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path: root/OpenSim/Region/Framework/Interfaces/INPCModule.cs (follow)
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* New OSSL function: osNpcSetProfileImage(LSL_Key npc, string image); This patc...Mandarinka Tasty2016-12-141-0/+1
* Setting precise date of creation in NPC's profile.Mandarinka Tasty2016-12-101-0/+1
* add osNpcSetProfileAbout(LSL_Key npc, string about) to set NPCs profile Abou...UbitUmarov2016-12-061-0/+1
* if a NPC is owned, allow access if ownerID matchs parcel owner or it is in t...UbitUmarov2016-06-281-0/+1
* fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation...UbitUmarov2016-06-281-1/+1
* add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created w...UbitUmarov2016-01-011-1/+4
* add several options for NPC creation so abusive use can be reduced (restrict...UbitUmarov2015-09-301-0/+12
* Allow scripts in attachments on an owned NPC to call NPC functions on that NPCJustin Clark-Casey (justincc)2014-12-041-0/+11
* Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ...dahlia2014-02-011-0/+26
* document & 80-character width terminal formattingSignpostMarv2012-11-111-36/+78
* Mantis 6063 osNpcTouch.Talun2012-07-061-0/+8
* remove default values from prior commit since mono cant deal with themdahlia2012-05-071-1/+1
* add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...dahlia2012-05-061-2/+4
* Add a version of osNpcSay that takes a channel number Mantis 5747Talun2012-04-261-0/+30
* If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...Justin Clark-Casey (justincc)2012-02-091-1/+1
* Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)2012-01-281-1/+33
* Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...Justin Clark-Casey (justincc)2012-01-271-1/+1
* Add permissions checks for owned avatars to all other osNpc* functions.Justin Clark-Casey (justincc)2012-01-121-1/+1
* refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...Justin Clark-Casey (justincc)2012-01-121-0/+8
* Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie2012-01-061-3/+10
* Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)2011-10-171-0/+8
* Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)2011-10-171-0/+9
* add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)2011-08-111-2/+2
* Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)2011-08-101-1/+4
* early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-101-1/+5
* implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)2011-08-101-4/+15
* Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2011-08-091-1/+18
* rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...Justin Clark-Casey (justincc)2011-08-031-1/+31
* Create a very basic initial test which just creates an 'npc' and tests that t...Justin Clark-Casey (justincc)2011-07-021-0/+40