| Commit message (Expand) | Author | Age | Files | Lines |
* | Add naive implementation of controlled incoming HG attachments to manage load. | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -52/+2 |
* | minor: Correct letter accidentally added to copyright notice on top of Scene.... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -1/+1 |
* | In Scene.AddNewAgent(), avoid a situation where an exception can result in a ... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -11/+23 |
* | Eliminate a few unnecessary calculations in the maintenance loop. | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -7/+17 |
* | Fix recent minor regression where the default frame time wasn't being set if ... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -2/+1 |
* | Improve frame time stability by taking a few unnecessary repeated calculation... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -19/+40 |
* | Set ThreadPriority on main scene thread to highest. | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -0/+1 |
* | Set appearance refresh to false by default. | Justin Clark-Casey (justincc) | 2014-10-02 | 1 | -1/+1 |
* | Move expired objects cleaning trigger to the maintenance thread of a region r... | Justin Clark-Casey (justincc) | 2014-09-27 | 1 | -20/+23 |
* | Remove an unnecessary check at the bottom of Scene.CloseAgent() | Justin Clark-Casey (justincc) | 2014-09-24 | 1 | -7/+2 |
* | This fixes the Scene thread renaming issue | BlueWall | 2014-09-17 | 1 | -1/+0 |
* | Undo "Revert "Small changes to threading to send thread names to unmanaged th... | BlueWall | 2014-09-17 | 1 | -1/+3 |
* | Revert "Small changes to threading to send thread names to unmanaged threads.... | BlueWall | 2014-09-17 | 1 | -3/+1 |
* | Small changes to threading to send thread names to unmanaged threads. Needs M... | BlueWall | 2014-09-17 | 1 | -1/+3 |
* | For monitoring purposes, start non-timeout tasks (which do not currently use ... | Justin Clark-Casey (justincc) | 2014-09-05 | 1 | -10/+7 |
* | Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars... | Justin Clark-Casey (justincc) | 2014-09-03 | 1 | -0/+17 |
* | minor: Eliminate more unnecessary code copying individual parameters for Vect... | Justin Clark-Casey (justincc) | 2014-08-28 | 1 | -17/+19 |
* | Don't allow update timer to invoke another scene update if the previous is st... | Justin Clark-Casey (justincc) | 2014-08-26 | 1 | -1/+10 |
* | Fix frame times when updating scene on timer. | Justin Clark-Casey (justincc) | 2014-08-26 | 1 | -15/+17 |
* | Implement experimental non-default mechanism to update scene via a timer rath... | Justin Clark-Casey (justincc) | 2014-08-26 | 1 | -34/+60 |
* | Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere... | Justin Clark-Casey (justincc) | 2014-08-14 | 1 | -0/+3 |
* | Make some existing reprioritization values changeable outside the scene for t... | Justin Clark-Casey (justincc) | 2014-08-14 | 1 | -15/+18 |
* | Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well. | Justin Clark-Casey (justincc) | 2014-08-08 | 1 | -1/+1 |
* | Fixed crash when using Allowed/Denied Viewers, and the viewer's name is short... | Oren Hurvitz | 2014-08-06 | 1 | -2/+2 |
* | Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocit... | Justin Clark-Casey (justincc) | 2014-08-06 | 1 | -0/+7 |
* | refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo... | Justin Clark-Casey (justincc) | 2014-08-06 | 1 | -9/+9 |
* | Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat... | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -0/+5 |
* | Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents. | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -0/+5 |
* | Make it possible to change avatar position update, rotation and velocity tole... | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -1/+19 |
* | Allow the "debug scene set physics false|true" command to work when bulletsim... | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -20/+43 |
* | Add a "debug scene set child-repri <double>" command that allows child reprio... | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -3/+5 |
* | Fix recent regression in 3c6becd5 where login or hg login to variable sized r... | Justin Clark-Casey (justincc) | 2014-07-22 | 1 | -1/+0 |
* | On login and first HG entrance to a foreign grid, perform query access checks... | Justin Clark-Casey (justincc) | 2014-07-21 | 1 | -0/+1 |
* | On logout, delay the removal of AgentCircuitData until the very end, because ... | Diva Canto | 2014-07-04 | 1 | -5/+3 |
* | This fixes the bug related to rebooting neighboring varregions while avatars ... | Diva Canto | 2014-07-04 | 1 | -10/+14 |
* | Actually call Close() for shared region modules when the simulator is being s... | Justin Clark-Casey (justincc) | 2014-07-02 | 1 | -0/+1 |
* | minor: Change default max phys prim size in code to match OpenSimDefaults.ini | Justin Clark-Casey (justincc) | 2014-06-28 | 1 | -1/+1 |
* | minor: change allow script crossings default in code to true in order to matc... | Justin Clark-Casey (justincc) | 2014-06-28 | 1 | -1/+1 |
* | Prevent login to a region if the Telehub or Landing Point are in a banned parcel | Oren Hurvitz | 2014-05-25 | 1 | -4/+33 |
* | Add regression test for in-range chat between neighbouring regions from east ... | Justin Clark-Casey (justincc) | 2014-05-22 | 1 | -1/+4 |
* | Tell QueryAccess explicitly whether the user is coming in via Teleport or Cro... | Oren Hurvitz | 2014-05-19 | 1 | -2/+2 |
* | Return more specific error messages if an attempt to enter a region fails due... | Oren Hurvitz | 2014-05-19 | 1 | -2/+13 |
* | Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa... | Oren Hurvitz | 2014-04-20 | 1 | -19/+8 |
* | In teleports, pass the source region to the destination (similar to an HTTP r... | Oren Hurvitz | 2014-04-09 | 1 | -5/+8 |
* | When sending QueryAccess to a region, also send the user's Home URI | Oren Hurvitz | 2014-04-07 | 1 | -2/+3 |
* | Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user | Oren Hurvitz | 2014-04-07 | 1 | -0/+12 |
* | minor: Add some doc to Scene.Backup() detailing its direct invocation if the ... | Justin Clark-Casey (justincc) | 2014-03-26 | 1 | -1/+5 |
* | Run slow operations in a separate thread, instead of using FireAndForget (whi... | Oren Hurvitz | 2014-03-25 | 1 | -3/+3 |
* | Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field | Oren Hurvitz | 2014-03-24 | 1 | -4/+5 |
* | When linking two groups, and then deleting the combined group: delete *all* o... | Oren Hurvitz | 2014-03-24 | 1 | -6/+6 |