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path: root/OpenSim/Region/Framework/Scenes/Animation (follow)
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* Merge branch 'master' into careminsterMelanie2009-12-021-0/+6
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| * * Fix Inconsistent line ending style on ScenePresenceAnimatorTeravus Ovares (Dan Olivares)2009-12-011-3/+3
| * * Add a close method to the ScenePresenceAnimator that dereferences the class...Teravus Ovares (Dan Olivares)2009-11-301-0/+6
* | Merge branch 'careminster' into testsroot2009-11-261-4/+3
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| * \ Merge branch 'master' into careminsterMelanie2009-11-261-2/+1
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| | * Patch: Fix a bug in LAND animation when the TickCount wraps into negative num...OpenSim Master2009-11-251-2/+1
| | * * Reverting last commit.. because it just made it worse.Teravus Ovares (Dan Olivares)2009-11-251-6/+0
| | * * Attempt number 1 to stop the repeating crouch animation that sometimes happ...Teravus Ovares (Dan Olivares)2009-11-251-0/+6
| * | Added animation support for my last commitCasperW2009-11-261-2/+2
* | | Fixed animation sequencing: SitHere, Falling, Stand/Walk etc. Login InitKittoFlora2009-11-251-5/+10
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* | Merge branch 'master' into careminsterMelanie2009-11-231-11/+11
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| * Formatting cleanup.Jeff Ames2009-11-231-11/+11
* | Improved avatar responsiveness.CasperW2009-11-211-2/+2
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* refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)2009-11-173-0/+766
* refactor: move AnimationSetJustin Clark-Casey (justincc)2009-11-171-0/+185
* refactor: move most animation methods from ScenePresence into a new ScenePres...Justin Clark-Casey (justincc)2009-11-171-0/+388