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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* Merge branch 'master' into careminsterMelanie2011-12-121-4/+4
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| * Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake2011-12-121-4/+4
* | Merge branch 'master' into careminsterMelanie2011-12-101-35/+38
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| * Do some clean up Scene.cs log messages.Justin Clark-Casey (justincc)2011-12-091-24/+38
| * Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...Justin Clark-Casey (justincc)2011-12-091-11/+0
* | Merge branch 'master' into bigmergeMelanie2011-12-091-11/+4
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| * Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().Justin Clark-Casey (justincc)2011-12-081-11/+4
* | Merge branch 'master' into bigmergeMelanie2011-12-081-34/+35
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| * On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)2011-12-081-12/+3
| * Simplify Scene.AddNewClient()Justin Clark-Casey (justincc)2011-12-081-17/+28
* | Merge commit 'eda770e978c09c756d15ba62dbbf6ee34a61b2f5' into bigmergeMelanie2011-12-081-30/+31
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| * On an Exception in Scene.RemoveClient(), always remove the client (and SP) st...Justin Clark-Casey (justincc)2011-12-071-19/+28
| * Implement XMLRPCAdmin command admin_teleport_agent.Justin Clark-Casey (justincc)2011-12-071-3/+3
| * Stop some places where we're trying to reset animations in child agents where...Justin Clark-Casey (justincc)2011-12-021-1/+0
* | Remove some debug code that had snuck inMelanie2011-12-011-8/+8
* | Implement llTransferLindenDollarsMelanie2011-12-011-0/+10
* | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-281-4/+2
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| * \ Merge branch 'master' into bigmergeMelanie2011-11-281-4/+2
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| | * Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...Justin Clark-Casey (justincc)2011-11-241-4/+2
* | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-191-7/+5
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| * | Merge branch 'master' into bigmergeMelanie2011-11-191-7/+5
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| | * Don't register a region twice on both official registration and maptile regen...Justin Clark-Casey (justincc)2011-11-191-7/+5
* | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-171-41/+8
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| * | Merge branch 'master' into bigmergeMelanie2011-11-171-41/+8
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| | * In AddNewClient, iterator over copy of entities rather than copying under rea...Dan Lake2011-11-151-2/+3
| | * Make tracked per scene thread names conform to the majorirty format.Justin Clark-Casey (justincc)2011-11-151-1/+3
| | * Removed unused and mostly commented out SceneCommunicationService methodsJustin Clark-Casey (justincc)2011-11-151-36/+2
| | * remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n...Justin Clark-Casey (justincc)2011-11-151-2/+0
* | | Force a sim exit when hearbeat isn't restarting successfullyMelanie2011-11-171-0/+4
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* | Merge branch 'master' into bigmergeMelanie2011-11-141-0/+10
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| * Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake2011-11-111-0/+10
* | Merge branch 'master' into bigmergeMelanie2011-11-061-6/+2
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| * Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-061-19/+13
* | Merge branch 'master' into bigmergeMelanie2011-11-061-1/+5
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| * HUD attachments: Removes some more messages sent to wrong clients.Snoopy Pfeffer2011-11-061-1/+10
* | Fix up with core changesMelanie2011-11-051-1/+0
* | Merge branch 'master' into bigmergeMelanie2011-11-051-3/+0
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| * Remove enableprejump config option and associated code as this is nowMelanie2011-11-051-3/+0
* | Merge branch 'master' into bigmergeMelanie2011-11-041-39/+31
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| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-4/+4
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-42/+34
| * Port the Avination offline messaging system to CoreMelanie2011-11-021-1/+1
* | Merge branch 'master' into bigmergeMelanie2011-11-021-5/+0
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| * Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-011-5/+0
* | Merge branch 'master' into bigmergeMelanie2011-11-011-37/+0
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| * Removed see_into_this_sim_from_neighbor configuration option.Dan Lake2011-11-011-10/+0
| * Removed unused show commands from Scene.cs and SceneBase.cs. The show modules...Dan Lake2011-10-311-27/+0
* | Merge branch 'master' into bigmergeMelanie2011-10-311-27/+25
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| * Fix line endingsDan Lake2011-10-301-23/+23
| * Experimental reorder of Heartbeat loop now simulates physics and sends update...Dan Lake2011-10-301-29/+27