| Commit message (Expand) | Author | Files | Lines |
2012-03-05 | A stab at making llEjectFromLand work in all cases | Melanie | 1 | -3/+10 |
2012-02-26 | Move KeyframeMotion from SOG to SOP because we can't persist it any | Melanie | 1 | -2/+2 |
2012-02-26 | Serialize Keyframe motion for region crossings | Melanie | 1 | -0/+2 |
2012-02-23 | Partially apply the core banlines fix | Melanie | 1 | -1/+1 |
2012-02-23 | Try to resolve some problems with viewers crashing after hitting parcel banli... | Justin Clark-Casey (justincc) | 1 | -5/+12 |
2012-02-23 | Add a position parameter to region crossing of objects. This avoids the | Melanie | 1 | -1/+4 |
2012-02-22 | Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con... | Justin Clark-Casey (justincc) | 1 | -8/+2 |
2012-02-21 | Fix bug where NPCs would establish child agents on other neighbour regions th... | Justin Clark-Casey (justincc) | 1 | -15/+14 |
2012-02-19 | Use localy defined name, TPFlags, for Constants.TeleportFlags | BlueWall | 1 | -6/+6 |
2012-02-18 | Route logins according to Estate, Telehub and TeleportFlags | BlueWall | 1 | -2/+4 |
2012-02-18 | Propagate our teleport flags on logins | BlueWall | 1 | -1/+4 |
2012-02-17 | Fix missing telehub handling on login | BlueWall | 1 | -0/+21 |
2012-02-14 | Add some more data to the new user connection logging for debug purposes. | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2012-02-08 | initial introdution of physics actor building control. | UbitUmarov | 1 | -1/+1 |
2012-02-04 | change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the | nebadon | 1 | -1/+1 |
2012-02-02 | ObjectAddedToScene event should be fired when duplicating objects | Dan Lake | 1 | -4/+22 |
2012-02-02 | Streamline banning code using existing methods. | Melanie | 1 | -3/+13 |
2012-02-01 | Add event RegionHeartbeatEnd for modules interested in coordinating activity ... | Dan Lake | 1 | -10/+12 |
2012-02-01 | Small optimization to last commit | Melanie | 1 | -5/+5 |
2012-02-01 | Fix copy/paste errors | Melanie | 1 | -2/+2 |
2012-02-01 | Straighten out some attachment mess. Don't save attachment states for HG | Melanie | 1 | -1/+11 |
2012-01-31 | Move object delete commands into a commands region module, in preparation for... | Justin Clark-Casey (justincc) | 1 | -104/+0 |
2012-01-31 | Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2012-01-26 | Support rejecting a teleport if a user is banned in all parcels that have | Melanie | 1 | -0/+30 |
2012-01-24 | Add handling bans properly | Melanie | 1 | -1/+1 |
2012-01-19 | Add a version of GetGroupByPrim to Scene which accepts UUID instead of localID | Dan Lake | 1 | -0/+10 |
2012-01-10 | Teleport Debugging | BlueWall | 1 | -2/+0 |
2012-01-09 | Add some run-time debugging support | BlueWall | 1 | -0/+3 |
2012-01-09 | Use our TeleportFlags | BlueWall | 1 | -2/+2 |
2012-01-05 | That needs to be callable from elsewhere! | Melanie | 1 | -1/+1 |
2012-01-04 | Added EventManager.OnRegionStarted which is triggered when Heartbeat is started. | Dan Lake | 1 | -0/+1 |
2011-12-30 | Bug fix in map tiles in standalone: the map has been blank since commit 01ae9... | Diva Canto | 1 | -13/+20 |
2011-12-22 | rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-12-22 | Make it possible to force all prims to be phantom via the collidable_prim boo... | Justin Clark-Casey (justincc) | 1 | -0/+9 |
2011-12-19 | Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a... | Justin Clark-Casey (justincc) | 1 | -6/+5 |
2011-12-17 | Fix bug where objects could not be set to a new group if the group had been c... | Justin Clark-Casey (justincc) | 1 | -3/+1 |
2011-12-16 | No functional changes. Changed the prefix of that log message [CONNECTION BEG... | Diva Canto | 1 | -6/+6 |
2011-12-12 | Remove spammy log messages when querying sim health | Melanie | 1 | -2/+14 |
2011-12-12 | Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo... | Dan Lake | 1 | -4/+4 |
2011-12-09 | Do some clean up Scene.cs log messages. | Justin Clark-Casey (justincc) | 1 | -24/+38 |
2011-12-09 | Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ... | Justin Clark-Casey (justincc) | 1 | -11/+0 |
2011-12-08 | Remove unnecessary AgentCircuitData null check from Scene.AddNewClient(). | Justin Clark-Casey (justincc) | 1 | -11/+4 |
2011-12-08 | On a new client circuit, send the initial reply ack to let the client know it... | Justin Clark-Casey (justincc) | 1 | -12/+3 |
2011-12-08 | Simplify Scene.AddNewClient() | Justin Clark-Casey (justincc) | 1 | -17/+28 |
2011-12-07 | On an Exception in Scene.RemoveClient(), always remove the client (and SP) st... | Justin Clark-Casey (justincc) | 1 | -19/+28 |
2011-12-07 | Implement XMLRPCAdmin command admin_teleport_agent. | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-12-02 | Stop some places where we're trying to reset animations in child agents where... | Justin Clark-Casey (justincc) | 1 | -1/+0 |
2011-12-01 | Remove some debug code that had snuck in | Melanie | 1 | -8/+8 |
2011-12-01 | Implement llTransferLindenDollars | Melanie | 1 | -0/+10 |
2011-11-24 | Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos... | Justin Clark-Casey (justincc) | 1 | -4/+2 |