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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (unfollow)
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2021-07-24Auto add groups for all hypergridders.onefang1-0/+43
2021-07-07Don't do the auto join groups thing for child agents.onefang1-0/+1
2020-09-11Automatically add members to certain groups, and HGers from specific grids to...onefang1-5/+126
2020-09-09Various logging fix ups.onefang1-5/+5
2020-09-09Remove useless executable bit that Windows adds.onefang1-0/+0
2019-11-27a few changes on check targets for lslUbitUmarov1-7/+13
2019-11-16remove some llUDP optionsUbitUmarov1-5/+1
2019-11-09terraforming changes: make sliders work, remove some brushs, etc. Feedback ne...UbitUmarov1-4/+7
2019-08-27mantis 8583: update region information on Grid on map regenerationUbitUmarov1-2/+4
2019-08-04Better sim startup finished messages.onefang1-4/+4
2019-08-03Hypergridders have their full name in firstname, and their grid in lastname. ...onefang1-1/+14
2019-08-02Another attempt at sorting out the auto group chicken and egg problems.onefang1-7/+17
2019-08-01AddDefaultGroup and AddHGDefaultGroup_ config options added.onefang1-48/+33
2019-07-31Automatically add members to certain groups, and HGers from specific grids to...onefang1-6/+113
2019-07-29Put back the code to create the ready marker file.Melanie1-0/+23
2019-05-30Have some "avatar has left" mesasge hit the INFO console.onefang1-1/+1
2019-05-19Remove useless executable bit that Windows adds.onefang1-0/+0
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-1135/+1425
2019-05-01add osLocalTeleportAgent(key agent, vector position, vector velocity, vector ...UbitUmarov1-0/+14
2019-04-05fix MinRegionViewDistance option (added in last commit); change regions view...UbitUmarov1-1/+1
2019-04-05add option RegionViewDistanceUbitUmarov1-0/+12
2019-04-04control visible regions by avatar position and view range, first dirty codeUbitUmarov1-5/+1
2019-03-23add more test code to make usage od compressed updates etc. Should be disable...UbitUmarov1-33/+2
2019-03-11Add a but more status info on marker filesroot1-0/+24
2019-02-05allow more suicidal NonPhysicalPrimMaxUbitUmarov1-2/+2
2019-02-05enforce prim size restrictions on physical state change; Place restrictions o...UbitUmarov1-0/+9
2019-01-25cleanup dead codeUbitUmarov1-46/+47
2019-01-06more changes on scenegraph etcUbitUmarov1-16/+0
2019-01-03allow landing under lower hight skyboxesUbitUmarov1-10/+0
2019-01-01replace my hack by others hackUbitUmarov1-33/+20
2018-12-31temporary HACK to not kill some viewersUbitUmarov1-1/+6
2018-12-31lost in updatesUbitUmarov1-1/+1
2018-12-30add some persistence (mysql only)UbitUmarov1-14/+0
2018-12-28now break several things at same time... sog/sop updates, threads options,...UbitUmarov1-6/+20
2018-11-08fix unknown priority scheme setting error. Thx Ai AustinUbitUmarov1-1/+1
2018-11-07changes to objects updates prioritizing getting dust on my disk. Schemes redu...UbitUmarov1-3/+3
2018-10-20Remove NPCs from UserManagement when removedUbitUmarov1-0/+4
2018-09-14some teleport issues..UbitUmarov1-15/+8
2018-01-16Ooops... fix the parentesisUbitUmarov1-1/+1
2018-01-16 do not timeout BackupWorker threadsUbitUmarov1-1/+1
2017-12-11increase sample rate of WaitGetScenePresence()UbitUmarov1-2/+2
2017-07-16store kfm on inventory. this may still be a bit confusing on rezUbitUmarov1-1/+2
2017-06-26some shortcuts on local osTeleport, reduce its time penalty, do it with scrip...UbitUmarov1-14/+30
2017-06-25change Backup calls overlap control codeUbitUmarov1-27/+46
2017-06-09 make SendCoarseLocations async, since it is http. Make some actions use thre...UbitUmarov1-12/+19
2017-06-07so no real need for Maintenance thread.. so removedUbitUmarov1-77/+1
2017-06-07course locations is a also heartbeat job (for now sync)UbitUmarov1-30/+13
2017-06-07remove some more dead scene optionsUbitUmarov1-39/+1
2017-06-07remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then ...UbitUmarov1-29/+5
2017-06-02 move a execution overlap guard to end of jobUbitUmarov1-1/+1