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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* mantis 8583: update region information on Grid on map regenerationUbitUmarov2019-08-271-2/+4
* Put back the code to create the ready marker file.Melanie2019-07-291-0/+23
* add osLocalTeleportAgent(key agent, vector position, vector velocity, vector ...UbitUmarov2019-05-011-0/+14
* fix MinRegionViewDistance option (added in last commit); change regions view...UbitUmarov2019-04-051-1/+1
* add option RegionViewDistanceUbitUmarov2019-04-051-0/+12
* control visible regions by avatar position and view range, first dirty codeUbitUmarov2019-04-041-5/+1
* add more test code to make usage od compressed updates etc. Should be disable...UbitUmarov2019-03-231-33/+2
* Add a but more status info on marker filesroot2019-03-111-0/+24
* allow more suicidal NonPhysicalPrimMaxUbitUmarov2019-02-051-2/+2
* enforce prim size restrictions on physical state change; Place restrictions o...UbitUmarov2019-02-051-0/+9
* cleanup dead codeUbitUmarov2019-01-251-46/+47
* more changes on scenegraph etcUbitUmarov2019-01-061-16/+0
* allow landing under lower hight skyboxesUbitUmarov2019-01-031-10/+0
* replace my hack by others hackUbitUmarov2019-01-011-33/+20
* temporary HACK to not kill some viewersUbitUmarov2018-12-311-1/+6
* lost in updatesUbitUmarov2018-12-311-1/+1
* add some persistence (mysql only)UbitUmarov2018-12-301-14/+0
* now break several things at same time... sog/sop updates, threads options,...UbitUmarov2018-12-281-6/+20
* fix unknown priority scheme setting error. Thx Ai AustinUbitUmarov2018-11-081-1/+1
* changes to objects updates prioritizing getting dust on my disk. Schemes redu...UbitUmarov2018-11-071-3/+3
* Remove NPCs from UserManagement when removedUbitUmarov2018-10-201-0/+4
* some teleport issues..UbitUmarov2018-09-141-15/+8
* Ooops... fix the parentesisUbitUmarov2018-01-161-1/+1
* do not timeout BackupWorker threadsUbitUmarov2018-01-161-1/+1
* increase sample rate of WaitGetScenePresence()UbitUmarov2017-12-111-2/+2
* store kfm on inventory. this may still be a bit confusing on rezUbitUmarov2017-07-161-1/+2
* some shortcuts on local osTeleport, reduce its time penalty, do it with scrip...UbitUmarov2017-06-261-14/+30
* change Backup calls overlap control codeUbitUmarov2017-06-251-27/+46
* make SendCoarseLocations async, since it is http. Make some actions use thre...UbitUmarov2017-06-091-12/+19
* so no real need for Maintenance thread.. so removedUbitUmarov2017-06-071-77/+1
* course locations is a also heartbeat job (for now sync)UbitUmarov2017-06-071-30/+13
* remove some more dead scene optionsUbitUmarov2017-06-071-39/+1
* remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then ...UbitUmarov2017-06-071-29/+5
* move a execution overlap guard to end of jobUbitUmarov2017-06-021-1/+1
* oops...UbitUmarov2017-05-151-1/+1
* the new options i add where actually bad idea, they would make theUbitUmarov2017-05-041-12/+0
* move deep effective permissions aggregation to first time use and not on cha...UbitUmarov2017-05-041-2/+16
* oopsUbitUmarov2017-04-031-4/+4
* fix typoUbitUmarov2017-04-031-1/+2
* add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, L...UbitUmarov2017-04-031-7/+24
* Merge branch 'melanie'Melanie Thielker2017-03-311-4/+69
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| * Add the ability to post to and act uponconfiguration in etcdMelanie Thielker2017-03-311-3/+44
| * Set a startup marker to let external scripts know the scene is up.Melanie Thielker2017-03-311-0/+22
| * Change a misleading message that could lead users to believe a grid is downMelanie Thielker2017-03-311-1/+3
* | several changes relative to objects return and parcel prim counts: avoid nul...UbitUmarov2017-01-271-2/+2
* | replace calls to SOG.GetEffectivePermissions() by the new SOG.EffectiveOwnerP...UbitUmarov2017-01-221-1/+1
* | fix llScriptDanger(); don't call old ScriptDamage on ossl health functionsUbitUmarov2017-01-211-47/+41
* | fix the meaning of objectDuplicate[OnRay]() flags parameter but still not usi...UbitUmarov2017-01-191-3/+7
* | add more calls to effective permissions aggregation, some paths may still be ...UbitUmarov2017-01-171-0/+2
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* ignore teleport flag GodLike. Perform checks acording to agent staticUbitUmarov2017-01-071-5/+7