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My fork of OpenSim for IG and DG, called SledjChisl.
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IAvatarFactoryModule.cs
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Author
Age
Files
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*
extent supported number of avatar textures/bakes/wearables, tell viewers abou...
UbitUmarov
2019-09-11
1
-1
/
+1
*
Massive console refactor. Greatly simplify interface.
Melanie
2019-08-20
1
-1
/
+1
*
Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
1
-2
/
+4
*
Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
2012-02-14
1
-0
/
+1
*
Improve "app rebake" command to return a better message if no uploaded textur...
Justin Clark-Casey (justincc)
2012-01-05
1
-1
/
+4
*
Separate out rebake request code from cache validation code AvatarFactoryModule.
Justin Clark-Casey (justincc)
2012-01-04
1
-0
/
+22
*
Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
2011-12-19
1
-1
/
+10
*
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2011-10-19
1
-2
/
+2
*
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
1
-0
/
+67