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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* increase sample rate of WaitGetScenePresence()UbitUmarov2017-12-111-2/+2
* store kfm on inventory. this may still be a bit confusing on rezUbitUmarov2017-07-161-1/+2
* some shortcuts on local osTeleport, reduce its time penalty, do it with scrip...UbitUmarov2017-06-261-14/+30
* change Backup calls overlap control codeUbitUmarov2017-06-251-27/+46
* make SendCoarseLocations async, since it is http. Make some actions use thre...UbitUmarov2017-06-091-12/+19
* so no real need for Maintenance thread.. so removedUbitUmarov2017-06-071-77/+1
* course locations is a also heartbeat job (for now sync)UbitUmarov2017-06-071-30/+13
* remove some more dead scene optionsUbitUmarov2017-06-071-39/+1
* remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then ...UbitUmarov2017-06-071-29/+5
* move a execution overlap guard to end of jobUbitUmarov2017-06-021-1/+1
* oops...UbitUmarov2017-05-151-1/+1
* the new options i add where actually bad idea, they would make theUbitUmarov2017-05-041-12/+0
* move deep effective permissions aggregation to first time use and not on cha...UbitUmarov2017-05-041-2/+16
* oopsUbitUmarov2017-04-031-4/+4
* fix typoUbitUmarov2017-04-031-1/+2
* add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, L...UbitUmarov2017-04-031-7/+24
* Merge branch 'melanie'Melanie Thielker2017-03-311-4/+69
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| * Add the ability to post to and act uponconfiguration in etcdMelanie Thielker2017-03-311-3/+44
| * Set a startup marker to let external scripts know the scene is up.Melanie Thielker2017-03-311-0/+22
| * Change a misleading message that could lead users to believe a grid is downMelanie Thielker2017-03-311-1/+3
* | several changes relative to objects return and parcel prim counts: avoid nul...UbitUmarov2017-01-271-2/+2
* | replace calls to SOG.GetEffectivePermissions() by the new SOG.EffectiveOwnerP...UbitUmarov2017-01-221-1/+1
* | fix llScriptDanger(); don't call old ScriptDamage on ossl health functionsUbitUmarov2017-01-211-47/+41
* | fix the meaning of objectDuplicate[OnRay]() flags parameter but still not usi...UbitUmarov2017-01-191-3/+7
* | add more calls to effective permissions aggregation, some paths may still be ...UbitUmarov2017-01-171-0/+2
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* ignore teleport flag GodLike. Perform checks acording to agent staticUbitUmarov2017-01-071-5/+7
* Restructure god level and permissionsMelanie Thielker2017-01-061-5/+0
* add config option automatic_gods. With this option true, users that can be Go...UbitUmarov2017-01-051-0/+4
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-96/+96
* reinforce gc.collect on region load to also do pending finalizersUbitUmarov2016-12-291-6/+5
* set HasGridUserTried on usercache of NPCsUbitUmarov2016-12-071-1/+1
* replace datetime.now on just timming by faster utcnowUbitUmarov2016-11-221-1/+2
* search accout by id not volatil user name (HG)UbitUmarov2016-11-181-1/+2
* stop warning about integer division cast to floatUbitUmarov2016-11-091-3/+2
* add rest of wiring for terrain bake persistent store (mantis 8024 but notUbitUmarov2016-09-171-10/+48
* stop using legacy storeterrain in scene.csUbitUmarov2016-09-171-3/+3
* move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han...UbitUmarov2016-09-161-4/+6
* my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)UbitUmarov2016-08-281-1/+0
* coment some debug messagesUbitUmarov2016-08-231-1/+1
* remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( s...UbitUmarov2016-08-211-2/+1
* on object delete send a direct kill and a delayed one via updates queue, Unti...UbitUmarov2016-08-191-7/+0
* fix misspelled message mantis: 7996UbitUmarov2016-08-161-1/+1
* partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to...UbitUmarov2016-08-121-9/+3
* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-051-14/+0
* remove more code related to Mega regionsUbitUmarov2016-07-281-2/+0
* remove references to RegionCombinerModuleUbitUmarov2016-07-281-12/+2
* be nicer to PIs (actually linux)UbitUmarov2016-07-121-0/+5
* don't break child agents start positionUbitUmarov2016-07-121-10/+12
* work around missing information on child creation, hidding its effects with r...UbitUmarov2016-07-121-1/+2
* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-061-12/+11