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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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SceneObjectGroup.cs
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Author
Age
Files
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extend coment to include all unused SOG CheckSculptAndLoad()
UbitUmarov
2012-10-18
1
-3
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+4
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[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-07
1
-2
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+2
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Refactor avatar transfer so that the heavy (UpdateAgent) part is separated into
Melanie
2012-09-04
1
-1
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+1
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move keyframemotion.copy from sop.copy to sog.copy, where there is
UbitUmarov
2012-08-30
1
-0
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+4
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-08-30
1
-1
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+2
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Melanie
2012-08-29
1
-5
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+22
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Fix a nullref while object is being created
Melanie
2012-08-28
1
-1
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+2
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[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
UbitUmarov
2012-08-30
1
-10
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+2
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A few more changes to keyframes
UbitUmarov
2012-08-29
1
-2
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+2
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[possible still very broken] mess around keyframes. timer events
UbitUmarov
2012-08-28
1
-6
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+23
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-23
1
-3
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+15
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Cause a persistence save if prim flags change
Melanie
2012-08-21
1
-0
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+2
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Remove AreUpdatesSuspended flag because it does nothing
Melanie
2012-08-16
1
-17
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+0
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Change case of areUpdatesSuspended to upper case as is proper for a property
Melanie
2012-08-16
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-08-04
1
-1
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+1
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Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...
Justin Clark-Casey (justincc)
2012-08-03
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-08-03
1
-0
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+10
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refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
2012-08-03
1
-1
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+1
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Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...
Justin Clark-Casey (justincc)
2012-08-03
1
-3
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+4
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Initialize the Rezzing object to UUID.Zero
Melanie
2012-08-02
1
-3
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+4
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reduced-complexity implementation of function to get rezzing object key
SignpostMarv
2012-08-02
1
-0
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+8
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Merge branch 'master' into careminster
Melanie
2012-07-19
1
-1
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+1
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minor changes, removed extra parts physics updates on linking nonroot
UbitUmarov
2012-07-17
1
-2
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+3
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Merge branch 'avination' into careminster
Melanie
2012-07-16
1
-2
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+6
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Revert "Add instrumentation to log finalizer being called. Suppressed for bac...
Melanie
2012-07-12
1
-1
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+0
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Revert "Place instrumentation in the proper place. This needs reverting, too!"
Melanie
2012-07-12
1
-1
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+1
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Place instrumentation in the proper place. This needs reverting, too!
Melanie
2012-07-11
1
-1
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+1
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Add instrumentation to log finalizer being called. Suppressed for backup
Melanie
2012-07-11
1
-0
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+1
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Change order of operations on backup to ensure keyframe motions are backed
Melanie
2012-07-11
1
-2
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+6
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Merge branch 'master' into careminster
Melanie
2012-07-12
1
-17
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+74
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Many explanitory comments added to the link and delink code in
Robert Adams
2012-07-11
1
-15
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+73
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Merge branch 'master' into careminster
Melanie
2012-07-11
1
-10
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+14
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Do not allow a script to attach a prim if its being sat upon.
Justin Clark-Casey (justincc)
2012-07-09
1
-0
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+14
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Remove redundant SetScene() function in Scene.AddSceneObject()
Justin Clark-Casey (justincc)
2012-07-07
1
-10
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+0
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Merge branch 'avination' into careminster
Melanie
2012-07-06
1
-5
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+13
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*CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.Abs...
UbitUmarov
2012-06-17
1
-5
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+13
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Merge branch 'master' into careminster
Melanie
2012-07-05
1
-2
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+21
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minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartU...
Justin Clark-Casey (justincc)
2012-07-03
1
-2
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+21
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Merge branch 'master' into careminster
Melanie
2012-06-26
1
-0
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+5
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Fix bug where attachments would not retain position if just rotated and not m...
Justin Clark-Casey (justincc)
2012-06-22
1
-0
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+5
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Merge branch 'master' into careminster
Melanie
2012-06-21
1
-2
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+3
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Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instea...
Justin Clark-Casey (justincc)
2012-06-20
1
-2
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+3
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Merge branch 'avination' into careminster
Melanie
2012-06-15
1
-2
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+6
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change object drag so it applies a impulse and not a push force so it works a...
UbitUmarov
2012-06-11
1
-2
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+6
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Merge branch 'master' into careminster
Melanie
2012-06-14
1
-0
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+16
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Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...
Justin Clark-Casey (justincc)
2012-06-14
1
-0
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+16
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Port Avination's collision fixes to core.
Melanie
2012-05-15
1
-11
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+0
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Merge branch 'avination' into careminster
Melanie
2012-06-07
1
-1
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+2
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Make not_at_target stop when the target is reached even if the script
Melanie
2012-06-07
1
-1
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+2
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Merge branch 'avination' into careminster
Melanie
2012-05-27
1
-1
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+1
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