index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
/
Animation
/
AnimationSet.cs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2017-01-05
Massive tab and trailing space cleanup
Melanie Thielker
1
-9
/
+9
2014-04-23
Eliminated many warnings
Oren Hurvitz
1
-0
/
+5
2013-06-11
Add TriggerScenePresenceUpdated events when an animation is added
Robert Adams
1
-2
/
+6
2013-05-30
Add methods to Animation and AnimationSet for easier manipulation and
Robert Adams
1
-0
/
+110
2013-01-18
Restore previous client AO behaviour by not allowing them to remove the defau...
Justin Clark-Casey (justincc)
1
-2
/
+13
2013-01-09
Revert "Prevent empty Anim Packs"
Melanie
1
-12
/
+0
2013-01-09
Revert "Fix sequence id fr default anim"
Melanie
1
-1
/
+1
2013-01-08
Fix sequence id fr default anim
Melanie
1
-1
/
+1
2013-01-08
Prevent empty Anim Packs
Melanie
1
-0
/
+12
2013-01-09
Revert "Prevent empty Anim Packs"
Melanie
1
-12
/
+0
2013-01-09
Revert "Fix sequence id fr default anim"
Melanie
1
-1
/
+1
2013-01-08
Fix sequence id fr default anim
Melanie
1
-1
/
+1
2013-01-08
Prevent empty Anim Packs
Melanie
1
-0
/
+12
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
1
-13
/
+0
2012-10-30
Store and send the current movement animation state to a new sim on crossing
Melanie
1
-0
/
+11
2012-10-26
Separate LSL's notion of the default anim from the actually playing anims.
Melanie
1
-2
/
+4
2012-10-26
Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when ...
Melanie
1
-1
/
+1
2012-10-25
Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO h...
nebadon
1
-1
/
+1
2012-10-04
Allow default animation to be stopped to be replaced with another one.
Melanie
1
-10
/
+17
2012-10-04
Allow default animation to be stopped to be replaced with another one.
Melanie
1
-10
/
+17
2012-05-04
Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...
Melanie
1
-10
/
+3
2012-05-04
*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...
UbitUmarov
1
-3
/
+10
2012-03-22
refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-03-21
Instead of loading default avatar animations in both SLUtil and AvatarAnimati...
Justin Clark-Casey (justincc)
1
-4
/
+10
2009-11-17
refactor: move AnimationSet
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-11-17
refactor: move most animation methods from ScenePresence into a new ScenePres...
Justin Clark-Casey (justincc)
1
-10
/
+11
2009-10-25
Minor tweaks to get OpenSim compiling against both the current libomv and the...
John Hurliman
1
-0
/
+2
2009-10-25
Minor tweaks to get OpenSim compiling against both the current libomv and the...
John Hurliman
1
-0
/
+2
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-04-01
Refactoring, no functional changes. Moved ChildAgentDataUpdate data structure...
diva
1
-0
/
+1
2009-02-25
A few updates necessary for load balancer.
Mike Mazur
1
-0
/
+2
2009-02-18
Adds support for preserving animations on region crossings and TPs.
diva
1
-0
/
+22
2009-02-17
Fix a typo. i + i is not 2 times me
Melanie Thielker
1
-1
/
+1
2009-02-17
Re-fixing the fix :/
Melanie Thielker
1
-1
/
+1
2009-02-17
One-liner to fix an omission
Melanie Thielker
1
-0
/
+1
2009-02-17
Re-add the objectID field to the anim pack, that was deemed unneccessary
Melanie Thielker
1
-8
/
+10
2009-02-12
* optimized usings.
lbsa71
1
-1
/
+0
2009-02-06
This changeset is the step 1 of 2 in refactoring
Dr Scofield
1
-1
/
+1
2008-10-23
* Apply http://opensimulator.org/mantis/view.php?id=2459
Justin Clarke Casey
1
-0
/
+4
2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-9
/
+9
2008-05-12
Move animation handling from ScenePresence into its own class.
Jeff Ames
1
-0
/
+151