| Commit message (Expand) | Author | Age | Files | Lines |
* | Make the AsyncSceneObjectDeleter send a list of kills. This will make large | Melanie | 2011-11-06 | 1 | -1/+7 |
* | Add en_US culture setting to the async delete to inventory thread, to avoid a... | Justin Clark-Casey (justincc) | 2011-09-26 | 1 | -0/+5 |
* | refactor: rename DeleteToInventory() to CopyToInventory() | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -1/+2 |
* | Implement taking of coalesced objects. | Melanie | 2011-04-03 | 1 | -2/+2 |
* | rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co... | Justin Clark-Casey (justincc) | 2010-09-15 | 1 | -1/+1 |
* | Fix deletion persistence when freshly delinked prims are removed | Justin Clark-Casey (justincc) | 2010-09-07 | 1 | -8/+13 |
* | Continuing refactor. Refactor DeRezObject to deal with multiple objects | Melanie Thielker | 2010-06-01 | 1 | -6/+12 |
* | * HGScene is no more. | Diva Canto | 2010-01-30 | 1 | -1/+4 |
* | Remove the old (Remoting) region crossing code. Fix the new code to | Melanie | 2009-11-26 | 1 | -5/+0 |
* | Formatting cleanup. | Jeff Ames | 2009-10-01 | 1 | -11/+11 |
* | * Lock timers when Calling Start() and Stop() when the Thread Context is murk... | Teravus Ovares (Dan Olivares) | 2009-09-09 | 1 | -2/+4 |
* | Add plumbing for the SceneObjectDeleter to wait for the script engine to | Melanie | 2009-08-04 | 1 | -3/+8 |
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE... | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
* | * optimized usings. | lbsa71 | 2009-02-12 | 1 | -1/+0 |
* | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 2009-02-06 | 1 | -0/+165 |