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* replace debug msgs by othersUbitUmarov2014-08-031-4/+4
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* several debug msgs, need to be removed asapUbitUmarov2014-08-031-0/+5
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* Merge branch 'master' into careminsterMelanie2013-10-041-3/+3
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ↵Justin Clark-Casey (justincc)2013-09-271-3/+3
| | | | | | | | the code that this is symmetric with CloseAgent()
* | Merge branch 'master' into careminsterMelanie2013-07-241-3/+3
|\ \ | |/ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Physics/Manager/PhysicsActor.cs OpenSim/Region/Physics/Manager/PhysicsScene.cs
| * Don't post Link asset types back to the home gridDiva Canto2013-07-231-3/+3
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* | Merge branch 'master' into careminsterMelanie2013-06-301-0/+31
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Region/Framework/Scenes/EventManager.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
| * Reinsert code for gathering uuids reference by materials back directly into ↵Justin Clark-Casey (justincc)2013-06-281-29/+29
| | | | | | | | | | | | | | UuidGatherer for now. This cannot be triggered as an event from Scene.EventManager since some invocations of UuidGatherer (e.g. IAR saving) use scene objects which are not in scenes. There needs to be some way for modules to register for events which are not connected with a particular scene.
| * refactor: Move code for gathering textures referenced by materials into ↵Justin Clark-Casey (justincc)2013-06-271-0/+31
| | | | | | | | | | | | MaterialsDemoModule from UuidGatherer This code is now triggered via EventManager.OnGatherUuids which modules can subscribe to.
* | Merge branch 'master' into careminsterMelanie2013-06-041-0/+23
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
| * Add region heartbeat start event to complement heartbeat end event.Robert Adams2013-05-301-0/+23
| | | | | | | | This allows object modification before the usual heartbeat operation.
* | Merge branch 'master' into careminsterMelanie2013-02-151-0/+55
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * Add EventManager events triggered when a SOP is added or removedRobert Adams2013-02-141-0/+55
| | | | | | | | from the physical scene. Invocations added in SceneObjectPart.
* | Merge branch 'master' into careminsterMelanie2013-01-261-0/+56
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| * Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so ↵Justin Clark-Casey (justincc)2013-01-261-0/+56
| | | | | | | | | | | | | | | | that these can be triggered by future code (not yet implemented). Also hooks up moving_start and moving_end script events, eliminating itemID on XEngine EventManager methods since this is completely unused. An adaptation of the patch in http://opensimulator.org/mantis/view.php?id=6515 Thanks Garmin Kawaguichi and Signpost Marv.
| * Save attachments on detach/exit if a contained script state has been changed.Justin Clark-Casey (justincc)2013-01-111-0/+3
| | | | | | | | | | | | | | This involves making Attachments module listen for start/stop script changes. It also involves removing the script from the region on detach in the same manner as every other DeleteSceneObject() call rather than simply stopping it This is necessary tue to the bad assymetry of start and stop script triggers but it appears to be the correct behaviour anyway, as detached objects are completely gone from the sim. Not just in a state where their scripts have been stopped.
* | Merge branch 'master' into careminsterMelanie2013-01-041-8/+5
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Fixed several problems with the Sun: some settings didn't work, or were ↵Oren Hurvitz2013-01-021-8/+5
| | | | | | | | inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky)
* | Merge branch 'avination' into careminsterMelanie2012-11-171-0/+13
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| * | Pipe Throttle Update Event to EventManager, client --> ScenePresence --> ↵teravus2012-11-041-0/+13
| | | | | | | | | | | | EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.
* | | Merge branch 'avination' into careminsterMelanie2012-11-041-0/+2
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * | more debugUbitUmarov2012-10-281-0/+2
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* | | Merge branch 'master' into careminsterMelanie2012-10-121-3/+17
|\ \ \ | | |/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ↵Justin Clark-Casey (justincc)2012-10-101-0/+14
| | | | | | | | | | | | ClientClosed, OnRemovePresence that any long-running operations should be launched on a thread separate to the event thread.
| * | Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ↵Dan Lake2012-10-051-3/+3
| | | | | | | | | | | | update. There should be a better way to indicate which properties have changed that is non LLUDP-centric
* | | Merge commit '77355295dadaf3be54ac29d6b3d30901e95c0a32' into careminsterMelanie2012-09-271-2/+190
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| * | Documenting object-related eventsSignpostMarv2012-09-241-0/+43
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| * | Documenting LSL script-related eventsSignpostMarv2012-09-241-2/+147
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* | | Merge branch 'master' into careminsterMelanie2012-09-241-6/+166
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * | Documenting non-LSL script-related eventsSignpostMarv2012-09-221-0/+52
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| * | Documentation of teleport-related eventsSignpostMarv2012-09-201-0/+19
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| * | minor tweaks to existing comments for IDE goodnessSignpostMarv2012-09-201-4/+7
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| * | Documentation of agent-related eventsSignpostMarv2012-09-201-1/+34
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| * | Documentation of object-related eventsSignpostMarv2012-09-201-1/+38
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| * | Documentation of OnPluginConsoleSignpostMarv2012-09-201-0/+16
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* | | Merge branch 'master' into careminsterMelanie2012-09-161-5/+132
|\ \ \ | |/ / | | / | |/ |/| | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs OpenSim/Region/Framework/Scenes/EventManager.cs
| * Support multi-region OAR filesOren Hurvitz2012-09-141-3/+3
| | | | | | | | Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
| * Documentation of parcel-related eventsSignpostMarv2012-09-131-0/+44
| | | | | | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * Documentation of economy-related EventManager eventsSignpostMarv2012-09-121-0/+21
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| * documentation (OnSceneObjectPartCopy)SignpostMarv2012-09-111-0/+3
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| * documentation (OnRemovePresence)SignpostMarv2012-09-111-0/+7
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| * documentation (OnNewPresence)SignpostMarv2012-09-111-0/+7
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| * documentation (OnClientConnect)SignpostMarv2012-09-111-0/+9
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| * documentation (OnBackup)SignpostMarv2012-09-111-0/+7
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| * documentation (OnTerrainTick)SignpostMarv2012-09-111-0/+7
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| * documentation (OnTerrainTainted)SignpostMarv2012-09-111-0/+7
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| * documentation (OnClientMovement)SignpostMarv2012-09-111-0/+7
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| * Documenting some of the events on ↵SignpostMarv2012-09-111-0/+8
| | | | | | | | OpenSim.Region.Framework.Scenes.EventManager (OnFrame)
| * Add support for the extra params to scene and the event managerMelanie2012-08-151-0/+23
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* | Add support for the extra params to scene and the event managerMelanie2012-08-151-0/+23
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