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author | SignpostMarv | 2012-09-19 20:26:57 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-09-20 01:50:40 +0100 |
commit | 49e2872f9ee3c5c11145a43ec91bac2dab324f42 (patch) | |
tree | a40c58b03d49d6fe588728cca59371cebae146f1 /OpenSim/Region/Framework/Scenes/EventManager.cs | |
parent | Documentation of object-related events (diff) | |
download | opensim-SC-49e2872f9ee3c5c11145a43ec91bac2dab324f42.zip opensim-SC-49e2872f9ee3c5c11145a43ec91bac2dab324f42.tar.gz opensim-SC-49e2872f9ee3c5c11145a43ec91bac2dab324f42.tar.bz2 opensim-SC-49e2872f9ee3c5c11145a43ec91bac2dab324f42.tar.xz |
Documentation of agent-related events
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EventManager.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 35 |
1 files changed, 34 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 7024bd6..48a85a2 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -214,6 +214,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
214 | 214 | ||
215 | public delegate void OnSetRootAgentSceneDelegate(UUID agentID, Scene scene); | 215 | public delegate void OnSetRootAgentSceneDelegate(UUID agentID, Scene scene); |
216 | 216 | ||
217 | /// <summary> | ||
218 | /// Triggered before the grunt work for adding a root agent to a | ||
219 | /// scene has been performed (resuming attachment scripts, physics, | ||
220 | /// animations etc.) | ||
221 | /// </summary> | ||
222 | /// <remarks> | ||
223 | /// Triggered before <see cref="OnMakeRootAgent"/> | ||
224 | /// by <see cref="TriggerSetRootAgentScene"/> | ||
225 | /// in <see cref="ScenePresence.MakeRootAgent"/> | ||
226 | /// via <see cref="Scene.AgentCrossing"/> | ||
227 | /// and <see cref="ScenePresence.CompleteMovement"/> | ||
228 | /// </remarks> | ||
217 | public event OnSetRootAgentSceneDelegate OnSetRootAgentScene; | 229 | public event OnSetRootAgentSceneDelegate OnSetRootAgentScene; |
218 | 230 | ||
219 | /// <summary> | 231 | /// <summary> |
@@ -429,15 +441,36 @@ namespace OpenSim.Region.Framework.Scenes | |||
429 | public event ScriptColliding OnScriptLandColliderEnd; | 441 | public event ScriptColliding OnScriptLandColliderEnd; |
430 | 442 | ||
431 | public delegate void OnMakeChildAgentDelegate(ScenePresence presence); | 443 | public delegate void OnMakeChildAgentDelegate(ScenePresence presence); |
444 | |||
445 | /// <summary> | ||
446 | /// Triggered when an agent has been made a child agent of a scene. | ||
447 | /// </summary> | ||
448 | /// <remarks> | ||
449 | /// Triggered by <see cref="TriggerOnMakeChildAgent"/> | ||
450 | /// in <see cref="ScenePresence.MakeChildAgent"/> | ||
451 | /// via <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.CrossAgentToNewRegionAsync"/>, | ||
452 | /// <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport"/>, | ||
453 | /// <see cref="OpenSim.Region.CoreModules.InterGrid.KillAUser.ShutdownNoLogout"/> | ||
454 | /// </remarks> | ||
432 | public event OnMakeChildAgentDelegate OnMakeChildAgent; | 455 | public event OnMakeChildAgentDelegate OnMakeChildAgent; |
433 | 456 | ||
434 | public delegate void OnSaveNewWindlightProfileDelegate(); | 457 | public delegate void OnSaveNewWindlightProfileDelegate(); |
435 | public delegate void OnSendNewWindlightProfileTargetedDelegate(RegionLightShareData wl, UUID user); | 458 | public delegate void OnSendNewWindlightProfileTargetedDelegate(RegionLightShareData wl, UUID user); |
436 | 459 | ||
437 | /// <summary> | 460 | /// <summary> |
461 | /// Triggered after the grunt work for adding a root agent to a | ||
462 | /// scene has been performed (resuming attachment scripts, physics, | ||
463 | /// animations etc.) | ||
464 | /// </summary> | ||
465 | /// <remarks> | ||
438 | /// This event is on the critical path for transferring an avatar from one region to another. Try and do | 466 | /// This event is on the critical path for transferring an avatar from one region to another. Try and do |
439 | /// as little work on this event as possible, or do work asynchronously. | 467 | /// as little work on this event as possible, or do work asynchronously. |
440 | /// </summary> | 468 | /// Triggered after <see cref="OnSetRootAgentScene"/> |
469 | /// by <see cref="TriggerOnMakeRootAgent"/> | ||
470 | /// in <see cref="ScenePresence.MakeRootAgent"/> | ||
471 | /// via <see cref="Scene.AgentCrossing"/> | ||
472 | /// and <see cref="ScenePresence.CompleteMovement"/> | ||
473 | /// </remarks> | ||
441 | public event Action<ScenePresence> OnMakeRootAgent; | 474 | public event Action<ScenePresence> OnMakeRootAgent; |
442 | 475 | ||
443 | public event OnSendNewWindlightProfileTargetedDelegate OnSendNewWindlightProfileTargeted; | 476 | public event OnSendNewWindlightProfileTargetedDelegate OnSendNewWindlightProfileTargeted; |