aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Null PhysActor on SOP.Copy() to prevent clobbering the original oneMelanie2012-03-061-4/+3
* make copied parts have diferent LocalIds than original. More building control...UbitUmarov2012-03-061-2/+3
* Fix vehicles going physical stopping llTargetOmega parts (boat radar)Melanie2012-02-271-3/+5
* Move KeyframeMotion from SOG to SOP because we can't persist it anyMelanie2012-02-261-3/+11
* Fix deserialization of Buoyancy, Force and Torque. Remove debug from the newMelanie2012-02-261-3/+3
* Fix an infinite recursion caused by checking the wrong values forMelanie2012-02-261-24/+27
* Merge branch 'ubitwork'Melanie2012-02-261-12/+81
|\
| * changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...UbitUmarov2012-02-251-12/+81
* | Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.Melanie2012-02-261-0/+3
|/
* Also preserve angular velocity on crossing.Melanie2012-02-211-0/+3
* Make vehicles retain velocity when crossing between regions.Melanie2012-02-201-0/+4
* Merge branch 'ubitwork'Melanie2012-02-191-0/+13
|\
| * Vehicle XML serialization more complete. Inactived by coments in SceneObjectS...UbitUmarov2012-02-191-0/+13
* | Merge branch 'ubitwork'Melanie2012-02-191-16/+93
|\ \ | |/
| * moved vehicle from SOG to SOPUbitUmarov2012-02-191-11/+76
| * let SOG know about vehicles. Still needs serialization and applyphyscis on d...UbitUmarov2012-02-181-23/+19
| * try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-151-3/+3
| * initial introdution of physics actor building control.UbitUmarov2012-02-081-2/+16
| * first change in SOP. in AddPrimShape(..) give physics the world rotation and ...UbitUmarov2012-02-081-2/+4
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-191-3/+6
|\ \
| * \ Merge branch 'master' into careminsterMelanie2012-02-191-3/+3
| |\ \
| | * | Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator....PixelTomsen2012-02-191-3/+3
| * | | Merge branch 'master' into careminsterMelanie2012-02-161-0/+3
| |\ \ \ | | |/ / | | | / | | |/ | |/|
| | * In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...Justin Clark-Casey (justincc)2012-02-151-0/+3
* | | try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-151-3/+3
|/ /
* | Merge branch 'master' into careminsterMelanie2012-02-071-5/+1
|\ \ | |/
| * Remove debug logging if physics actor is null in SOP.ApplyPhysics()Justin Clark-Casey (justincc)2012-02-071-5/+1
* | Merge branch 'master' into careminsterMelanie2012-02-041-8/+7
|\ \ | |/
| * Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri...Dan Lake2012-02-031-4/+7
* | Merge branch 'master' into careminsterMelanie2012-02-031-20/+14
|\ \
| * | Commenting out new event until I can fix OpenSim tests. Currently, testing ob...Dan Lake2012-02-021-6/+6
| * | OpenSim tests do not always create an EventManager so calls to trigger events...Dan Lake2012-02-021-2/+6
| |/
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-011-55/+48
| |\
| * | Trigger event when prims are scheduled for an update. This gives modules earl...Dan Lake2012-01-191-0/+4
| * | Cleaned up Color and Text parameters in SOP and made LocalFlags public for mo...Dan Lake2012-01-191-20/+6
* | | Merge branch 'master' into careminsterMelanie2012-01-281-4/+12
|\ \ \ | | |/ | |/|
| * | Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t...Justin Clark-Casey (justincc)2012-01-281-4/+12
* | | Fix mergeMelanie2012-01-141-5/+0
* | | Merge branch 'master' into careminsterMelanie2012-01-141-34/+30
|\ \ \ | |/ /
| * | Cleaned up the LookAt code in SOP and SOG. Added support for incrementallyMic Bowman2012-01-131-39/+30
* | | Merge branch 'master' into careminsterMelanie2012-01-121-2/+2
|\ \ \ | |/ /
| * | HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...Diva Canto2012-01-121-2/+2
| * | Small fix to GetWorldPosition to get closer to Avination sit behaviorMelanie2012-01-051-10/+4
| |/
* | Clean up GetWorldPositionMelanie2012-01-051-7/+3
* | Merge branch 'master' into careminsterMelanie2011-12-221-2/+5
|\ \ | |/
| * rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte...Justin Clark-Casey (justincc)2011-12-221-1/+1
| * Make it possible to force all prims to be phantom via the collidable_prim boo...Justin Clark-Casey (justincc)2011-12-221-1/+4
* | Merge branch 'master' into careminsterMelanie2011-12-181-18/+13
|\ \ | |/
| * Fix bug where objects could not be set to a new group if the group had been c...Justin Clark-Casey (justincc)2011-12-171-0/+5
| * Stop generating client flags when we send out full object updates.Justin Clark-Casey (justincc)2011-12-161-18/+8