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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
Create the structure of classes and interfaces to replace the cruft that
Melanie
2011-01-29
1
-0
/
+2
*
Add the prim count interfaces
Melanie
2011-01-28
1
-0
/
+53
*
Fix bumping into sim borders and check estate bans for walking crossings
Melanie
2011-01-28
1
-1
/
+1
*
Thank you, Goetz, for a patch to fix prim count display in cut regions.
Melanie
2011-01-28
1
-0
/
+1
*
When an oar is loaded, do not create a default parcel before loading the parc...
Justin Clark-Casey (justincc)
2011-01-27
1
-1
/
+4
*
Fix OAR parcel loading so that old parcels are replaced by the new instead of...
Justin Clark-Casey (justincc)
2011-01-27
1
-0
/
+5
*
Add some comments on ILandObject.StartPoint and EndPoint
Justin Clark-Casey (justincc)
2011-01-26
1
-0
/
+10
*
Implement command "land show". This shows all the parcels on the currently s...
Justin Clark-Casey (justincc)
2011-01-26
1
-0
/
+4
*
Removed unused code -- this was the previous version of UDP texture sending, ...
Diva Canto
2010-12-23
1
-58
/
+0
*
Make prim inventories a bit more sane
Melanie
2010-12-21
1
-7
/
+0
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-12-14
1
-1
/
+1
|
\
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*
Revamp the viewer -> banlist packet processing so fix a number of bugs.
Melanie
2010-12-13
1
-1
/
+1
*
|
reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...
Justin Clark-Casey (justincc)
2010-12-14
1
-6
/
+9
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/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2010-11-25
1
-0
/
+39
|
\
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*
Implement the restart module
Melanie
2010-11-25
1
-1
/
+1
|
*
Adding the skeleton for the restart module
Melanie
2010-11-24
1
-0
/
+39
*
|
WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...
Diva Canto
2010-11-25
1
-0
/
+1
|
/
*
Global creator information working on MySQL DB and on load/save OARs. Creator...
Diva Canto
2010-11-21
1
-0
/
+13
*
Change the way attachments are persisted. Editing a worn attachment will now
Melanie
2010-11-16
2
-6
/
+16
*
Add lsClearWindlightScene() to the lightshare module to remove WL settings
Melanie
2010-11-03
2
-0
/
+2
*
Clean up some cruft from the last commit. Re-add the initial update
Master ScienceSim
2010-10-29
1
-0
/
+39
*
Major refactoring of appearance handling.
Master ScienceSim
2010-10-20
1
-38
/
+0
*
Made OARs use the new serialization procedure. (TPs/crossings still on the ol...
Diva Canto
2010-10-15
2
-3
/
+4
*
Add and plumb the usetex URL parameter to worldview. Required but not yet
Melanie
2010-10-06
1
-1
/
+1
*
Add the view generating method to the image generator interface
Melanie
2010-10-05
1
-0
/
+2
*
Initial port of the Warp3D map tile renderer
Melanie
2010-10-03
1
-2
/
+2
*
Reapplying the parts of the prior revert that were not derived from the
Melanie
2010-10-02
1
-2
/
+2
*
Revert "Forward-port 0.6 fix"
Melanie
2010-10-02
1
-2
/
+2
*
Forward-port 0.6 fix
Melanie
2010-09-30
1
-2
/
+2
*
JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
root
2010-09-16
1
-0
/
+9
*
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
Justin Clark-Casey (justincc)
2010-09-13
1
-11
/
+0
*
Merged
John Hurliman
2010-09-12
5
-14
/
+14
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\
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*
Formatting cleanup.
Jeff Ames
2010-09-12
5
-14
/
+14
*
|
* Added ISimulationDataService and IEstateDataService
John Hurliman
2010-09-12
2
-1
/
+46
|
/
*
Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService...
John Hurliman
2010-09-12
1
-0
/
+98
*
Fixed the naming mess around data connectors for simulation data
John Hurliman
2010-09-11
2
-2
/
+2
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
1
-2
/
+2
*
Add missing IDwellModule interface
Melanie
2010-09-05
1
-0
/
+37
*
Implements parcel media setting persistence and packet / CAPS handling
Jonathan Freedman
2010-08-30
1
-1
/
+2
*
refactor: break out attachment position change code in Scene.UpdatePrimPositi...
Justin Clark-Casey (justincc)
2010-08-26
1
-0
/
+8
*
refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...
Justin Clark-Casey (justincc)
2010-08-25
1
-0
/
+12
*
refactor: move Scene.PerformObjectBuy into BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
2
-2
/
+48
*
refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...
Justin Clark-Casey (justincc)
2010-08-13
1
-2
/
+1
*
refactor: move more map tile generation code from scene to IWorldMapModule
Justin Clark-Casey (justincc)
2010-08-13
1
-1
/
+4
*
implement llClearPrimMedia()
Justin Clark-Casey (justincc)
2010-07-26
1
-0
/
+10
*
implement llSetPrimMediaParams()
Justin Clark-Casey (justincc)
2010-07-26
1
-2
/
+12
*
Implement llGetPrimMediaParams()
Justin Clark-Casey (justincc)
2010-07-26
1
-0
/
+47
*
Major attachments cleanup. Remove unused AttachObject ClientView method
Melanie
2010-07-14
1
-1
/
+1
*
Remove useless quaternion parameter from AttachObject sig
Melanie Thielker
2010-07-14
1
-2
/
+2
*
Got rid of all hyperassets references. Also fixed accessing textures in user'...
Diva Canto
2010-07-04
2
-38
/
+3
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