| Commit message (Collapse) | Author | Age | Files | Lines |
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Scene.AddSceneObject since this wraps a check that is much less clear
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incoming scene object
Add a read-only Attachments property to ScenePresence
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This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
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when a user teleports into a region"
The behavior introduced here is not compatible with SL
This reverts commit b6bee4999c9d238a052022f105069ea4eb85f8f4.
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user teleports into a region
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Send continuous touch() events if the left mouse button is held down while moving over an object
This conforms with Linden Lab practice
Thanks Revolution
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When an object was deleted, the remove script instance call was aggregating the scripting events as normal.
This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket)
On some occasions, the QuitPacket would be sent before the full update was dequeued and sent.
In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5),
a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties
and cannot be removed from the viewer except by a relog.
This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
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* Moved TeleportClientHome to EntityTransferModule
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yet.
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ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
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This merge was very conflicted. I think I got them all, but I can't be sure.
I had to merge to master or risk divergence to the point of unmergeability.
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and region. The non-error case should be compatible, so no version bump.
Untested.
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logins disabled until enabled from the console. Add the AccessModule (WIP)
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objects too.
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the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
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m_SimulationService, because it may be null...
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service doesn't exist in the distribution.
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with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now.
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Appearance is now being passed with AgentCircuitData, as it should be.
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deleted, including old LoginService.
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* CommsManager.AvatarService rerouted
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* HG is seriously broken here
* Compiles. Untested.
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UserProfileService.
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* Started rerouting calls to UserService.
* Compiles. May run.
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obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible.
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missing from response, namely Library and Friends. Appearance service is also missing.
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can now determine if a connection is from login, teleport or crossing.
Needed for a meaningful banlines implementation
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amount of memory allocated to the simulator process (Moderate Threat Level).
* Cleans redundant information out of the Simulator Version. Versions now look like:
"OpenSimulator 0.6.9(dev) Unix/Mono"
* [Minor] additional log info for MySQLInventoryData
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specific limitation, it moves to the Linden Specific client handler.
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that is 255.5, replace the component with the user's position in the simulator.
* Fixes mantis 4414: http://opensimulator.org/mantis/view.php?id=4414
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purposes. Resolves the wrap-around of the 32 bit uint.
* Teravus moved the Environment methods to the Util class
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