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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
* Optimized usings
lbsa71
2007-12-27
2
-2
/
+2
*
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2007-12-10
2
-4
/
+4
*
* Optimized usings
lbsa71
2007-10-30
2
-2
/
+2
*
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
2007-10-15
2
-2
/
+58
*
getting all our line endings consistant again
Sean Dague
2007-10-05
2
-15
/
+15
*
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,...
Tedd Hansen
2007-09-22
2
-18
/
+17
*
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
4
-50
/
+50
*
fixing me some line endings
Sean Dague
2007-09-17
4
-243
/
+243
*
Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. I...
MW
2007-09-11
2
-0
/
+24
*
mass update of urls in source code to new website
Sean Dague
2007-09-10
2
-2
/
+2
*
Just trying to get more debug info from a exception that has been reported.
MW
2007-09-04
1
-1
/
+1
*
Taken the old scripting engine out of Region.Environment and moved it into a ...
MW
2007-08-28
32
-3064
/
+0
*
Deleted a few old files that are no longer used.
MW
2007-08-27
1
-1
/
+1
*
Stopped EntityBase from implementing IScriptHost, as don't think it should, m...
MW
2007-08-27
2
-0
/
+4
*
Another small tweak to image sending.
MW
2007-08-27
2
-1
/
+2
*
(Untested) Scripts are individually loaded into objects (on rez), and event f...
Tedd Hansen
2007-08-22
1
-1
/
+1
*
Pimped up Default.lsl. Now featuring a touch counter.
Tedd Hansen
2007-08-17
2
-1
/
+4
*
* Now sending manager, host and root host to Script in constructor.
lbsa71
2007-08-16
2
-0
/
+6
*
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
2007-08-16
3
-1
/
+41
*
ScriptEngine: Some error handling, logs to logger
Tedd Hansen
2007-08-14
2
-5
/
+28
*
Common script for all objects (Default.lsl). ScriptEngine touch_start event n...
Tedd Hansen
2007-08-13
1
-0
/
+1
*
Changed ScriptLoader to use Path.combine.
MW
2007-08-13
1
-1
/
+2
*
(DotNet) ScriptEngine is now loaded and added to Scene during startup.
Tedd Hansen
2007-08-13
2
-0
/
+140
*
Deleted old LSLEngine files (those under Scene.Scripting)
MW
2007-08-09
12
-2911
/
+0
*
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
2007-08-09
2
-6
/
+8
*
* encapsulated firstname/lastname on ScenePresence
lbsa71
2007-08-06
3
-8
/
+9
*
* minor refactorings
lbsa71
2007-08-06
7
-14
/
+14
*
... and here's the second part...
lbsa71
2007-08-06
44
-0
/
+5972