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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneXmlLoader.cs
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Author
Age
Files
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*
* Physical prim cross borders and continue from where the left off on the oth...
Teravus Ovares
2008-02-12
1
-0
/
+4
*
* um, Prim crossings? Experimental.
Teravus Ovares
2008-02-11
1
-0
/
+27
*
* Store task inventory when an object is taken into agent inventory
Justin Clarke Casey
2008-01-16
1
-2
/
+2
*
* Optimized usings
lbsa71
2007-12-27
1
-13
/
+12
*
Thank you to Kiryu for a patch to fix an out of Sync
Charles Krinke
2007-12-17
1
-2
/
+8
*
added copyright notices
Jeff Ames
2007-12-11
1
-0
/
+28
*
From Gary Chernega (IBM)
Sean Dague
2007-12-05
1
-3
/
+6
*
Added a flag to load-xml console command, that will generate new uuids for th...
MW
2007-12-03
1
-1
/
+5
*
* Removed permissions flag appliance from Xml deserialization
lbsa71
2007-11-30
1
-2
/
+2
*
* Fixed neighbour range bug
lbsa71
2007-11-29
1
-3
/
+3
*
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
2007-11-20
1
-2
/
+2
*
* Found several cases where prim set physical were not subscribing to physics...
Teravus Ovares
2007-11-18
1
-0
/
+7
*
* adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini....
Teravus Ovares
2007-11-11
1
-2
/
+2
*
Started to cleanup/close down childagent connections when a user teleports. ...
MW
2007-11-05
1
-1
/
+1
*
Some more refactoring
MW
2007-11-04
1
-0
/
+145