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path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs (follow)
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* | First set of merge fixesTom2011-09-071-9/+10
* | Resolve merge commits, stage 1Tom2011-09-041-26/+19
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| * Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)2011-09-011-33/+16
| * Related to #4689 - Adding missing null check for SceneObjectPartMakopoppo2011-08-271-0/+8
| * refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...Justin Clark-Casey (justincc)2011-08-241-84/+0
| * get rid of pointless grp null check in attachObjectAssetStore()Justin Clark-Casey (justincc)2011-08-241-73/+69
| * minor: remove hardcoded region numbers with the region size constant and a cu...Justin Clark-Casey (justincc)2011-08-241-2/+2
| * refactor: remove pointless AgentId argument from attachObjectAssetStore()Justin Clark-Casey (justincc)2011-08-241-1/+1
| * Fix llAttachToAvatar()Justin Clark-Casey (justincc)2011-08-241-3/+11
| * Remove manually permissions settings on all current library items so that the...Justin Clark-Casey (justincc)2011-07-231-1/+4
| * Revert "Don't load current/next/everyone/base permissions from the library it...Justin Clark-Casey (justincc)2011-07-231-4/+1
| * Don't load current/next/everyone/base permissions from the library item xml f...Justin Clark-Casey (justincc)2011-07-231-1/+4
* | Merge branch 'master' into careminster-presence-refactorroot2011-07-051-0/+5
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| * Add an async inventory details sender to respond to FetchInventory packets.Justin Clark-Casey (justincc)2011-07-011-0/+5
* | Merge branch 'master' into careminster-presence-refactorroot2011-06-301-4/+14
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| * Don't follow inventory links of links.Justin Clark-Casey (justincc)2011-06-291-1/+4
| * refactor: simplify redundant double containing folder checkJustin Clark-Casey (justincc)2011-06-291-2/+4
| * If an inventory link target is in the same folder as the source, then don't r...Justin Clark-Casey (justincc)2011-06-291-1/+6
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-06-091-234/+168
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| * Fix give inventory tests to use different users rather than (accidentally) th...Justin Clark-Casey (justincc)2011-06-041-161/+167
| * Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...Diva Canto2011-06-031-73/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-221-13/+1
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| * refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin...Justin Clark-Casey (justincc)2011-05-211-13/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-201-1/+4
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| * don't throw a null reference if an inventory link target doesn't exist when w...Justin Clark-Casey (justincc)2011-05-171-1/+4
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-141-18/+27
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| * Fix adding/removing/replacing outfits in viewer 2Justin Clark-Casey (justincc)2011-05-141-18/+27
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-131-4/+52
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| * Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)2011-05-131-2/+19
| * Add a smidgen of method doc about the fact that item links reuse the asset id...Justin Clark-Casey (justincc)2011-05-121-0/+4
| * Prevent viewer 2 from creating a duplicate outfit inventory links.Justin Clark-Casey (justincc)2011-05-121-2/+29
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-081-1/+1
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| * One more bug fix concerning library items that weren't being copied to user's...Diva Canto2011-05-061-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-301-0/+10
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| * Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)2011-04-281-0/+4
| * Fix a bug where physical objects rezzed with an initial velocity by script do...Justin Clark-Casey (justincc)2011-04-281-0/+6
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-171-12/+56
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| * refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...Justin Clark-Casey (justincc)2011-04-121-12/+1
| * If an object is rezzed directly from a prim inventory then give it the rotati...Justin Clark-Casey (justincc)2011-04-121-1/+1
| * Allow a null rotation to be passed in to RezObject so that we can control whe...Justin Clark-Casey (justincc)2011-04-121-7/+13
| * Fix (add) ability to rez objects by dragging them out of another prim's inven...Justin Clark-Casey (justincc)2011-04-121-5/+54
| * Make CHANGED_OWNER work for deeding and god-mode in-world changeMelanie2011-04-031-0/+4
| * Fix a few little thingsMelanie2011-02-271-0/+2
| * Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie2011-01-121-1/+0
| * Fix direct item give permissionsMelanie2011-01-121-5/+39
| * Partial permissions fix for boxed items.Melanie2011-01-121-0/+10
* | Make CHANGED_OWNER work for deeding and god-mode in-world changeMelanie2011-04-031-0/+4
* | Add giving lists of items to another primMelanie2011-03-251-0/+8
* | Fix a few little thingsMelanie2011-02-271-0/+2
* | Allow modifying a no mod object through llGiveInventoryItem if the objectMelanie2011-02-211-1/+5