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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (unfollow)
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2017-05-15oops...UbitUmarov1-1/+1
2017-05-04 the new options i add where actually bad idea, they would make theUbitUmarov1-12/+0
2017-05-04 move deep effective permissions aggregation to first time use and not on cha...UbitUmarov1-2/+16
2017-04-03oopsUbitUmarov1-4/+4
2017-04-03fix typoUbitUmarov1-1/+2
2017-04-03add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, L...UbitUmarov1-7/+24
2017-03-31Add the ability to post to and act uponconfiguration in etcdMelanie Thielker1-3/+44
2017-03-31Set a startup marker to let external scripts know the scene is up.Melanie Thielker1-0/+22
2017-03-31Change a misleading message that could lead users to believe a grid is downMelanie Thielker1-1/+3
2017-01-27 several changes relative to objects return and parcel prim counts: avoid nul...UbitUmarov1-2/+2
2017-01-22replace calls to SOG.GetEffectivePermissions() by the new SOG.EffectiveOwnerP...UbitUmarov1-1/+1
2017-01-21fix llScriptDanger(); don't call old ScriptDamage on ossl health functionsUbitUmarov1-47/+41
2017-01-19fix the meaning of objectDuplicate[OnRay]() flags parameter but still not usi...UbitUmarov1-3/+7
2017-01-17add more calls to effective permissions aggregation, some paths may still be ...UbitUmarov1-0/+2
2017-01-07ignore teleport flag GodLike. Perform checks acording to agent staticUbitUmarov1-5/+7
2017-01-06Restructure god level and permissionsMelanie Thielker1-5/+0
2017-01-05add config option automatic_gods. With this option true, users that can be Go...UbitUmarov1-0/+4
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-96/+96
2016-12-29reinforce gc.collect on region load to also do pending finalizersUbitUmarov1-6/+5
2016-12-07set HasGridUserTried on usercache of NPCsUbitUmarov1-1/+1
2016-11-22replace datetime.now on just timming by faster utcnowUbitUmarov1-1/+2
2016-11-18search accout by id not volatil user name (HG)UbitUmarov1-1/+2
2016-11-09stop warning about integer division cast to floatUbitUmarov1-3/+2
2016-09-17 add rest of wiring for terrain bake persistent store (mantis 8024 but notUbitUmarov1-10/+48
2016-09-17 stop using legacy storeterrain in scene.csUbitUmarov1-3/+3
2016-09-16move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han...UbitUmarov1-4/+6
2016-08-28my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)UbitUmarov1-1/+0
2016-08-23 coment some debug messagesUbitUmarov1-1/+1
2016-08-21 remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( s...UbitUmarov1-2/+1
2016-08-19on object delete send a direct kill and a delayed one via updates queue, Unti...UbitUmarov1-7/+0
2016-08-16 fix misspelled message mantis: 7996UbitUmarov1-1/+1
2016-08-12 partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to...UbitUmarov1-9/+3
2016-08-05 more changes relative to incorrect use of activegroupidUbitUmarov1-14/+0
2016-07-28remove more code related to Mega regionsUbitUmarov1-2/+0
2016-07-28remove references to RegionCombinerModuleUbitUmarov1-12/+2
2016-07-12be nicer to PIs (actually linux)UbitUmarov1-0/+5
2016-07-12don't break child agents start positionUbitUmarov1-10/+12
2016-07-12work around missing information on child creation, hidding its effects with r...UbitUmarov1-1/+2
2016-07-06 add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov1-12/+11
2016-07-03New config var: DisableObjectTransfer. If set to True, objects never cross; i...Diva Canto1-0/+7
2016-07-03try to place avatars on a nicer location, when they arrive into a banned parcelUbitUmarov1-4/+9
2016-06-22Mantis #7935: regression on transferring attachments over the HGDiva Canto1-45/+1
2016-06-18Guard against occurring null ref.Diva Canto1-1/+1
2016-06-11Mantis #7858. This is s shot in the dark, because I cannot reproduce the prob...Diva Canto1-2/+0
2016-05-23Fixed discrepancy between code and ini symbols.Jeff Kelley1-1/+1
2016-04-29Apply user specified default perms across the board, to items uploaded as wel...Melanie Thielker1-0/+12
2016-03-06Remove unused parameter ShouldUseFireAndForgetForCollisions. It wasRobert Adams1-15/+0
2016-01-26 make sure MaxRegionsViewDistance is lower than MaxDrawDistanceUbitUmarov1-0/+3
2016-01-26 add option MaxRegionsViewDistance to control the maximum range to tell viewe...UbitUmarov1-0/+7
2015-12-23fix avatar movetotarget that got broken with changes on significant movement....UbitUmarov1-2/+3