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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* add a SimpleAngularDistance Updates prioritazition scheme. Results don't look...UbitUmarov2016-08-091-0/+17
* actually that was redundante, already done at low levelUbitUmarov2016-07-271-11/+4
* move refresh forces into applyphysicsUbitUmarov2016-07-271-13/+12
* a few more changes relative to sits crossingUbitUmarov2016-07-271-4/+15
* make getBoundsCenter() call GetBoundsRadius() to do the math if neededUbitUmarov2016-07-131-1/+4
* use geometric center and not sog root position in cullingUbitUmarov2016-07-131-13/+19
* let radius be radius, not diameterUbitUmarov2016-07-121-1/+1
* add object UUID to a debug/warn messageUbitUmarov2016-07-121-1/+1
* don't auto return objects if they have sitting avatars (not npcs) - mantis 78...UbitUmarov2016-07-081-0/+14
* Correction of a test introduced in 34b308d5b6d2a34e6607aa2b67f01c0f207635b4Diva Canto2016-07-071-1/+1
* add some needed InvalidBoundsRadius() callsUbitUmarov2016-07-061-4/+16
* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-061-29/+33
* New config var: DisableObjectTransfer. If set to True, objects never cross; i...Diva Canto2016-07-031-0/+1
* Guard against multiple calls to SetOwnerId on one logical ownership change.Diva Canto2016-06-201-4/+6
* Mantis #7929: objects deeded to the group were loosing some important propert...Diva Canto2016-06-201-1/+1
* Still mantis #7858: send kill object / update to child agents tooDiva Canto2016-06-121-2/+2
* Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities no...Diva Canto2016-06-121-0/+7
* fix backup control flag, still a bad merge effectUbitUmarov2015-12-111-12/+4
* keep SOG reference to root part since two many things depend on deleted SOGs ...UbitUmarov2015-12-101-1/+1
* remove some SOG references on delete to help GCUbitUmarov2015-12-101-2/+16
* send a full update on GroupResize, not a terseUbitUmarov2015-12-051-1/+1
* more changes on lookAt and RotLookAt; do something in attachmentsUbitUmarov2015-12-011-0/+53
* some changes due to lookAt and RotLookAtUbitUmarov2015-12-011-42/+4
* Merge branch 'master' into avinationmergeUbitUmarov2015-11-011-4/+6
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| * Introduce an EntityTransferContext carrying the version numbers to passMelanie Thielker2015-10-311-4/+5
| * Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2015-10-311-6/+2
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| | * fix mantis 7733, reverting setting of IsAttachment on first call to full chec...UbitUmarov2015-10-291-6/+2
| * | Testing stage of the new versioning system. Use at own risk. May notMelanie Thielker2015-10-311-1/+1
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| * set SOG.IsAttachment when doing a full check, so future gets see the right v...UbitUmarov2015-10-251-1/+6
* | replace objects scale clamp by a more readable clamp. Simplify GroupResize a...UbitUmarov2015-10-231-129/+74
* | stop using a Vector3 to store 3bitsUbitUmarov2015-10-201-12/+37
* | STATUS_ROTATE are linkset flags and not primUbitUmarov2015-10-201-11/+18
* | add high level code suport for SetHoverHeight() called from a attachment, so...UbitUmarov2015-09-301-1/+9
* | fix object crossings to other scene on same instanceUbitUmarov2015-09-261-1/+6
* | last merging of sog m_linkedAvatars into m_sittingAvatars - untested.UbitUmarov2015-09-211-48/+5
* | Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.Kevin Cozens2015-09-211-4/+4
* | try to improve vehicles crossing with Xengine. Lag seems main issue now, but...UbitUmarov2015-09-141-4/+16
* | Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-081-1/+1
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| * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-301-1/+1
| * Renamed the namespaces tooDiva Canto2015-08-301-1/+1
* | seems to compile ( tests comented out)UbitUmarov2015-09-021-235/+7
* | bad merge?UbitUmarov2015-09-011-270/+1433
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| * funny bugUbitUmarov2015-08-191-1/+1
| * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-291-1/+1
| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-6/+4
| * fix stopMoveToTarget in attachments case ( similar to core fix)UbitUmarov2014-11-191-4/+15
| * BUG FIX prevent references to null scene (as happens on mesh uploads)UbitUmarov2014-11-031-12/+15
| * remove debug messageUbitUmarov2014-10-261-7/+0
| * delete keyframes on temporary backup groupUbitUmarov2014-10-261-0/+8
| * Debug... ( restored TriggerOnSceneObjectPreSave)UbitUmarov2014-10-261-12/+10