| Commit message (Expand) | Author | Age | Files | Lines |
* | Cut off collision sounds with avatar at 3.2. This makes most walkig collisions | Melanie | 2012-06-08 | 1 | -1/+1 |
* | Further limit the amount of avatar collisions that will actually trigger | Melanie | 2012-06-07 | 1 | -2/+4 |
* | Implement playing of the real collision sounds, change scaling for avatar | Melanie | 2012-06-07 | 1 | -133/+57 |
* | Disable default collision sounds until they can be uploaded, but enable custo... | Melanie | 2012-06-07 | 1 | -55/+56 |
* | disable collision sounds for now | UbitUmarov | 2012-05-28 | 1 | -2/+8 |
* | Merge branch 'ubitwork' into avination | Melanie | 2012-05-21 | 1 | -101/+216 |
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| * | a bit faster collision sound type verification plus a few fixes/changes | UbitUmarov | 2012-05-19 | 1 | -33/+40 |
| * | temp work: sounds simetric acording to materials, still 'window close' test ... | UbitUmarov | 2012-05-19 | 1 | -30/+98 |
| * | modulate collision sound intensity with collision relative velocity for parts... | UbitUmarov | 2012-05-19 | 1 | -30/+60 |
| * | modulate collision sounds intensity with relative collision speed | UbitUmarov | 2012-05-19 | 1 | -32/+42 |
* | | Merge branch 'ubitwork' into avination | Melanie | 2012-05-17 | 1 | -28/+9 |
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| * | removed redundant colision sounds. Temporary muted sounds ( returns at top o... | UbitUmarov | 2012-05-17 | 1 | -28/+13 |
* | | Temprorarily disable collision sounds until we have some sound bites | Melanie | 2012-05-17 | 1 | -1/+5 |
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* | trigger collision sounds on active agent position for better spatial effect ... | UbitUmarov | 2012-05-17 | 1 | -7/+18 |
* | increase avatars collisions report to 10 per sec, Stopped sound on avatar to ... | UbitUmarov | 2012-05-17 | 1 | -1/+1 |
* | add avatar colision sounds. Changed test sound UUID | UbitUmarov | 2012-05-17 | 1 | -62/+118 |
* | default collision sounds. Incomplete, untested, needs revision | UbitUmarov | 2012-05-17 | 1 | -0/+204 |