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My fork of OpenSim for IG and DG, called SledjChisl.
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root
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OpenSim
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Region
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Framework
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Scenes
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Animation
/
ScenePresenceAnimator.cs
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Merge commit 'b98442dceccd416a493f19153f5daad2e173183e' into bigmerge
Melanie
2011-10-11
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Animation-States Turning Left, Turning Right implemented/enabled
Pixel Tomsen
2011-10-04
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+6
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Resolve merge commits, stage 1
Tom
2011-09-04
1
-1
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+13
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Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...
Justin Clark-Casey (justincc)
2011-08-11
1
-2
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+8
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Improve z axis move to/autopilot so the avatar does alternative crouch/huzzah...
Justin Clark-Casey (justincc)
2011-08-03
1
-1
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+7
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Implement move to/autopilot for z axis movement as well.
Justin Clark-Casey (justincc)
2011-08-03
1
-2
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+2
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This seems to get rid of the stuck PREJUMP animation, as reported by Justin i...
Diva Canto
2010-12-13
1
-1
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+8
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Fixes the nudge movements!
Diva Canto
2010-12-11
1
-10
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+1
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Correct some script constants.
Melanie
2010-08-06
1
-1
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+1
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Fix excessive forward motion and flailing while descending a slope, prevent a...
Kitto Flora
2010-11-11
1
-1
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+1
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Falling animation fix, comment out instrumentation.
Kitto Flora
2010-09-06
1
-38
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+57
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Fixes to JUMP system.
Kitto Flora
2010-09-02
1
-32
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+119
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Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants w...
Tom
2010-08-06
1
-1
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+1
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Merge branch 'careminster' into careminster-presence-refactor
Melanie
2010-05-08
1
-10
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+3
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Fix Mouse+WASD makes Av rise; Fix PREJUMP.
Kitto Flora
2010-05-07
1
-10
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+3
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Merge branch '0.6.9-post-fixes' into careminster
Melanie
2010-03-06
1
-8
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+5
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-04-19
1
-5
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+6
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Reduce number of AvatarAnimations sent with large number of avatars
Robert Adams
2010-04-13
1
-6
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+7
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-03
1
-9
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+6
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Changed asset CreatorID to a string
John Hurliman
2010-02-22
1
-1
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+1
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* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...
John Hurliman
2010-02-22
1
-1
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+1
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Revolution is on the roll again! :)
Revolution
2010-02-14
1
-8
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+5
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* Fixes Sitting on the ground.
Teravus Ovares (Dan Olivares)
2009-12-30
1
-1
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+4
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* Makes forward and backward key reactions faster by responding to the NUDGE ...
Teravus Ovares (Dan Olivares)
2009-12-30
1
-1
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+2
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Merge branch 'master' into careminster
Melanie
2009-12-12
1
-1
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+1
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* Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."
Teravus Ovares (Dan Olivares)
2009-12-12
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2009-12-02
1
-0
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+6
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* Fix Inconsistent line ending style on ScenePresenceAnimator
Teravus Ovares (Dan Olivares)
2009-12-01
1
-3
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+3
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* Add a close method to the ScenePresenceAnimator that dereferences the class...
Teravus Ovares (Dan Olivares)
2009-11-30
1
-0
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+6
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Merge branch 'careminster' into tests
root
2009-11-26
1
-4
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+3
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Merge branch 'master' into careminster
Melanie
2009-11-26
1
-2
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+1
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Patch: Fix a bug in LAND animation when the TickCount wraps into negative num...
OpenSim Master
2009-11-25
1
-2
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+1
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* Reverting last commit.. because it just made it worse.
Teravus Ovares (Dan Olivares)
2009-11-25
1
-6
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+0
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* Attempt number 1 to stop the repeating crouch animation that sometimes happ...
Teravus Ovares (Dan Olivares)
2009-11-25
1
-0
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+6
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Added animation support for my last commit
CasperW
2009-11-26
1
-2
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+2
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Fixed animation sequencing: SitHere, Falling, Stand/Walk etc. Login Init
KittoFlora
2009-11-25
1
-5
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+10
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Merge branch 'master' into careminster
Melanie
2009-11-23
1
-11
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+11
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Formatting cleanup.
Jeff Ames
2009-11-23
1
-11
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+11
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Improved avatar responsiveness.
CasperW
2009-11-21
1
-2
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+2
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refactor: move AvatarAnimations, BinBVHAnimation
Justin Clark-Casey (justincc)
2009-11-17
1
-0
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+60
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refactor: move most animation methods from ScenePresence into a new ScenePres...
Justin Clark-Casey (justincc)
2009-11-17
1
-0
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+388