aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Scene.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2014-12-03Remove long unused region parameters from SceneBase. Some of these weren't e...Justin Clark-Casey (justincc)1-1/+0
2014-12-03minor: Just have one message that displays successful registration of a regio...Justin Clark-Casey (justincc)1-5/+5
2014-11-25refactor: Move methods to start a monitored thread, start work in its own thr...Justin Clark-Casey (justincc)1-6/+6
2014-11-25Add naive implementation of controlled incoming HG attachments to manage load.Justin Clark-Casey (justincc)1-52/+2
2014-11-25minor: Correct letter accidentally added to copyright notice on top of Scene....Justin Clark-Casey (justincc)1-1/+1
2014-11-25In Scene.AddNewAgent(), avoid a situation where an exception can result in a ...Justin Clark-Casey (justincc)1-11/+23
2014-11-25Eliminate a few unnecessary calculations in the maintenance loop.Justin Clark-Casey (justincc)1-7/+17
2014-11-25Fix recent minor regression where the default frame time wasn't being set if ...Justin Clark-Casey (justincc)1-2/+1
2014-11-25Improve frame time stability by taking a few unnecessary repeated calculation...Justin Clark-Casey (justincc)1-19/+40
2014-11-25Set ThreadPriority on main scene thread to highest.Justin Clark-Casey (justincc)1-0/+1
2014-10-02Set appearance refresh to false by default.Justin Clark-Casey (justincc)1-1/+1
2014-09-27Move expired objects cleaning trigger to the maintenance thread of a region r...Justin Clark-Casey (justincc)1-20/+23
2014-09-24Remove an unnecessary check at the bottom of Scene.CloseAgent()Justin Clark-Casey (justincc)1-7/+2
2014-09-17This fixes the Scene thread renaming issueBlueWall1-1/+0
2014-09-17Undo "Revert "Small changes to threading to send thread names to unmanaged th...BlueWall1-1/+3
2014-09-17Revert "Small changes to threading to send thread names to unmanaged threads....BlueWall1-3/+1
2014-09-17Small changes to threading to send thread names to unmanaged threads. Needs M...BlueWall1-1/+3
2014-09-05For monitoring purposes, start non-timeout tasks (which do not currently use ...Justin Clark-Casey (justincc)1-10/+7
2014-09-03Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...Justin Clark-Casey (justincc)1-0/+17
2014-08-28minor: Eliminate more unnecessary code copying individual parameters for Vect...Justin Clark-Casey (justincc)1-17/+19
2014-08-26Don't allow update timer to invoke another scene update if the previous is st...Justin Clark-Casey (justincc)1-1/+10
2014-08-26Fix frame times when updating scene on timer.Justin Clark-Casey (justincc)1-15/+17
2014-08-26Implement experimental non-default mechanism to update scene via a timer rath...Justin Clark-Casey (justincc)1-34/+60
2014-08-14Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...Justin Clark-Casey (justincc)1-0/+3
2014-08-14Make some existing reprioritization values changeable outside the scene for t...Justin Clark-Casey (justincc)1-15/+18
2014-08-08Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.Justin Clark-Casey (justincc)1-1/+1
2014-08-06Fixed crash when using Allowed/Denied Viewers, and the viewer's name is short...Oren Hurvitz1-2/+2
2014-08-06Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocit...Justin Clark-Casey (justincc)1-0/+7
2014-08-06refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo...Justin Clark-Casey (justincc)1-9/+9
2014-07-29Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat...Justin Clark-Casey (justincc)1-0/+5
2014-07-29Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.Justin Clark-Casey (justincc)1-0/+5
2014-07-29Make it possible to change avatar position update, rotation and velocity tole...Justin Clark-Casey (justincc)1-1/+19
2014-07-29Allow the "debug scene set physics false|true" command to work when bulletsim...Justin Clark-Casey (justincc)1-20/+43
2014-07-29Add a "debug scene set child-repri <double>" command that allows child reprio...Justin Clark-Casey (justincc)1-3/+5
2014-07-22Fix recent regression in 3c6becd5 where login or hg login to variable sized r...Justin Clark-Casey (justincc)1-1/+0
2014-07-21On login and first HG entrance to a foreign grid, perform query access checks...Justin Clark-Casey (justincc)1-0/+1
2014-07-04On logout, delay the removal of AgentCircuitData until the very end, because ...Diva Canto1-5/+3
2014-07-04This fixes the bug related to rebooting neighboring varregions while avatars ...Diva Canto1-10/+14
2014-07-02Actually call Close() for shared region modules when the simulator is being s...Justin Clark-Casey (justincc)1-0/+1
2014-06-28minor: Change default max phys prim size in code to match OpenSimDefaults.iniJustin Clark-Casey (justincc)1-1/+1
2014-06-28minor: change allow script crossings default in code to true in order to matc...Justin Clark-Casey (justincc)1-1/+1
2014-05-25Prevent login to a region if the Telehub or Landing Point are in a banned parcelOren Hurvitz1-4/+33
2014-05-22Add regression test for in-range chat between neighbouring regions from east ...Justin Clark-Casey (justincc)1-1/+4
2014-05-19Tell QueryAccess explicitly whether the user is coming in via Teleport or Cro...Oren Hurvitz1-2/+2
2014-05-19Return more specific error messages if an attempt to enter a region fails due...Oren Hurvitz1-2/+13
2014-04-20Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa...Oren Hurvitz1-19/+8
2014-04-09In teleports, pass the source region to the destination (similar to an HTTP r...Oren Hurvitz1-5/+8
2014-04-07When sending QueryAccess to a region, also send the user's Home URIOren Hurvitz1-2/+3
2014-04-07Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a userOren Hurvitz1-0/+12
2014-03-26minor: Add some doc to Scene.Backup() detailing its direct invocation if the ...Justin Clark-Casey (justincc)1-1/+5