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My fork of OpenSim for IG and DG, called SledjChisl.
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Interfaces
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INPCModule.cs
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Age
Files
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*
New OSSL function: osNpcSetProfileImage(LSL_Key npc, string image); This patc...
Mandarinka Tasty
2016-12-14
1
-0
/
+1
*
Setting precise date of creation in NPC's profile.
Mandarinka Tasty
2016-12-10
1
-0
/
+1
*
add osNpcSetProfileAbout(LSL_Key npc, string about) to set NPCs profile Abou...
UbitUmarov
2016-12-06
1
-0
/
+1
*
if a NPC is owned, allow access if ownerID matchs parcel owner or it is in t...
UbitUmarov
2016-06-28
1
-0
/
+1
*
fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation...
UbitUmarov
2016-06-28
1
-1
/
+1
*
add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created w...
UbitUmarov
2016-01-01
1
-1
/
+4
*
add several options for NPC creation so abusive use can be reduced (restrict...
UbitUmarov
2015-09-30
1
-0
/
+12
*
Allow scripts in attachments on an owned NPC to call NPC functions on that NPC
Justin Clark-Casey (justincc)
2014-12-04
1
-0
/
+11
*
Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ...
dahlia
2014-02-01
1
-0
/
+26
*
document & 80-character width terminal formatting
SignpostMarv
2012-11-11
1
-36
/
+78
*
Mantis 6063 osNpcTouch.
Talun
2012-07-06
1
-0
/
+8
*
remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
1
-1
/
+1
*
add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...
dahlia
2012-05-06
1
-2
/
+4
*
Add a version of osNpcSay that takes a channel number Mantis 5747
Talun
2012-04-26
1
-0
/
+30
*
If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
1
-1
/
+1
*
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
Justin Clark-Casey (justincc)
2012-01-28
1
-1
/
+33
*
Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...
Justin Clark-Casey (justincc)
2012-01-27
1
-1
/
+1
*
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
2012-01-12
1
-1
/
+1
*
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
2012-01-12
1
-0
/
+8
*
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
2012-01-06
1
-3
/
+10
*
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
2011-10-17
1
-0
/
+8
*
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2011-10-17
1
-0
/
+9
*
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2011-08-11
1
-2
/
+2
*
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+4
*
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+5
*
implement osNpcStopMoveTo() to cancel any current move target
Justin Clark-Casey (justincc)
2011-08-10
1
-4
/
+15
*
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
2011-08-09
1
-1
/
+18
*
rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...
Justin Clark-Casey (justincc)
2011-08-03
1
-1
/
+31
*
Create a very basic initial test which just creates an 'npc' and tests that t...
Justin Clark-Casey (justincc)
2011-07-02
1
-0
/
+40