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2007-08-06Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa7138-5417/+0
2007-08-01Little bit more work on AllNewSceneObjectPart2MW8-1023/+1025
2007-08-01Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 ↵MW4-100/+418
/Part2). Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional). Added SendLoadURL method to IClientAPI.
2007-07-30mass update of files to have native line endingsSean Dague7-1293/+1293
2007-07-19* Nearly back down to zero compiler warnings again...Adam Frisby1-1/+5
2007-07-19* Removing more compiler warningsAdam Frisby1-1/+0
2007-07-17* More LSL related funAdam Frisby2-2/+4
2007-07-17* Attempting to fix a bug.Adam Frisby2-0/+0
2007-07-17* Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ↵Adam Frisby1-1/+1
/ 5.0. (5 seconds = raise one brush radius)
2007-07-16* Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ↵Adam Frisby2-0/+58
still lacks connection to ScriptInterpretedAPI. (but Hello World should work!)
2007-07-16* Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby10-387/+1844
* Importing begginings of DB4oDataStore
2007-07-16changed to native line ending encodingSean Dague30-3576/+3576
2007-07-15* More scripting enhancemnents and properties.Adam Frisby1-3/+41
2007-07-15* Added new scripting related events, in particular a new event which is ↵Adam Frisby3-2/+34
triggered by console commands so that the script can subscribe to console messages and operate when they occur. * Added new example script (work in progress) * Fixed typo in Scripting engines for C# and JScript.NET
2007-07-13* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby26-41/+41
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
2007-07-13* Reorganising Java Virtual Machine code into a subfolder for the JVM ↵Adam Frisby13-0/+0
specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces. * Fixed a compile issue with the Interpreted Scripts API.
2007-07-13* Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵Adam Frisby5-0/+1389
ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
2007-07-13* Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby1-1/+0
2007-07-11updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW3-0/+0
branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
2007-07-05* Tweaks to Java engine (uses less threads). Added support for OnFrame and ↵Adam Frisby1-70/+78
OnNewPresence events.
2007-07-05* Java engine fully back in SugiliteAdam Frisby3-23/+38
2007-07-05* Added Java support back into Sugilite (although it still needs a calling ↵Adam Frisby23-2/+1894
host to be added).
2007-07-04* Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2-4/+4
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa712-14/+8
* added some licensing info
2007-07-01* Fixed scripting engine with a few minor updated namespace issues.Adam Frisby2-0/+2
2007-06-28* Removed J# language support because it has issues with Mono.Adam Frisby1-104/+0
2007-06-28Finished removing the old scripting code, Scene.Scripting.cs and ↵MW3-3/+3
OpenSim.Framework.Interfaces.Scripting.
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW3-0/+312