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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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Scene.Inventory.cs
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Author
Age
Files
Lines
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First set of merge fixes
Tom
2011-09-07
1
-9
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+10
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Resolve merge commits, stage 1
Tom
2011-09-04
1
-26
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+19
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Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
2011-09-01
1
-33
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+16
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Related to #4689 - Adding missing null check for SceneObjectPart
Makopoppo
2011-08-27
1
-0
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+8
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refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...
Justin Clark-Casey (justincc)
2011-08-24
1
-84
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+0
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get rid of pointless grp null check in attachObjectAssetStore()
Justin Clark-Casey (justincc)
2011-08-24
1
-73
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+69
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minor: remove hardcoded region numbers with the region size constant and a cu...
Justin Clark-Casey (justincc)
2011-08-24
1
-2
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+2
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refactor: remove pointless AgentId argument from attachObjectAssetStore()
Justin Clark-Casey (justincc)
2011-08-24
1
-1
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+1
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Fix llAttachToAvatar()
Justin Clark-Casey (justincc)
2011-08-24
1
-3
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+11
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Remove manually permissions settings on all current library items so that the...
Justin Clark-Casey (justincc)
2011-07-23
1
-1
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+4
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Revert "Don't load current/next/everyone/base permissions from the library it...
Justin Clark-Casey (justincc)
2011-07-23
1
-4
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+1
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Don't load current/next/everyone/base permissions from the library item xml f...
Justin Clark-Casey (justincc)
2011-07-23
1
-1
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+4
*
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Merge branch 'master' into careminster-presence-refactor
root
2011-07-05
1
-0
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+5
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Add an async inventory details sender to respond to FetchInventory packets.
Justin Clark-Casey (justincc)
2011-07-01
1
-0
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+5
*
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Merge branch 'master' into careminster-presence-refactor
root
2011-06-30
1
-4
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+14
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Don't follow inventory links of links.
Justin Clark-Casey (justincc)
2011-06-29
1
-1
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+4
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refactor: simplify redundant double containing folder check
Justin Clark-Casey (justincc)
2011-06-29
1
-2
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+4
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If an inventory link target is in the same folder as the source, then don't r...
Justin Clark-Casey (justincc)
2011-06-29
1
-1
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+6
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-06-09
1
-234
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+168
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Fix give inventory tests to use different users rather than (accidentally) th...
Justin Clark-Casey (justincc)
2011-06-04
1
-161
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+167
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Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...
Diva Canto
2011-06-03
1
-73
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-22
1
-13
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+1
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refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin...
Justin Clark-Casey (justincc)
2011-05-21
1
-13
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-20
1
-1
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+4
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don't throw a null reference if an inventory link target doesn't exist when w...
Justin Clark-Casey (justincc)
2011-05-17
1
-1
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+4
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-14
1
-18
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+27
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Fix adding/removing/replacing outfits in viewer 2
Justin Clark-Casey (justincc)
2011-05-14
1
-18
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+27
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-13
1
-4
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+52
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Fix broken inventory links on viewer 2.
Justin Clark-Casey (justincc)
2011-05-13
1
-2
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+19
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Add a smidgen of method doc about the fact that item links reuse the asset id...
Justin Clark-Casey (justincc)
2011-05-12
1
-0
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+4
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Prevent viewer 2 from creating a duplicate outfit inventory links.
Justin Clark-Casey (justincc)
2011-05-12
1
-2
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+29
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-08
1
-1
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+1
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One more bug fix concerning library items that weren't being copied to user's...
Diva Canto
2011-05-06
1
-1
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-30
1
-0
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+10
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*
Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.
Justin Clark-Casey (justincc)
2011-04-28
1
-0
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+4
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Fix a bug where physical objects rezzed with an initial velocity by script do...
Justin Clark-Casey (justincc)
2011-04-28
1
-0
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+6
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-17
1
-12
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+56
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refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...
Justin Clark-Casey (justincc)
2011-04-12
1
-12
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+1
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If an object is rezzed directly from a prim inventory then give it the rotati...
Justin Clark-Casey (justincc)
2011-04-12
1
-1
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+1
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Allow a null rotation to be passed in to RezObject so that we can control whe...
Justin Clark-Casey (justincc)
2011-04-12
1
-7
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+13
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Fix (add) ability to rez objects by dragging them out of another prim's inven...
Justin Clark-Casey (justincc)
2011-04-12
1
-5
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+54
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Make CHANGED_OWNER work for deeding and god-mode in-world change
Melanie
2011-04-03
1
-0
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+4
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Fix a few little things
Melanie
2011-02-27
1
-0
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+2
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Dont' trust the viewer! Fix a permission slam error caused by trusting
Melanie
2011-01-12
1
-1
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+0
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Fix direct item give permissions
Melanie
2011-01-12
1
-5
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+39
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Partial permissions fix for boxed items.
Melanie
2011-01-12
1
-0
/
+10
*
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Make CHANGED_OWNER work for deeding and god-mode in-world change
Melanie
2011-04-03
1
-0
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+4
*
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Add giving lists of items to another prim
Melanie
2011-03-25
1
-0
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+8
*
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Fix a few little things
Melanie
2011-02-27
1
-0
/
+2
*
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Allow modifying a no mod object through llGiveInventoryItem if the object
Melanie
2011-02-21
1
-1
/
+5
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