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My fork of OpenSim for IG and DG, called SledjChisl.
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Scene.PacketHandlers.cs
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Author
Age
Files
Lines
*
replace hard tabs with 4 spaces to be consistant in the source.
Sean Dague
2008-04-24
1
-2
/
+2
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
1
-2
/
+0
*
* Re-Fixed caps
Teravus Ovares
2008-04-17
1
-0
/
+4
*
* Fixed a few warnings.
Teravus Ovares
2008-04-14
1
-0
/
+9
*
* Resolve mantis 849
Justin Clarke Casey
2008-04-03
1
-3
/
+2
*
*Moved LandManagement into its own region module (spiffy!)
mingchen
2008-03-22
1
-2
/
+2
*
Formatting cleanup.
Jeff Ames
2008-03-18
1
-26
/
+26
*
* Disabled ancient TerrainEngine.
Adam Frisby
2008-03-06
1
-23
/
+0
*
Change SceneObjectPart.LocalID to .LocalId to be case matching
Sean Dague
2008-03-05
1
-1
/
+1
*
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
2008-02-23
1
-6
/
+14
*
Some changes to remove some of the direct calls to CommsManager from Scene, s...
MW
2008-02-16
1
-1
/
+1
*
* some refactoring on permissions
lbsa71
2008-02-11
1
-1
/
+1
*
From: Kurt Taylor <krtaylor@us.ibm.com>
Sean Dague
2008-02-08
1
-1
/
+12
*
* Whole buncha stuff.
Adam Frisby
2008-02-04
1
-0
/
+8
*
Prim inventory script saving phase 2.
Justin Clarke Casey
2008-01-09
1
-1
/
+1
*
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...
Johan Berntsson
2008-01-03
1
-1
/
+1
*
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
2007-12-30
1
-1
/
+1
*
Patch from Johan: LibSL updated to the latest revision (1568) and all packets...
Adam Johnson
2007-12-28
1
-2
/
+6
*
* Optimized usings
lbsa71
2007-12-27
1
-10
/
+9
*
Thank you to Kiryu for a patch to fix an out of Sync
Charles Krinke
2007-12-17
1
-3
/
+9
*
* Beating on the head that is terrain editing.
Teravus Ovares
2007-12-15
1
-1
/
+1
*
* Added support for multiple terrain blocks to be edited at the same time
Teravus Ovares
2007-12-15
1
-1
/
+1
*
Refactored animation handling in ScenePresence. Now maintains a list of curre...
Jeff Ames
2007-12-10
1
-5
/
+0
*
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2007-12-10
1
-2
/
+2
*
refactored ChatModule a bit.
Jeff Ames
2007-12-10
1
-2
/
+2
*
Added some error handling (and console output) to BaseHttpServer.
MW
2007-12-02
1
-3
/
+0
*
* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...
Teravus Ovares
2007-11-13
1
-0
/
+39
*
fixed non-ASCII chat and IM
Jeff Ames
2007-11-08
1
-1
/
+1
*
converted hard-coded chat type values to ChatTypeEnum
Jeff Ames
2007-11-08
1
-2
/
+2
*
First part of Scene refactoring:
MW
2007-11-03
1
-367
/
+0
*
* Diuerse beavtificatems
lbsa71
2007-11-01
1
-5
/
+3
*
Tevarus' patch for object flags & implemented Phantom edits
dan miller
2007-10-30
1
-0
/
+16
*
* Optimized usings
lbsa71
2007-10-30
1
-13
/
+9
*
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
2007-10-29
1
-1
/
+2
*
* Major structural change: Begun converting Events to use (caller, args) synt...
Adam Frisby
2007-10-19
1
-1
/
+16
*
* Instant Message functionality moved into a Region Modules
Adam Frisby
2007-10-19
1
-35
/
+1
*
* Slowly but surely working my way towards Regionality...
lbsa71
2007-09-21
1
-5
/
+5
*
* Continuing refactoring of presence
lbsa71
2007-09-21
1
-2
/
+2
*
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
2007-09-20
1
-2
/
+2
*
* Some more presence refactoring
lbsa71
2007-09-20
1
-4
/
+4
*
Rev 1971 : The Lbsa71 vintage commit
lbsa71
2007-09-20
1
-6
/
+5
*
* Rewired Touch to route to group/part (Still triggering EventManager as well)
lbsa71
2007-09-20
1
-0
/
+14
*
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
1
-60
/
+55
*
* Wired up chat so that channel goes into OnChatFromViewer. However:
lbsa71
2007-09-14
1
-2
/
+2
*
mass update of urls in source code to new website
Sean Dague
2007-09-10
1
-1
/
+1
*
Some work on Module loading/management.
MW
2007-09-04
1
-49
/
+4
*
Various small changes (some likely to be removed again soon)
MW
2007-08-29
1
-0
/
+9
*
Taken the old scripting engine out of Region.Environment and moved it into a ...
MW
2007-08-28
1
-10
/
+0
*
Start of trying to make Region/Scene more modular.
MW
2007-08-28
1
-89
/
+3
*
A bit more work on prim building related code. Think most of the building too...
MW
2007-08-21
1
-8
/
+4
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