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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
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SceneGraph.cs
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remove unused BasicQuadTreeNode
Justin Clark-Casey (justincc)
2010-07-30
1
-5
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+0
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Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
Melanie Thielker
2010-06-28
1
-1
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+1
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Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and
Melanie Thielker
2010-06-28
1
-1
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+1
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Make drag copy and copy-on-ray handle friends list perms properly
Melanie Thielker
2010-06-27
1
-0
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+22
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Allow megaregions to be used in M7, should we so decide
Melanie Thielker
2010-07-21
1
-22
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+25
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Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
Melanie Thielker
2010-06-28
1
-1
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+1
*
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Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and
Melanie Thielker
2010-06-28
1
-1
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+1
*
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Make drag copy and copy-on-ray handle friends list perms properly
Melanie Thielker
2010-06-27
1
-0
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+22
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Add new event: OnChangedBackup
Tom Grimshaw
2010-06-25
1
-0
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+11
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...
Tom Grimshaw
2010-06-25
1
-6
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+7
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-06-25
1
-6
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+7
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stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent ...
Justin Clark-Casey (justincc)
2010-06-25
1
-6
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+7
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Add two events: OnAttachToBackup and OnDetachFromBackup.
Tom Grimshaw
2010-06-25
1
-0
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+26
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-06-09
1
-0
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+37
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Refactor SendCoarseLocations for better performance. Instead of computing lis...
Dan Lake
2010-06-08
1
-0
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+37
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-06-08
1
-3
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+7
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Reduce number of full updates sent on region crossing for attachments/huds to...
Justin Clark-Casey (justincc)
2010-06-08
1
-3
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+7
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Fix create selection getting overwritten by multiple updates for the same prim.
Melanie Thielker
2010-05-31
1
-1
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+1
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Fix create selection getting overwritten by multiple updates for the same prim.
Melanie Thielker
2010-05-31
1
-1
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+1
*
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Implement suspended updates - When an operation is occurring on lots of prims...
Tom Grimshaw
2010-05-29
1
-11
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+36
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-21
1
-45
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+48
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rearrange SceneGraph.AddSceneObject() to return earlier if an object with tha...
Justin Clark-Casey (justincc)
2010-05-21
1
-53
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+49
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Fix a problem where SceneGraph.AddSceneObject() would return false on success...
Justin Clark-Casey (justincc)
2010-05-21
1
-7
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+14
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Refactor scene presence list for lockless iteration. Lock contention will now...
Dan Lake
2010-05-15
1
-61
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+53
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Fix link security issue
Melanie
2010-04-30
1
-32
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+9
*
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Refactor scene presence list for lockless iteration. Lock contention will now...
Melanie
2010-05-21
1
-82
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+49
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Optimise the heavily used GetScenePresences; eliminate the array->list conver...
Tom Grimshaw
2010-05-12
1
-8
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+48
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Merge branch 'careminster' into careminster-presence-refactor
Melanie
2010-04-30
1
-32
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+9
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Merge branch '0.6.9-post-fixes' into careminster
Melanie
2010-04-30
1
-32
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+9
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Fix link security issue
Melanie
2010-04-30
1
-32
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+9
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Merge branch '0.6.9-post-fixes' into careminster
Melanie
2010-04-05
1
-21
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+41
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Fix bug where approximately half the time, attachments would rez only their r...
Justin Clark-Casey (justincc)
2010-03-09
1
-21
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+41
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Merge branch '0.6.9-post-fixes' into careminster
Melanie
2010-03-06
1
-1
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+10
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-04-19
1
-3
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+2
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All scripts are now created suspended and are only unsuspended when the object
Melanie
2010-04-19
1
-0
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+1
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refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...
Justin Clark-Casey (justincc)
2010-04-16
1
-3
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-30
1
-107
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+79
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Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...
Dan Lake
2010-03-19
1
-1
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+1
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Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...
Dan Lake
2010-03-19
1
-107
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+79
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-18
1
-63
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+130
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Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...
Dan Lake
2010-03-17
1
-63
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+130
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-15
1
-88
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+0
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refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...
Justin Clark-Casey (justincc)
2010-03-12
1
-53
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+0
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refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
Justin Clark-Casey (justincc)
2010-03-12
1
-35
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+0
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-06
1
-128
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+5
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refactor: Move DetachSingleAttachmentToInv to region module
Justin Clark-Casey (justincc)
2010-03-06
1
-34
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+1
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*
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refactor: begin to move attachments code into a region module
Justin Clark-Casey (justincc)
2010-03-05
1
-82
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+4
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-04
1
-10
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+36
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*
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Fix bug where approximately half the time, attachments would rez only their r...
Justin Clark-Casey (justincc)
2010-03-03
1
-10
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+33
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*
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Actually make EventManager.OnAttach() fire when an object is attached. Previ...
Justin Clark-Casey (justincc)
2010-03-03
1
-0
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+3
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