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My fork of OpenSim for IG and DG, called SledjChisl.
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INPCModule.cs
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*
Add a version of osNpcSay that takes a channel number Mantis 5747
Talun
2012-04-26
1
-0
/
+30
*
If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
1
-1
/
+1
*
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
Justin Clark-Casey (justincc)
2012-01-28
1
-1
/
+33
*
Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...
Justin Clark-Casey (justincc)
2012-01-27
1
-1
/
+1
*
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
2012-01-12
1
-1
/
+1
*
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
2012-01-12
1
-0
/
+8
*
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
2012-01-06
1
-3
/
+10
*
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
2011-10-17
1
-0
/
+8
*
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2011-10-17
1
-0
/
+9
*
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2011-08-11
1
-2
/
+2
*
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+4
*
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+5
*
implement osNpcStopMoveTo() to cancel any current move target
Justin Clark-Casey (justincc)
2011-08-10
1
-4
/
+15
*
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
2011-08-09
1
-1
/
+18
*
rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...
Justin Clark-Casey (justincc)
2011-08-03
1
-1
/
+31
*
Create a very basic initial test which just creates an 'npc' and tests that t...
Justin Clark-Casey (justincc)
2011-07-02
1
-0
/
+40