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* Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa712007-08-0638-5417/+0
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* Little bit more work on AllNewSceneObjectPart2MW2007-08-018-1023/+1025
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* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 ↵MW2007-08-014-100/+418
| | | | | | | | /Part2). Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional). Added SendLoadURL method to IClientAPI.
* mass update of files to have native line endingsSean Dague2007-07-307-1293/+1293
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* * Nearly back down to zero compiler warnings again...Adam Frisby2007-07-191-1/+5
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* * Removing more compiler warningsAdam Frisby2007-07-191-1/+0
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* * More LSL related funAdam Frisby2007-07-172-2/+4
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* * Attempting to fix a bug.Adam Frisby2007-07-172-0/+0
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* * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ↵Adam Frisby2007-07-171-1/+1
| | | | / 5.0. (5 seconds = raise one brush radius)
* * Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ↵Adam Frisby2007-07-162-0/+58
| | | | still lacks connection to ScriptInterpretedAPI. (but Hello World should work!)
* * Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby2007-07-1610-387/+1844
| | | | | * Importing begginings of DB4oDataStore
* changed to native line ending encodingSean Dague2007-07-1630-3576/+3576
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* * More scripting enhancemnents and properties.Adam Frisby2007-07-151-3/+41
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* * Added new scripting related events, in particular a new event which is ↵Adam Frisby2007-07-153-2/+34
| | | | | | | | triggered by console commands so that the script can subscribe to console messages and operate when they occur. * Added new example script (work in progress) * Fixed typo in Scripting engines for C# and JScript.NET
* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-1326-41/+41
| | | | | * Renamed OpenSim.Scripting to OpenSim.Region.Scripting
* * Reorganising Java Virtual Machine code into a subfolder for the JVM ↵Adam Frisby2007-07-1313-0/+0
| | | | | | | specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces. * Fixed a compile issue with the Interpreted Scripts API.
* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵Adam Frisby2007-07-135-0/+1389
| | | | | | | ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-131-1/+0
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* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-113-0/+0
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* * Tweaks to Java engine (uses less threads). Added support for OnFrame and ↵Adam Frisby2007-07-051-70/+78
| | | | OnNewPresence events.
* * Java engine fully back in SugiliteAdam Frisby2007-07-053-23/+38
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* * Added Java support back into Sugilite (although it still needs a calling ↵Adam Frisby2007-07-0523-2/+1894
| | | | host to be added).
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-042-4/+4
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-032-14/+8
| | | | | * added some licensing info
* * Fixed scripting engine with a few minor updated namespace issues.Adam Frisby2007-07-012-0/+2
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-281-104/+0
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* Finished removing the old scripting code, Scene.Scripting.cs and ↵MW2007-06-283-3/+3
| | | | OpenSim.Framework.Interfaces.Scripting.
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-283-0/+312