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* give up on Lazy<T>UbitUmarov2019-01-211-1/+0
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* file that depends on libomv changesUbitUmarov2019-01-101-14/+5
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* some retouchs on animationset codeUbitUmarov2018-12-282-17/+22
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* remove more xml things no longer needed on .net >4.5.2UbitUmarov2018-01-171-2/+0
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* remove those xml things no longer needed on .net >4.5.2UbitUmarov2018-01-171-2/+0
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* give up on a property that old monos do compile, but then smore ok execUbitUmarov2018-01-091-1/+1
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* test our obsolete jenkins ...UbitUmarov2018-01-081-1/+1
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* fall back to a obsolete property since several monos in use (include our ↵UbitUmarov2018-01-081-1/+1
| | | | own) do not suporte the proper .net4.0 one
* a few more xml thingsUbitUmarov2018-01-051-0/+4
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* mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv ↵UbitUmarov2017-05-311-7/+141
| | | | avatar data bc have no idea why do do have it, so leave it to who does know
* Massive tab and trailing space cleanupMelanie Thielker2017-01-054-33/+33
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* locking issueUbitUmarov2016-08-221-4/+5
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* let hoverheight rest position be a falling stateUbitUmarov2015-09-301-1/+10
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* fix some compileUbitUmarov2015-09-081-1/+1
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* Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-081-1/+1
|\ | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
| * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-301-1/+1
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| * Renamed the namespaces tooDiva Canto2015-08-301-1/+1
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* | bad merge?UbitUmarov2015-09-012-122/+352
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| * bug fix: leave jumping state only to landing, without fallback intoUbitUmarov2014-10-041-12/+12
| | | | | | | | onsurface, etc
| * clean up coments, use a even faster XY move request detectionUbitUmarov2014-10-011-65/+19
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| * removed useless unreal inworld movement vector estimation. Do animation ↵UbitUmarov2014-10-011-70/+97
| | | | | | | | | | | | state using movement control flags only, on avatar frame of reference. This will hold valid until the up direction is allowed to be diferent from the world one.
| * keep same animation if in transitUbitUmarov2014-09-301-0/+3
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| * change avatar physics and motion control. Still not that good :(UbitUmarov2014-09-291-48/+99
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| * handle AO sit ground caseUbitUmarov2014-09-101-2/+27
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| * *TEST* add movement states SIT and SITGROUND. ScenePresence on SIT,UbitUmarov2014-09-101-15/+32
| | | | | | | | | | SITGROUND or STAND, sets directly the state, and desired sitAnimation for default sits
| * force update of movement animationUbitUmarov2014-09-091-1/+14
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| * *test*UbitUmarov2014-09-091-0/+17
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| * add full delete if uuid iz zero and state is ALLUbitUmarov2014-09-091-1/+4
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| * Add perms checkMelanie Thielker2014-09-091-0/+5
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| * Add some forgotten callsMelanie Thielker2014-09-091-0/+2
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| * Add missing fileMelanie Thielker2014-09-091-0/+76
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| * Actually do the overridingMelanie Thielker2014-09-091-1/+7
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| * some cleanup ( well or not )UbitUmarov2014-08-221-0/+10
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| * put bake bakes, plus a missing change forcing animations to pass byUbitUmarov2014-08-171-1/+5
| | | | | | | | scenepresence
| * allow reset default animation to default as core doesUbitUmarov2014-07-261-1/+1
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| * Merge branch 'master' into careminsterMelanie2013-12-071-4/+13
| |\ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * \ Merge branch 'master' into careminsterMelanie2013-06-132-2/+8
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| * \ \ Merge branch 'master' into careminsterMelanie2013-06-043-3/+150
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
| * \ \ \ Merge branch 'master' into careminsterMelanie2013-01-192-10/+53
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
| * \ \ \ \ Merge branch 'master' into careminsterMelanie2012-12-161-1/+10
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-311-0/+11
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/ChildAgentDataUpdate.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-261-3/+5
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-261-1/+1
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
| * \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-042-16/+29
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
| * \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-07-201-7/+1
| |\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * \ \ \ \ \ \ \ \ \ \ Merge branch 'avination' into careminsterMelanie2012-05-131-2/+18
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| | * | | | | | | | | | | ªTEST MESS* reduce animation packets send. Added onchangeanim event with ↵UbitUmarov2012-05-121-2/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | parameters to define if to add or remove, and if to send anims pack on that evocation, etc
| | * | | | | | | | | | | Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs ↵Melanie2012-05-041-10/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);" This reverts commit 12c9916193bbb87aaa95407f798c241cbe5e23cb.
| | * | | | | | | | | | | *TO TEST/REVIEW* added current default animation in animationSet.cs ↵UbitUmarov2012-05-041-3/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);
* | | | | | | | | | | | | Close streams immediately when we finish using themOren Hurvitz2014-07-211-23/+26
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