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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectGroup.cs
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*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-3012
/
+0
*
Added a ForceSceneObjectBackup method to Scene, which as it says forces a dat...
MW
2009-02-04
1
-2
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+2
*
* Lock the parts for the old group while we're clearing it as well - not much...
Justin Clarke Casey
2009-02-03
1
-2
/
+6
*
* Mark the old group after linking as deleted
Justin Clarke Casey
2009-02-03
1
-1
/
+2
*
* Now clearing parts list in the old group after a link has occurred
Justin Clarke Casey
2009-02-03
1
-7
/
+3
*
* Lock parts while they're being duplicated to prevent possible race conditio...
Justin Clarke Casey
2009-02-03
1
-1
/
+7
*
* minor: remove some pointless assignments in SOG.Copy() that had already bee...
Justin Clarke Casey
2009-02-03
1
-14
/
+2
*
* Minor refactoring and comments updates
lbsa71
2009-02-02
1
-1
/
+2
*
Added a new method SendGroupRootUpdate to start addressing mantis #3019. ll f...
diva
2009-01-30
1
-0
/
+14
*
* minor: just a few formatting changes and log quietening
Justin Clarke Casey
2009-01-29
1
-1
/
+5
*
* minor: remove serialization and deserializationg sog log messages for now
Justin Clarke Casey
2009-01-23
1
-4
/
+4
*
Use only one (static) (de-)serializer for (de-)serializing SOPs.
Homer Horwitz
2009-01-02
1
-3
/
+22
*
Thanks Gerhard for a patch that implements part 3 of VolumeDetection / persis...
Dahlia Trimble
2008-12-22
1
-4
/
+4
*
* Fixes edit linked parts rotating the root prim in a linkset. One more bug...
Teravus Ovares
2008-12-22
1
-1
/
+1
*
* Fixes linking multiple linksets together. They no longer explode
Teravus Ovares
2008-12-21
1
-10
/
+21
*
Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:
Charles Krinke
2008-12-20
1
-5
/
+29
*
* Implement 'Save Object Back to My Inventory'. On the Linden client this is...
Justin Clarke Casey
2008-12-17
1
-2
/
+11
*
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ...
Teravus Ovares
2008-12-14
1
-0
/
+58
*
A try to better attachment crossing.
Melanie Thielker
2008-11-29
1
-3
/
+5
*
* refactor: Replace derez destiation magic numbers with an enumeration
Justin Clarke Casey
2008-11-28
1
-2
/
+2
*
Committing the LCO database layer. Native MySQL, no ADO. New reconnect
Melanie Thielker
2008-11-26
1
-4
/
+16
*
Try to keep autoreturn from IM spamming users if the prims take a bit
Melanie Thielker
2008-11-23
1
-0
/
+1
*
Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all
Melanie Thielker
2008-11-21
1
-3
/
+3
*
* refactor: Rip out SOP inventory from the partial into a separate class
Justin Clarke Casey
2008-11-21
1
-3
/
+3
*
Update svn properties, minor formatting cleanup.
Jeff Ames
2008-11-21
1
-4
/
+3
*
Fully implement object return from the parcel dialog
Melanie Thielker
2008-11-21
1
-1
/
+1
*
From: Christopher Yeoh <cyeoh@au1.ibm.com>
Sean Dague
2008-11-20
1
-4
/
+6
*
Prevent a nullref when building new prims while others watch
Melanie Thielker
2008-11-18
1
-0
/
+2
*
Set group on newly rezzed objects to the rezzer's (or rezzing object's)
Melanie Thielker
2008-11-17
1
-0
/
+1
*
* Make sure that deleted objects do not send further object updates to the cl...
Justin Clarke Casey
2008-11-17
1
-0
/
+6
*
* Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup(...
Justin Clarke Casey
2008-11-17
1
-24
/
+0
*
* Stop nulling SOG.m_rootPart and parts on object deletion
Justin Clarke Casey
2008-11-17
1
-10
/
+6
*
* Abstracted some methods from SceneObjectGroup to allow them to be overridde...
Adam Frisby
2008-11-16
1
-2
/
+13
*
Introduces the message transfer module. It splits the transfer mechanics off
Melanie Thielker
2008-11-16
1
-0
/
+3
*
Mantis #2621: Thanks idb, for a patch that will persist regularily changed ob...
Homer Horwitz
2008-11-15
1
-18
/
+53
*
Detach dropped attachments from the scene presence so they don't get cleaned
Melanie Thielker
2008-11-14
1
-0
/
+5
*
* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...
Justin Clarke Casey
2008-11-12
1
-3
/
+3
*
* refactor: clean up SOG xml2 reloading to reuse more code
Justin Clarke Casey
2008-11-10
1
-11
/
+4
*
* refactor: Make xml (orig format) loading method reuse existing set root par...
Justin Clarke Casey
2008-11-10
1
-9
/
+15
*
* minor: remove useless exception catch
Justin Clarke Casey
2008-11-10
1
-9
/
+1
*
* refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R...
Justin Clarke Casey
2008-11-10
1
-3
/
+5
*
* Refactor the callers of SOG.SetPartAsRoot() to use common code
Justin Clarke Casey
2008-11-10
1
-31
/
+18
*
* Extend basic scene test to retrieve the object from the scene and match uuids
Justin Clarke Casey
2008-11-10
1
-3
/
+6
*
Keep dropped prims from being temp-on-rez and getting cleaned up
Melanie Thielker
2008-11-10
1
-0
/
+1
*
Stop attachments from causing an update to be sent on every frame in which
Melanie Thielker
2008-11-10
1
-2
/
+5
*
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
Jeff Ames
2008-11-08
1
-1
/
+1
*
* Apply http://opensimulator.org/mantis/view.php?id=2582
Justin Clarke Casey
2008-11-07
1
-27
/
+16
*
* Fix bug in r7162 where avatars could not move
Justin Clarke Casey
2008-11-07
1
-5
/
+5
*
* Rename PrimIDAllocate() to more effectively convey what it does, and put th...
Justin Clarke Casey
2008-11-07
1
-5
/
+6
*
* Stop requiring local ids in the SOG constructors.
Justin Clarke Casey
2008-11-07
1
-5
/
+11
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