie2012-10-181-21/+33
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| * Merge branch 'ubitwork' into avinationMelanie2012-10-171-21/+33
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| | * normalize quaternion.Slerp outputsUbitUmarov2012-10-101-0/+1
| | * bug fix + make costs visible for testingUbitUmarov2012-10-071-4/+9
| | * [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-071-17/+21
| | * meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabledUbitUmarov2012-10-031-0/+2
* | | Merge branch 'avination' into careminsterMelanie2012-10-171-14/+14
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| * | Fix perms when linking an object. Set root part perms to the permsMelanie2012-10-141-14/+14
| * | Change permissions on child prim inventory items when god mode "forceMelanie2012-10-081-2/+2
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* | Merge branch 'master' into careminsterMelanie2012-10-121-2/+2
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| * | Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...Dan Lake2012-10-051-2/+2
| * | Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)2012-09-271-6/+6
| * | Don't store undo states if a scene object is manipulated when it is not in a ...Justin Clark-Casey (justincc)2012-09-261-3/+3
| * | refactor: Change control structures in SOP.StoreUndoState() to reduce nesting.Justin Clark-Casey (justincc)2012-09-261-45/+43
| * | Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2012-09-261-8/+12
| * | Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)2012-09-261-26/+33
| * | Add basic undo/redo regression tests.Justin Clark-Casey (justincc)2012-09-261-6/+6
| * | Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-241-0/+21
* | | Merge branch 'avination' into careminsterMelanie2012-09-271-4/+4
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| * | Comment out asset error for sculpts/meshes. If an asset is missing it's missing.Melanie2012-09-231-4/+4
* | | Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2012-09-271-8/+12
* | | Merge branch 'avination' into careminsterMelanie2012-09-101-2/+2
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| * | move keyframemotion.copy from sop.copy to sog.copy, where there isUbitUmarov2012-08-301-2/+2
* | | Merge branch 'avination' into careminsterMelanie2012-08-311-1/+7
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| * | [possible still bad] make use of keyframemotion.copy on sop.copy, replacingUbitUmarov2012-08-301-0/+3
| * | [possible still very broken] mess around keyframes. timer eventsUbitUmarov2012-08-281-1/+4
* | | Merge branch 'avination' into careminsterMelanie2012-08-241-0/+21
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| * | Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-231-0/+21
* | | Merge branch 'master' into careminsterMelanie2012-08-231-13/+30
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| * | refactoring out SetFaceColorSignpostMarv2012-08-201-52/+15
| * | making use of implicit operators and Util.Clip handling of Vector3SignpostMarv2012-08-201-21/+26
| * | single operation for PRIM_COLORSignpostMarv2012-08-201-0/+49
| * | fix typoSignpostMarv2012-08-201-1/+1
* | | Merge branch 'master' into careminsterMelanie2012-08-181-8/+58
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| * fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv2012-08-171-1/+2
| * implementedSignpostMarv2012-08-171-0/+50
| * Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams2012-08-151-1/+1
| * enables configurable minimum sizes for physical & non-physical primsSignpostMarv2012-08-151-7/+6
* | Merge branch 'master' into careminsterMelanie2012-08-031-1/+1
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| * ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv2012-08-031-1/+1
* | Merge branch 'avination' into ubitworkUbitUmarov2012-07-171-29/+171
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| * \ Merge branch 'master' into careminsterMelanie2012-07-121-8/+19
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| | * Many explanitory comments added to the link and delink code inRobert Adams2012-07-111-8/+20
| * | Merge branch 'avination' into careminsterMelanie2012-07-111-22/+57
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| * \ \ Merge branch 'master' into careminsterMelanie2012-07-111-7/+122
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| | * | refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ...Justin Clark-Casey (justincc)2012-07-101-0/+6
| | * | Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"Justin Clark-Casey (justincc)2012-07-101-6/+1
| | * | refactor: Add SOP.IsSitTargetOccupied to improve readabilityJustin Clark-Casey (justincc)2012-07-101-1/+6
| | * | Move common code to detect whether a part has a valid sit target into a SOP p...Justin Clark-Casey (justincc)2012-07-101-0/+15
| | * | Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ava...Justin Clark-Casey (justincc)2012-07-101-2/+12