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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* rename a parameterUbitUmarov2015-12-141-2/+2
* bug fixUbitUmarov2015-12-141-2/+2
* calculate land startpoint, endpoint and center estimate when it is updated, i...UbitUmarov2015-12-141-44/+3
* several changes to telehubs, LandPoint and land accessUbitUmarov2015-12-131-1/+1
* fix: do tell and log denied access to estateUbitUmarov2015-12-131-19/+19
* fix: if no groups module, deny accessUbitUmarov2015-12-131-2/+2
* several changes to region and land access control - this may be a bit broken nowUbitUmarov2015-12-131-198/+192
* remove some SOG references on delete to help GCUbitUmarov2015-12-101-1/+6
* DeregisterRegion from grid earlier on closeUbitUmarov2015-11-271-4/+4
* change Backup on scene close to Forced, and not dependent on last change time.UbitUmarov2015-11-271-1/+1
* remove thread Heartbeat from watchdogUbitUmarov2015-11-271-5/+7
* Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore pri...Melanie Thielker2015-11-261-0/+9
* start adding LegacySitOffsets option. TRUE will prevent the use of new math f...UbitUmarov2015-11-171-1/+8
* remove unused parameterUbitUmarov2015-11-171-1/+1
* bug fix: StateSource of a SOG that is not a attachment is StateSource.PrimCr...UbitUmarov2015-11-171-1/+3
* Add some values to the SimulatorFeatures cap's OpenSimExtras section:Melanie Thielker2015-11-121-0/+29
* Move a call to RequestModuleInterface to a new scene callback functionMelanie Thielker2015-11-121-1/+9
* replace StatisticsFPSfactor that needed to be changed with FrameTime to a si...UbitUmarov2015-11-091-26/+33
* rename MinFrameTime as FrameTime, since it is not a minimum but a target valu...UbitUmarov2015-11-081-13/+14
* Make physics engines finish internal representation of loaded prims before st...UbitUmarov2015-10-221-2/+2
* recover scripts execution time stat i lost on previus changes. Behing async,...UbitUmarov2015-10-211-4/+7
* change GetNewRezLocation physics ray results processingUbitUmarov2015-10-011-21/+38
* remove a auxiliar vector no longer neededUbitUmarov2015-09-281-7/+5
* recover a lost position check for mega regionsUbitUmarov2015-09-281-6/+7
* fix object rez on terrain, i broke adding physics assistanceUbitUmarov2015-09-261-11/+19
* fix object crossings to other scene on same instanceUbitUmarov2015-09-261-0/+2
* don't mess ray direction..UbitUmarov2015-09-241-74/+78
* add physics assistance on placement of a new object. This may help on mantis...UbitUmarov2015-09-241-61/+101
* add missing sit checkUbitUmarov2015-09-211-1/+2
* Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.Kevin Cozens2015-09-211-5/+3
* try to improve vehicles crossing with Xengine. Lag seems main issue now, but...UbitUmarov2015-09-141-1/+4
* a mess with Modules and ModuleUbitUmarov2015-09-081-43/+3
* fix some compileUbitUmarov2015-09-081-1/+1
* Merge branch 'mbworknew1' into ubitworkvarnewUbitUmarov2015-09-081-11/+12
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| * Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-081-11/+12
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| | * Clean up viewer-based access control specifications.Diva Canto2015-09-061-3/+7
| | * Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...Diva Canto2015-09-041-1/+0
| | * First commit where physics work as region module.Diva Canto2015-08-311-4/+3
| | * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-301-1/+1
| | * Renamed the namespaces tooDiva Canto2015-08-301-1/+1
| | * Moved instantiation of SceneCommunicationService object to inside the scene c...Diva Canto2015-08-301-2/+1
* | | add script events per sec stat, using the time report code, but ignoring the...UbitUmarov2015-09-081-0/+1
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* | fix odd drawdistance control initializationUbitUmarov2015-09-061-12/+6
* | use GetTimeStampMS to increase heartbeat and stats timing resolution. some re...UbitUmarov2015-09-041-53/+70
* | seems to compile ( tests comented out)UbitUmarov2015-09-021-481/+65
* | bad merge?UbitUmarov2015-09-011-79/+809
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| * start sending terrain patchs in completmovement where we know itsUbitUmarov2015-08-311-2/+2
| * fix NeighborRegions codeUbitUmarov2015-08-291-49/+16
| * take taints check terrain out of Onframe event and add a new event for it. S...UbitUmarov2015-08-271-6/+23
| * remove a 256m checkUbitUmarov2015-08-211-4/+13