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path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs (follow)
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* Merge branch 'master' into careminster-presence-refactorMelanie2011-05-221-13/+1
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| * refactor Scene.RezObject() to use AddNewSceneObject() rather than ↵Justin Clark-Casey (justincc)2011-05-211-13/+1
| | | | | | | | copy/pasting code with small differences
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-201-1/+4
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| * don't throw a null reference if an inventory link target doesn't exist when ↵Justin Clark-Casey (justincc)2011-05-171-1/+4
| | | | | | | | we're inspecting in order to send the required inventory folders
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-141-18/+27
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| * Fix adding/removing/replacing outfits in viewer 2Justin Clark-Casey (justincc)2011-05-141-18/+27
| | | | | | | | | | | | | | | | To get this to work, I had to disable the dupe link check I put in a couple of commits ago. When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set. Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links. However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes. Tested on kokua 0.1.0 WIP and SL 2.6.3. I now have no problems managing outfits on my standalone.
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-131-4/+52
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| * Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)2011-05-131-2/+19
| | | | | | | | | | It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first. This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s
| * Add a smidgen of method doc about the fact that item links reuse the asset ↵Justin Clark-Casey (justincc)2011-05-121-0/+4
| | | | | | | | id item slot
| * Prevent viewer 2 from creating a duplicate outfit inventory links.Justin Clark-Casey (justincc)2011-05-121-2/+29
| | | | | | | | | | | | | | I believe this is safe since there is a 1-1 correspondence between link item and worn item (i.e. you can't be wearing the same item at two spots simultaneously in one outfit). This should stop lots of duplicate links being created when viewer 2 is used. However, this doesn't prevent broken inventory links, which I believe is timing related since the effect is not consistent (e.g. keep relogging and the viewer should end up seeing them correctly) . I think we actually see this problem on viewer 1 as well. It might be easier just to implement the Fetch*2 inventory caps which are documented at http://wiki.secondlife.com/wiki/Inventory_API. WebFetch* has been deprecated by Linden Lab since viewer 2.5.1 and according to the sl wiki, "has numerous bugs".
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-081-1/+1
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| * One more bug fix concerning library items that weren't being copied to ↵Diva Canto2011-05-061-1/+1
| | | | | | | | user's inventory. Also commented verbose debug message.
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-301-0/+10
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| * Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)2011-04-281-0/+4
| | | | | | | | | | | | Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts.
| * Fix a bug where physical objects rezzed with an initial velocity by script ↵Justin Clark-Casey (justincc)2011-04-281-0/+6
| | | | | | | | | | | | | | | | do not receive this velocity. This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution. This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457 The bug was introduced in commit 3ba5eeb
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-171-12/+56
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| * refactor: simplify bRayEndIsIntersection boolean set from ↵Justin Clark-Casey (justincc)2011-04-121-12/+1
| | | | | | | | RayEndIsIntersection byte
| * If an object is rezzed directly from a prim inventory then give it the ↵Justin Clark-Casey (justincc)2011-04-121-1/+1
| | | | | | | | rotation it was stored with.
| * Allow a null rotation to be passed in to RezObject so that we can control ↵Justin Clark-Casey (justincc)2011-04-121-7/+13
| | | | | | | | whether to use the serialized rotation or not. Not used yet.
| * Fix (add) ability to rez objects by dragging them out of another prim's ↵Justin Clark-Casey (justincc)2011-04-121-5/+54
| | | | | | | | | | | | | | | | inventory. This should happen if the client supplies a task ID with the RezObject call. The rez goes through the same code as llRezObject(), so the same perms are applied. Rotation isn't yet preserved, this should be fixed shortly.
| * Make CHANGED_OWNER work for deeding and god-mode in-world changeMelanie2011-04-031-0/+4
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| * Fix a few little thingsMelanie2011-02-271-0/+2
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| * Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie2011-01-121-1/+0
| | | | | | | | the viewer too much.
| * Fix direct item give permissionsMelanie2011-01-121-5/+39
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| * Partial permissions fix for boxed items.Melanie2011-01-121-0/+10
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* | Make CHANGED_OWNER work for deeding and god-mode in-world changeMelanie2011-04-031-0/+4
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* | Add giving lists of items to another primMelanie2011-03-251-0/+8
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* | Fix a few little thingsMelanie2011-02-271-0/+2
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* | Allow modifying a no mod object through llGiveInventoryItem if the objectMelanie2011-02-211-1/+5
| | | | | | | | sets allowed drop. This makes breedables feasible.
* | Completely nixing flags from the client causes wearables to break. Fix itMelanie2011-01-221-0/+1
| | | | | | | | so we let the lowest byte through.
* | Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie2011-01-121-1/+0
| | | | | | | | the viewer too much.
* | Fix direct item give permissionsMelanie2011-01-121-5/+39
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* | Partial permissions fix for boxed items.Melanie2011-01-101-0/+10
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* | Fix a couple of security issuesMelanie2011-01-081-0/+3
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-301-1/+1
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| * Fix up a prior fix (refix the fixed fix :)Melanie2010-12-301-1/+1
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-231-4/+10
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| * * Cleanup from a commit a while ago.Teravus Ovares (Dan Olivares)2010-12-231-4/+10
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| * Make prim inventories a bit more saneMelanie2010-12-211-17/+6
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* | Make prim inventories a bit more saneMelanie2010-12-211-17/+6
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* | Fix a perms issue when wearing an object from inworldMelanie2010-12-121-10/+18
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-031-0/+4
|\ \ | |/ | | | | Also prevent god takes from ending up in Lost and Found
| * WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto2010-11-251-0/+4
| | | | | | | | capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-231-1/+6
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| * add basic tests to check that under default permissions module owner can ↵Justin Clark-Casey (justincc)2010-11-221-2/+7
| | | | | | | | delete objects and that non-owners (who are also not administrators, etc.) cannot
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-221-7/+13
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| * Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto2010-11-211-7/+13
| | | | | | | | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
| * Plumb the path for multiple object deletesMelanie2010-10-061-35/+9
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| * Restrict inventory items added in a transaction to folder belongingMelanie2010-09-271-0/+6
| | | | | | | | to the connected client.
* | Add group invites to the list of messages that get offlinedMelanie2010-10-101-14/+14
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